Adam Basis
46 posts

Adam Basis
@AdamBasis
Making a very basis alt tab replacement https://t.co/0d3H0clMXF
Entrou em Mayıs 2025
0 Seguindo325 Seguidores

Alt-tab replacement out in beta
Switch programs by typing the first letter of it's name
Many more features like layouting, grouping, closing/opening... to come
Expect bugs :)
github.com/adambasis/publ…
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since a lot of people been asking, no webview, u sure ?
we spawn a native window, wgpu renders pixels into it, custom react renderer talks to the rust backend, you get bun on the js side same process no ipc. that's it.
the 3s startup is just directx init cost, vulkan was way faster so i need to look into it, and it's been only 2 weeks 😭
why? idk i just wanted to make it 🤠
aadi@golok727
been building a desktop UI framework, no webview, uses bun, wgpu for rendering, write your UI in react. might open source it soon if i get time, will keep you guys updated :D
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@nicbarkeragain The best way gives extra information.
`foo == 5` asks "is foo 5?"
`5 == foo` asks "is 5 foo?"
5 is not the important moving part here. Foo is. So I express in the code, "is foo 5". It tells you more how the system of the code snippet works.
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@LubaRaphael C++ doesn't really give you another choice, and if it does, it has already broken you to the point you don't care anymore
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Can you imagine that someone typed these lines and was like "Yup, this looks fine. Another job well done!"?
Łukasz | Wookash Podcast@wookash_podcast
type_traits from C++
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@thomasbrushdev You gotta take a lesson from discord, restart the game every hour
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Calling out into the wilderness for help: why might collision randomly stop working in a Unity build of a game. After about 1 hour of gameplay, certain collision just STOPS working for SOME objects (doors and crates, in my case). The only way for it to start working again is by closing the application entirely. This is significant because: the player controller that has this problem is RESPAWNED entirely fresh and new if you go back to the main menu. So you'd think the issue would fix itself once going back to the main menu. Which makes me think it's something wrong with the render pipeline of physics entirely. Some kind of corruption. Any thoughts?
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@Dahomyhafiz Yeah I hope to release it by the end of march, thanks for being interested
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@AdamBasis I liked the idea of it from watching your video, and would like to try it. Hope you release it soon. And thank you.
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@marcioandrey Hi.
Not sure if on GitHub, but I'm hoping to release it by the end of march, thanks for showing interest
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@AdamBasis Hi.
When will you put Alt Tab switching on GitHub?
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