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dev!!!

@devdevprime

Im dev! he/him - aro/ace - bad at fighting games and slowly succumbing to brainrot - https://t.co/LcUwDvIMo1

USA Entrou em Şubat 2018
724 Seguindo143 Seguidores
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dev!!!
dev!!!@devdevprime·
I stream on Twitch and sometimes raise money for Extra Life! Come check me out! twitch.tv/devdevprime
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John Sex
John Sex@DD_Allin·
Terry has defeated Alex in the white man championships for not impregnating his adoptive sister
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Wizyakuza (Christian G)
Wizyakuza (Christian G)@wizyakuza_art·
Finally finished! Thank you to everyone following me on this journey — This piece has been INSANE to draw! 8 days of hard work to draw (no AI) the entire Yu Yu Hakusho Dark Tournament!
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Joan
Joan@_Meloku·
Bloodborne by Q Hayashida (Dorohedoro)
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dev!!!
dev!!!@devdevprime·
@CDMangaka I'm still never blocking it
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Huss
Huss@UncleHuss1·
I liked the new Chainsaw man chapter
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yohosie
yohosie@yohosiefgc·
Happy patch day y’all. some notes on the latest patch: Overall Patch Vibe We’re taking this patch to remove some of the least interactable portions of our game, on a champion level. Some champions (aka Ekko and Yasuo) don’t have clearly defined strengths and weaknesses, so we’re using this patch to continue to carve them out. Our hope is that with this patch we are in a position where we have reached the appropriate baseline and we can tune around this champion power, rather than making significant shifts. Read below on some additional color on the nerfed champions, and some notes on what’s coming next. — Health Reductions We took a pass at each champion’s health, and made adjustments to better align archetypes. Illaoi and Blitzcrank having the same health, or Vi and Darius having the same health doesn’t align with each champ’s fantasy. Ekko I mentioned this with Blitzcrank last patch, but hitbox/hurtbox adjustments are an underrated big impact. Ekko’s aerial normals and specials are significantly worse, particularly j.S2 which was overtuned. These, plus d.H and n.H adjustments, mean Ekko does not win interactions he should have no business winning. We’ve also made a big combo change for Ekko, in that by raising j.S2 minimum height, Limit Strike is no longer possible at the end of every single route. This is most impactful off Tag Launcher, where he’ll likely go for j.H > j.S2 into f.S1. This hurts Ekko’s meter generation, which means less supers in general. Yasuo Yasuo’s j.d.H overhead not being cancelable on block was having the impact we wanted at the highest levels of play, but unless you were extremely dialed into defensive systems, defending against Yasuo was an intense knowledge check. For reference on n.S1, the pushback is about 40 more units. As for where this leaves his conversions, LMH > n.S1 > stance.M (without run momentum) can be done without any timing adjustments. Also, we tuned stance.S2 so that it’s still very strong, but not overwhelmingly so. In terms of timing, j.L hits at the same timing it used to due to the lowered height, and stance.H > stance.S2 > j.[S1] still combos in the corner. Warwick n.S1 doesn’t do it all now. Illaoi We’ve removed the infinite blockstring, and we are going to be removing her unblockable soon, so don’t get used to it. — In terms of what’s coming up: We’re going to make a sincere, concentrated effort to not impact combos going forward. We know that combo adjustments cause a lot of player pain, and we’re going to avoid doing this moving forward. This may not always be possible, but when we do it we’re going to do it with the intention of helping combo stability rather than hurting combo stability. Jinx and Caitlyn, in particular, have instances where pushback or knockbacks or minor reactions are hurting their ability to convert in a meaningful way. Finally, on where we sit, we’re taking this patch to pull back some power on champions that are outside their power budget, so we can buff appropriately. Future patches will have buffs for lower and mid tier champions, and maybe some high tier champions!!!! find out!!!!!!! — thank’s
2XKO@Play2XKO

1.1.3 patch notes are out. we’ve got ekko and yasuo nerfs, returning cosmetics, and more. patch drops mar 10, full details here: riot.com/4b3biNu

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2XKO
2XKO@Play2XKO·
1.1.3 patch notes are out. we’ve got ekko and yasuo nerfs, returning cosmetics, and more. patch drops mar 10, full details here: riot.com/4b3biNu
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Netflix Anime
Netflix Anime@NetflixAnime·
Dorohedoro returns to Netflix with Season 2, premiering April 1! What chaos will Caiman, Nikaido, and the rest of the gang stumble into next?
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アニメ『ドロヘドロ』公式
🦎╋┈┈┈┈┈┈┈┈┈┈┈┈╋🦎    『ドロヘドロ Season2』     4月1日(水)23:00~    全世界ほぼ同時配信開始!! 🦎╋┈┈┈┈┈┈┈┈┈┈┈┈╋🦎 3月8日・ギョーザの日にあわせて Season2のPVを公開🥟 ▼YouTube youtu.be/GHjCjHAKo9c #それがドロヘドロ
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MU Smash
MU Smash@MU_Smash·
Congratulations to Top 8 of Smash & Honor 106: Rivals of Aether II! (we didn't feel like playing)
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RedRiotRoss 🅱️ Texas showdown
Unbelievably peak shot of the crowd milliseconds before I drop my combo on my tag launcher that would've TOD'd an ahri at the local (winter showdown) 😂
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