I love games, I’m not the kind of person who really likes their games, but for once I’ll find the fun attractive and not 'easy'. The graphics are magnificent, not too voluminous, and easy. I think a good 20/10 thank you for trusting me to stream your game
@BachwareGames#gamedev
In Lobo, gear can break, but it’s not a punishment.
It’s part of the world’s economy, repairing costs coin and pushes you to explore for resources and treasures.
You’ll also meet the twin blacksmith brothers… from different fathers. Don’t ask.
#GameDev#IndieDev
@yohanlefous Thanks! I'll definitely send you a demo when everything's ready. You can see more game content on the Itch page, YouTube, and Discord.
Links in bio!
@yohanlefous Hello, that would be interesting if I had any content ready to show. I have the basic game mechanics done and I'm working on the graphics now, but I have no actual content yet
One last(?) tweak to the automap shader - switched to using the screen position vs world position for determining which parts of the map to fade out, so you can always see your player/focal point no matter the angle, which is a huge help on vertically stacked maps
#gamedev