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Noma

@NomaSoftware

lua software developer for fun & business noma_dev on discord

Midwest Entrou em Şubat 2024
221 Seguindo285 Seguidores
Noma retweetou
DSCreations
DSCreations@DSCreationsYT·
last night i lost everything. i got hacked and they stole everything i ever worked on (my game with over 5k ccu, my ugc group with 5k+ usd worth of robux) they stole everything. i lost EVERYTHIG i worked on in the span of 2 hours
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Clown World ™ 🤡
Clown World ™ 🤡@ClownWorld·
This 9 year old from Poland just shattered the 3 second barrier solving a Rubik’s Cube 🤯
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Noma
Noma@NomaSoftware·
@sc_ttrblx yes, roblox will continue to push your game for free if the stats are good.
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Scott@sc_ttrblx·
@NomaSoftware Post release, let’s say if algo is reached, does Roblox do the rest with outreach or should I continue to actively sponsor?
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Scott@sc_ttrblx·
Releasing a game soon and need some advice from other #RobloxDev creators. My game relies on atleast 2-5 people, it gets more fun the higher the player count, greater retention. Ultimately I’m looking for advice on what to spend on ad credits. I have about 400 available but I’m being told 16 is the highest I need to go. I would like a higher ccu during the metrics gathering stage, that way players stay. Any suggestions or ideas?
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Noma
Noma@NomaSoftware·
@TopcatGG I don’t think this is a downfall at all. Ccu is always down like this until summertime
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Philipp
Philipp@TopcatGG·
Keeps getting more brutal with every week, ngl 🥲
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Philipp@TopcatGG

The Roblox downfall needs to be studied 📉 As a UGC creator, my sales volume usually correlates directly with platform activity and overall player spending. For example, one of my peak sales days in 2025 happened during the admin war between Grow a Garden and Steal a Brainrot. Christmas seasonality aside, I’ve seen a clear downtrend in activity since October, which has accelerated at an unprecedented level since the start of January 2026. Talking behind closed doors with fellow creators, it’s clear I’m not alone – most of us are being hit by this slump. Here are a few key reasons we’ve been discussing: 1. The exit of GaG and SaB players. For their own reasons, these games haven’t maintained the massive audiences they attracted last year. Unfortunately, Roblox hasn’t been able to migrate those players to other games either; they came for those specific titles and simply didn’t stick around on the platform. 2. Regional bans, especially Russia (beyond Roblox’s control, but still important to mention). Pre-ban, my sales were strong in the US, Brazil, Russia, Thailand, and Indonesia. Russia sometimes even ranked #1 for best-selling UGC. Now it’s completely gone from analytics, even with VPN bypasses from the audience (which should still register as Russian). 3. Safety updates (age checks, chat restrictions). Mixed thoughts. In theory, they secure the platform for stable growth. In practice, poor implementation caused more harm. Servers went silent due to random matchmaking without functional communication. Kids bypassed restrictions using parents’ IDs or 21+ verification methods, worsening the problem. Roblox has acknowledged this, addressed it, and shared a fixes roadmap – but the careless rollout clearly contributed to the activity drop. Now we have Classic Faces converting to Dynamic Heads, with UGC static heads removed until converted – another hugely controversial move that risks the platform’s unique aesthetics for a distorted, corporate “maturing” push toward realism. The result: an outraged community and uncanny, unwanted avatars. This leads to why I’m writing... Activity is down, and some causes are uncontrollable by Roblox or us — but others aren’t. I’m genuinely afraid Roblox Corp keeps wasting resources on malfunctioning, unwanted features (AI NPCs, Studio Assistant, Auto Rigging, 3D model generation, Makeup, etc.) while killing core aesthetics through Classic Faces and R6 removals, and forcing these changes on everyone. Decision-makers seem to mistake the blocky aesthetic as a legacy bottleneck to their “creative vision.” They should see it as unique stylization and identity that attracts both old and new players. There is nothing wrong with Blocky. There is nothing wrong with Classic Faces. I am a living example of the demographic Roblox is trying to attract: a 28-year-old who joined the platform in 2020 as an adult. And guess what? I’ve had a Blocky character and a Classic Face ever since, I’m attached to it, and I’m not planning to change it. Before, Roblox was just adding useless stuff. Now, it’s removing useful, demanded features. If this doesn’t change, the platform risks erasing its unique identity, fun, and engagement entirely. I hope this message reaches the right people who will take the right actions. @Roblox @DavidBaszucki @robloxdevrel Comment if I missed anything or said something wrong. #roblox #robloxdev #robloxart

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Noma
Noma@NomaSoftware·
@EvanZir Here, also try changing pay structure and scope of work to incentivize retention
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Evanbear1
Evanbear1@EvanZir·
Where can I find some consistent builders on Roblox? I haven’t had the greatest experience with builders over the past 9 months.
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Noma
Noma@NomaSoftware·
@fwtapwater Don't keep cash. Fiats a scam. Buy BTC
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tap
tap@fwtapwater·
Can someone give me tips abt saving money I literally suck
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Noma
Noma@NomaSoftware·
@obyvante This is fantastic. Lots of small details that don't go unnoticed in my eyes. Great work!
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Scott
Scott@sc_ttrblx·
Glad to see RDC went well. Hoping to get an invite next year! Some good updates it sounds like coming soon as well. Had a few friends on the phone while they were there, super exciting times.
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Noma
Noma@NomaSoftware·
First year of RDC in the books, had tons of fun but most importantly meet some wonderful new people along the way. Thank you to everyone for making my first time amazing! Until next time 😎 #RDC25 #RobloxDev #Roblox
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Noma
Noma@NomaSoftware·
@WearBlueberry has a pretty cool both at the RDC early badge check in. Go check them out!
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Plasmanode
Plasmanode@plasma_node·
Is anyone else not planning a schedule of what talks to attend at RDC and just gonna wing it?
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Noma retweetou
Mia
Mia@iamartist_mia·
2D Thumb & Icon I made for "Slap RNG" on Roblox - NO AI Commission Art for Client - DO NOT USE Link to the game: roblox.com/games/11560361… 2D game artist, contact for work: • Mail: mia.dearia@gmail.com • Discord: anhminh.bui #Roblox #RobloxDev #RobloxArt
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Noma
Noma@NomaSoftware·
Released my first action game about 2 weeks ago (Slap RNG) and we're already #1 trending in the genre. Still a smaller game but shoutout to @sc_ttrblx and the others who also worked on this project. #Roblox #RobloxDev
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