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Crackleberry

@GeraldTwo13

Terrainosaurus #thresholdone #DeathsHorizon #TheReapersHorizon #buildplayrepeat

Entrou em Mart 2012
619 Seguindo121 Seguidores
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Daniel Schroeder
Daniel Schroeder@dan5sch·
I'm building a renderer that uses very small voxels and displacement mapping to modernize the retro aesthetic of games like Doom and Quake. More info in thread #voxels #gamedev #rendering
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Threshold-Two
Threshold-Two@one_threshold·
And..... I fixed the lighting bug from earlier today!! :) Miss a variable for the macro. oops! :) #threshold2 #ue5 #IndieGameDev #vr lets goooooooo! :)
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Jake Parker
Jake Parker@mrjakeparker·
Jake's the name. Cutaway's the game.
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Ailantd Sikowsky #Ceasefire
The remnants of an ancient exoplanet explorer have been found. While it's unclear what led to its demise, it is certain that some systems were clearly designed to endure the test of time. #scifi #scifiart
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dokdie
dokdie@HWK68517472·
2024 personal work. Machine concept design GV-102 normal & heavy mode #conceptart #Machine #designs
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Ivan Yakushev
Ivan Yakushev@vombavr·
one more traktor
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Threshold-Two
Threshold-Two@one_threshold·
youtube.com/watch?v=V7N0JL… So the process works ! Lets rebuild a new one! Im half happy with the vertical rock faces. More care needs to be given to the sculpting process to make the rock formations better. Its a subtle changes like diagonal scraping, not just random blobs.
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