Josh Zhou
109 posts

Josh Zhou
@zhouzch
Chief economist & Head of Publishing @SpaceNationOL | Hybrid buidler of game design and economics | Tokenomics buidler and reseacher







🚨Soft Launch has been extended 🪂1,150,000 OIK tokens per season continues Let me tell you why. First, 4 bullish numbers to remember 1⃣ 0.64 2⃣ 14,000 3⃣ 42,773 4⃣ 494,170 Since Soft Launch started on 27 September, you, our gamer, has reshaped the growth trajectory of Space Nation, and what we humbly believe, the defining goalpost for all web3 games: Real Product Market Fit How did we walk down this path in the last 3 months? 4⃣2⃣,7⃣7⃣3⃣gamers captained your spacecraft into the depth of Oikos as mankind struggles to find a new home after Earth's desolation 1⃣4⃣,0⃣0⃣0⃣ gamers play the game daily 6⃣4⃣% of gamers are actively playing the game after 14 days 4⃣9⃣4⃣,1⃣7⃣0⃣ transactions in our ingame Auction House The first 3 data sets demonstrates a healthy trajectory on user acquisition, daily active users and user retention. The last set (4⃣9⃣4⃣,1⃣7⃣0⃣ transactions) proves why MMORPG is the best genre to succeed in web3 gaming - the growth of an ingame virtual economy where gamers have equal and fair opportunity to craft, upgrade, own and most importantly freely trade their ingame assets. At Space Nation, every ingame asset from blueprints, weapons to Tier 2 Templar Combat Ship can be crafted, owned and traded by the gamer either in the ingame Auction House or in the OKX x Space Nation NFT marketplace. In 3 months, the Space Nation auction house processed 494,170 transactions to the value of 71,540,000,000 CHR. 1 million CHR is priced at $13USDC, you can do the math on the value of empowering our gamers with asset ownership in a decentralised economy. For web3 gaming to achieve mass adoption, we chose the hardest but the right path. Creating a gaming experience for gamers who want to engage and grow with the gameplay and willing to contribute and be rewarded for their time and resources spent ingame. In short, the best practice for a MMORPG, regardless of putting a 2 or 3 behind the word web. We had 2 objectives that defined a successful Soft Launch. 1⃣ Dominate the web3 MMORPG conversation 2⃣ Onboard +ev mainstream gamers. We've accomplished great things together in the last 12 weeks, and our goals are lofty. By extending the Soft Launch, the time is FUEL (excuse the pun) that gives our development, product and growth teams the ability to make this the first web3 game that successful and sustainably bridges the web2 and web3 gaming divide. In the coming weeks, you will see Space Nation gaming experience 1⃣ Improve the new user ingame onboarding journey 2⃣ Create more game content and social features 3⃣ Reduce the friction points to onramp web2 and web3 gamers Soft Launch will end when together, we open the door to mainstream Web2 gamers that share the same +ev traits as you. 🔔Stay tuned & turn on your notifications















