zebleck

118 posts

zebleck banner
zebleck

zebleck

@zebleckAI

Just a mind drifting through the universe with the rest of y'all crazies.. Currently building a multiplayer online RTS. Check it out at tiny-rts dot com

Katılım Şubat 2022
42 Takip Edilen399 Takipçiler
Sabitlenmiş Tweet
zebleck
zebleck@zebleckAI·
In just two weeks! Tiny RTS is now playable. A browser RTS with real-time multiplayer, community maps, and instant play. No download or install required. Check it out: tiny-rts.com If anything breaks, let me know, I'll fix it fast! #indiedev #gamedev #rts #webgame
zebleck tweet media
English
32
32
433
24K
zebleck
zebleck@zebleckAI·
Naval warfare is coming to TinyRTS... and the AI has to learn it as well. Currently giving it the brains to load up workers in boats, expand onto other islands to get its resources and move armies using boats. TinyRTS is about to level up.
English
0
0
1
49
zebleck
zebleck@zebleckAI·
THE PIRATE FISH ARE INVADING TINYRTS. Three new units, a new survival mode and a little trailer. Maybe a bit too much hype? I love it. #gamedev #webdev
English
0
0
0
34
zebleck
zebleck@zebleckAI·
Something stirs beyond the lands of TinyRTS. 🌊
zebleck tweet media
English
1
0
2
81
zebleck
zebleck@zebleckAI·
Finally added rally flags to TinyRTS, a much requested feature. You can queue commands for existing units or newly trained units. Makes it much easier to play. Thanks to @PixelFrogStudio for the custom flag art♥️ Btw there's also ingame chat now :) Have fun!
English
1
0
3
133
zebleck
zebleck@zebleckAI·
You have to let the models have fun as well. Told Opus 4.7 to explore the TinyRTS codebase and implement whatever it wants to. It decided to add little pixelated fireworks when you win, they fit really well!
English
0
0
5
103
zebleck
zebleck@zebleckAI·
Getting into development will teach you a lot of patience and frustration tolerance. Took me three days of constant work and debugging to get this outline system right showcasing the range of towers and archers. Worth it though. #gamedev
English
0
0
2
118
zebleck
zebleck@zebleckAI·
Added change tracking to the map editor a while back, hoping for some satisfying timelapses. Time to reap the fruits.
English
0
0
8
914
zebleck
zebleck@zebleckAI·
Stuff noone tells you before starting web-gamedev: Your site gets marked as phishing, malicious and accused of every sin under the sun. But, through lots of emails and even security reviewers testing if my tutorial is a phishing attempt, we're slowly getting there.. 5 left
zebleck tweet media
English
0
0
4
168
zebleck
zebleck@zebleckAI·
I woke up to this today. A TinyRTS player (@frederik_ho) downloaded the site code, gave it to AI, and built a procedural map generator for the game. I didn’t ask for this. But I kinda love where this is going.
English
3
1
11
323
zebleck
zebleck@zebleckAI·
@frederik_ho Thinking about turning this into a procedural map game mode for TinyRTS 👀
English
0
0
0
92
zebleck
zebleck@zebleckAI·
Implemented a custom tutorial scripting mode using Codex for making easy-to-understand tutorials and future singleplayer maps. Accessiblity should be a priority for every gamedev. The tutorial is live now for all new players who visit the site, let me know if you have feedback!
English
0
0
6
331
zebleck
zebleck@zebleckAI·
@chongdashu An RTS similar to Wc3 but even more accessible and my own creation. AI made that possible :)
English
0
0
0
52
Chong-U
Chong-U@chongdashu·
If you had a magic wand… What is a game idea that’s has been in your head that you always wanted to make (or learn to make) 2d? 3d? Platformer ? FPS? Simulation? Point and click ? Existing games as references also valid.
English
18
0
14
2.6K
zebleck
zebleck@zebleckAI·
Love the dynamics already possible in TinyRTS. Here, a player manages to rush a much larger enemy and destroy his town centers quickly, killing him. Then he takes the "corpse" enemy army and baits it into another player, destroying him as well. Well done 👏 #rts #gamedev
English
0
0
10
278
Master Bug Dev
Master Bug Dev@masterbugstudio·
My first demo of a game I’ve been passionately working on. I don't have any follower but still hope someone like it! then maybe I’ll keep posting updates here. Big thanks to @PixelFrogStudio for the Tiny Sword assets. #gamedev #pixelart #indiegame
English
48
52
891
42.4K
zebleck
zebleck@zebleckAI·
Love the little things you can do with web-gamedev. Want other people to join your lobby at an event? Create the lobby and let them scan the QR code. Full RTS experience, instantly joinable, no install or download required. #gamedev #rts
English
0
0
1
145
zebleck
zebleck@zebleckAI·
A joke about vibecoding could be made here I think.. but it's mostly due to me testing in production. Oops..
English
0
0
1
86
zebleck
zebleck@zebleckAI·
Turns out "replay mode" was so powerful it tried to replay the entire server back into itself and exploded. Fix is in, matches should be stable again! Sorry for the inconvenience.
English
1
0
3
174
zebleck
zebleck@zebleckAI·
@GrinGalet I've been playing at gamedev for over 10 years and LLMs and Agents are an absolute godsend. Always make sure to plan the architecture, let the agent explore, then execute.
English
1
0
4
141
GrinGalet
GrinGalet@GrinGalet·
Hey! I’ve been following your work and really love tiny rts, it looks and feels dope ! I was a huge SC2 player so there is a special plage in my heart for rts. I'm currently diving into the vibecoding world myself with a 2D hexagonal map project (inspired by Townsfolk, mobile app and soon on steam). Since you’ve already navigated the transition from simple logic to a polished game, I’d love your take on the 'vibecoding stack.' For a pixel art game like this, do you find specific engines or AI art workflows play nicer with the LLM-first approach? Any tips from your own journey would be huge
English
3
0
3
298
zebleck
zebleck@zebleckAI·
Plan the architecture of your vibecoded games thorougly from the start, it will compound a LOT. Because TinyRTS was already a deterministic simulation, we were able to implement a memory-efficient replay system in one shot! Keep in mind this is all running in the browser.🤯
English
12
10
144
11.5K