Giant Step

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Giant Step

Giant Step

@yeethog

Sprites in the style of prerendered isometric SNES games as well as other original artwork

Katılım Temmuz 2018
282 Takip Edilen91 Takipçiler
Giant Step
Giant Step@yeethog·
@Awizomsound Yeah I wanted to reproduce a process that was representative of those games, I love how they looked. And that's very nice of you to say, thank you!
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Hofoogu
Hofoogu@Hofoogu·
@yeethog Definitely enjoy that process. I think you're probably the only artist I know that does it 100% accurate to those games. Am a part of a few Blender communites.. anyway, amazing work! Thanks for explaining :)
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Giant Step
Giant Step@yeethog·
@Awizomsound Basically I make 3d models in blender from an isometric camera angle, render them into their own photo, and posterize it in Photoshop to reduce the colours so I can edit it more easily there.
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Hofoogu
Hofoogu@Hofoogu·
@yeethog I would really like to learn this style. Any tutorials?
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Milo Targett
Milo Targett@MiloTargett·
Home improvements
Hackney, London 🇬🇧 English
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Giant Step
Giant Step@yeethog·
Another figurine, a fat dog this time. I'll probably start in on environmental assets after I post the next
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Giant Step
Giant Step@yeethog·
A monkey fly and new pottery/cabinet assets compiled into a scene where a monkey is wrecking Dollar Store Mario's ceramics workshop
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Giant Step
Giant Step@yeethog·
The model. All of these are rendered from an isometric perspective ala Super Mario Rpg, so why not make a Super Marvin or whatever this thing's name is
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Giant Step
Giant Step@yeethog·
Here's the model in two isometric front and back poses as well
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