yashant gyawali
61 posts


Day 5 - The final day of my UX Design Sprint 🎉
Today was all about refining and implementing feedback. Most of the feedback that I received were around better communicating the game’s round status.
I’ve added clearer screens and copy to address this.
#SprintfolioUXsprint
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And thanks @Sprintfolio, for putting together this challenge.
My next goal? Turning this into a live, working app!
If you’re interested in collaborating, let’s make it happen
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So, this is how I spent my last 5 evenings: I am planning to work on a mini-case study and will share it soon.
Final prototype:
tinyurl.com/ycyuh44m
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PLEX is a tool/framework that helps create playful products.
There are 22 PLEX categories, but I’m focusing on the top 3 that Claude.ai thinks are relevant for my app.
Learn more about PLEX from this research article:
researchgate.net/publication/25…
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Day 4 of Let’s Build an AI-Powered Mafia Game | 5-Day UX Sprint! #SprintfolioUXsprint
Today was all about testing, getting feedback and iterating.
I hit a roadblock in user testing because the game involves real-time interaction that’s tough to replicate without a live app.
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Here’s what the interaction looks like on the player's end. #SprintfolioUXsprint
Want to try out the prototype? Let me know in the comments.
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Day 3 Update - 5 Day UX Sprint @Sprintfolio
Today I continued with ideating and started building on top of my wireframes.
I have now decided on the overall information architecture and the game setup.
My AI-powered Mafia game will sort of be like Kahoot.
More on it👇

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