yaki_

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yaki_

yaki_

@yaki_

🐘 @yaki.social Creative Developper @kffein ex student @gobelins_paris

Montreal Katılım Mayıs 2008
559 Takip Edilen682 Takipçiler
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yaki_
yaki_@yaki_·
Petit teasing d'un projet sur lequel je suis depuis quelques semaines.
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yaki_
yaki_@yaki_·
@camillecoutens L'arrivée de lynx les a ptet forcé à se bouger. 🤞
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Amin Ankward
Amin Ankward@Amin_Ankward·
time to reveal the details (͡ ° ͜ʖ ͡ °)🌿 more exploration of interactive elements for web design with ThreeJS, (or simply motion design)
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yaki_
yaki_@yaki_·
@nicolastilly ouai c'est juste un wrapper pour three js. Ou la suprise vient de la découverte de troijs ?
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Pedro Duarte
Pedro Duarte@peduarte·
jesus christ pierre.co just when we think the web is ending up looking like one global design system, pierre drops this im here for it
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ᴊᴏᴀɴɪᴇ ʟᴇᴍᴇʀᴄɪᴇʀ
Hey CANADA ! 🇨🇦 I'm sailing accross the Atlantic next September, possibly for my only visit in North America in a decade and I want to make the best of it. Exhibition spaces, museums, festivals, can you link me up with people interested in Art, tech and activism ?
ᴊᴏᴀɴɪᴇ ʟᴇᴍᴇʀᴄɪᴇʀ tweet mediaᴊᴏᴀɴɪᴇ ʟᴇᴍᴇʀᴄɪᴇʀ tweet mediaᴊᴏᴀɴɪᴇ ʟᴇᴍᴇʀᴄɪᴇʀ tweet mediaᴊᴏᴀɴɪᴇ ʟᴇᴍᴇʀᴄɪᴇʀ tweet media
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Tabby Fashion
Tabby Fashion@Tabby_Fashion·
I’ve compiled the recently released style codes and prompts. · including 21 style codes and over 100 prompts. · Please leave a comment saying 'I want it,' and I’ll send it to you via private message. · File size: 223.3 MB. Thank you to the author.
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Max van Leeuwen
Max van Leeuwen@maksvanleeuwen·
making weird things for @Spectacles (🧵 I built a 3D shape generator for Lens Studio)
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Benjamin Bardou
Benjamin Bardou@benjaminbardou·
🎨 I walked around the @Tate with this sentence from Sonia Delaunay in mind: "Color is a vibration of the same nature as music."
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ARTE Interactive
ARTE Interactive@ARTEinteractive·
We're proud to reveal our collaboration with Pierre Corbinais (Bury Me, My Love, Haven) and the Pixel Hunt (Inua, The Wreck) on Wednesdays! Addressing the topic of child sexual abuse, Wednesdays is a peaceful narrative game exploring Tim's memory in a fragmented story. 🧵👇
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Dianadotlu
Dianadotlu@Dianadotlu·
Prototype #7-Gatcha Gmail Opening email and never knowing what's next :)) @gmail
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yaki_
yaki_@yaki_·
@J_Lachasse @BFMTV Y a déjà eu des articles pour parler de l'influence/impact de miraculous à l'international? Pour moi c'est un truc qui passait sur TFOU pas une série mondialement connu
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YUDHO
YUDHO@YUDHO_XYZ·
"THE ECHO OF FAITH" 1/1 and physical is available, link below👇🏼
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Lee Martin
Lee Martin@leemartin·
Before I jump back into work this year, I wanted to build a little web game idea I had last summer. The game is called Eyedropper and it is a daily challenge which requires you to find and photograph a random color of the day in your world. You are then scored on the similarity of color you find and how long it takes you to capture it. For example, the color could be red and you might take a photo of a stop sign. One might say there is also an unspoken style score based on how nice your photo looks and the subject matter you choose to capture. You can play the game for free everyday at eyedroppergame.com. Once you capture your photo, you’ll be able to share your score to socials using an auto-generated story friendly image. Use the hashtag #eyedropper and tag @eyedroppergame to be featured. After several days of testing, it’s clear players interpret the “competition” of the game differently. For some, it is simply about capturing the color of the day as quickly as possible in their immediate surroundings. For others, they don’t mind sacrificing time to find the closest possible color accuracy. Personally, I’m looking for an interesting photograph, if possible. What’s important to you? The genesis of the game came from a wish to observe my world more closely everyday. It was inspired by many things. First, I loved how Wordle took the world by storm as a free web based game. I was also mulling over the stickiness of BeReal’s random daily prompt and you can imagine a version of Eyedropper which prompts you to play at a random moment of your day. Then there are camera focused games like Pokemon Snap. However, I think it’s the childhood guessing game, “I Spy” which most closely resembles the game mechanics. In general, my goal was to develop something simple, fun, and quick which you could play everyday if you wanted. I also like that while it is a digital game, it really requires your relationship with the real world in order to function. I don’t have any huge ambitions for the game as I mostly just wanted to build it. However, if enough people find it fun and interesting, I’ll certainly keep it maintained and updated. Thanks for playing Eyedropper!
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