LofiDev

23 posts

LofiDev

LofiDev

@LofiDev

I am developing a sci-fi shooter called Technikiller. Check it out here: https://t.co/aVyBfYpk09

New Zealand Присоединился Aralık 2020
7 Подписки37 Подписчики
Pirate Software
Pirate Software@PirateSoftware·
That is not a finished block and is a snippet while developing that cutscene. There is absolutely no reason to make a switch statement in this way where one option does nothing. At the time of this screenshot I had not yet built out the entire storyline section for Rhode and her associated routes. That's why it states "// Do Nothing" for that time period as an indicator that I need to develop down that route. I also leave "TODO"s for myself in the same way. I have seen this screenshot a lot and it's silly to think that this was finished and in production. It's not a gotcha, it's incomplete work being posed as finished work.
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oxcrow
oxcrow@oxcrowx·
Coding Jesus criticizes @PirateSoftware saying he should've written his code in an efficient way. Kindly note that Thor's game runs efficiently even on a Refrigerator. Yet they aren't satisfied as their intention isn't to provide constructive criticism. It's something else.
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LofiDev
LofiDev@LofiDev·
@TheIshikawaRin I hate to be coming up to bat for Pirate here, but this isn't true. The game can be played offline. Pirate's claim about progress being tied to achievements was about Champions of Breakfast, not Heartbound.
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Rin | 凛
Rin | 凛@TheIshikawaRin·
Learning that PirateSoftware's mediocre unfinished Undertale clone has always-online DRM because game progress is tied to Steam Achievements really says a lot. He was always a massive walking red flag.
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LofiDev
LofiDev@LofiDev·
Cooking up a video about Playstation graphics. I'll be using these bad boys as examples. Any other great looking games I should use? #PSX #PS1
LofiDev tweet media
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LofiDev
LofiDev@LofiDev·
After taking on board a lot of the feedback from viewers, I have put a ton of work into improving the visuals in my game youtu.be/K3kOiCRF-g8
YouTube video
YouTube
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LofiDev
LofiDev@LofiDev·
A scene I made a while ago using #Unity and #HDRP
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