Yohan Pelletier

52 posts

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Yohan Pelletier

Yohan Pelletier

@yohanlefous

petit streameur qui vien de commencer a faire des stream. ouvert a tout les collab. mon email pro: [email protected]

quebec Katılım Ekim 2025
68 Takip Edilen11 Takipçiler
Bachware
Bachware@BachwareGames·
@yohanlefous Thank you for the kind words! 🙏 Unfortunately I was asleep so I missed the stream, but I hope it went well!
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Yohan Pelletier
Yohan Pelletier@yohanlefous·
I love games, I’m not the kind of person who really likes their games, but for once I’ll find the fun attractive and not 'easy'. The graphics are magnificent, not too voluminous, and easy. I think a good 20/10 thank you for trusting me to stream your game @BachwareGames #gamedev
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Yohan Pelletier retweetledi
The Wolf in Me ⚡️ A Game by Dani Marti
In Lobo, gear can break, but it’s not a punishment. It’s part of the world’s economy, repairing costs coin and pushes you to explore for resources and treasures. You’ll also meet the twin blacksmith brothers… from different fathers. Don’t ask. #GameDev #IndieDev
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Red Atom
Red Atom@aftermankindtd·
@yohanlefous Thanks! I'll definitely send you a demo when everything's ready. You can see more game content on the Itch page, YouTube, and Discord. Links in bio!
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Innkeeper
Innkeeper@InnkeeperStudio·
@yohanlefous Hello, that would be interesting if I had any content ready to show. I have the basic game mechanics done and I'm working on the graphics now, but I have no actual content yet
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Yohan Pelletier
Yohan Pelletier@yohanlefous·
@JasozzGames Hi, I really like the way you make your game a bit about DOOM. I find it super interesting and I really want to play it in stream.
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Yohan Pelletier retweetledi
Jason Smith
Jason Smith@JasozzGames·
One last(?) tweak to the automap shader - switched to using the screen position vs world position for determining which parts of the map to fade out, so you can always see your player/focal point no matter the angle, which is a huge help on vertically stacked maps #gamedev
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