probiner graphics

333 posts

probiner graphics

probiner graphics

@Probiner

Portugal Присоединился Eylül 2011
211 Подписки580 Подписчики
probiner graphics
probiner graphics@Probiner·
DASH::package v8.1.0 is full of utility VOPs and efforts to sustain the “in the zone” flow state while using the toolset, dealing with Data Types, Channels, Indices, Logic, and some retroactive completion. Release: github.com/probiner/DASH/… 🎶: VCTRE:"Shells" @sidefx #Houdini
English
0
0
4
131
probiner graphics
probiner graphics@Probiner·
Despite all array ops support in DASH::package, using a For Loop VOP is still needed for custom logic routines. So a last minute addition for the upcoming release is a tool to simplify that step. Sets up variables' names and types; getters and setters. @sidefx #Houdini #nodes
probiner graphics tweet media
English
0
0
2
161
probiner graphics
probiner graphics@Probiner·
@emilsvfx Looks good, maybe not precisely for a receipt, but maybe it's solid enough you try to run this on a template geometry and then deform a more complex one with it. What dude inspired you? Sounds like worth to reference, in appreciation?
English
0
0
0
38
Emīls Geršinskis
Emīls Geršinskis@emilsvfx·
> built a cloth sim that runs entirely in the browser > paper that actually moves like paper inspired from some dude on x
English
2
0
9
245
probiner graphics ретвитнул
Yohei Nishitsuji
Yohei Nishitsuji@YoheiNishitsuji·
float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.6-vec2(.3,-.6),.5);for(q.zy--;i++<97.;){o.rgb+=hsv(.1,e,min(e*s,1.)/95.);s=5.;p=q+=d*e*R*.4;p=vec3(log(R=length(p))-t*.5,exp(-p.z/R)+sin(t)*.07+.2,atan(p.y,p.x));for(e=--p.y;s<1e3;s+=s)e+=dot(sin(p.zxx*s),.4-cos(p.yyz*s))/s*.3;}#つぶやきGLSL
101
443
3.4K
193K
probiner graphics ретвитнул
Anatoly Zenkov
Anatoly Zenkov@anatolyzenkov·
ZXX
12
149
1.8K
45.3K
probiner graphics
probiner graphics@Probiner·
DASH::package v7.1.0 continues the effort to promote ease of use of arrays in Houdini VOPs, providing several utilities to generate, modify, compose and compare them. Also included are some multidimensional data calculations. Release: github.com/probiner/DASH/… @sidefx #Houdini
English
1
1
2
204
probiner graphics
probiner graphics@Probiner·
@emilsvfx Damn, this again... I have the public library and I also have the original personal library from when I made these nodes. So at times when dropping nodes fast I don't notice I'm using nodes outside of the public library. Sorry for wasting your time there, same file fixed. Thanks
English
1
0
1
32
Emīls Geršinskis
Emīls Geršinskis@emilsvfx·
@Probiner still not worded, but fixed you used some different hda what I didn't have. just a update
Emīls Geršinskis tweet media
English
1
0
0
32
Emīls Geršinskis
Emīls Geršinskis@emilsvfx·
@Probiner i opened pandoro box, my stupid brain cant process this :D :D while opening your file got error
Emīls Geršinskis tweet media
English
1
0
0
34
probiner graphics
probiner graphics@Probiner·
@emilsvfx Yes, I can understand this project's nodes and the way they go about things might not for everyone. As I was reproducing your elements, to demo that DASH can do it, I did notice a couple of issues that lead me to update the repo and release. drive.google.com/file/d/1WyDaqX… Thanks
English
1
0
1
53
probiner graphics
probiner graphics@Probiner·
@emilsvfx Ok, in that video around 30s I have a single ray bouncing inside a tet and then many bouncing inside Rubber Toy and of course its great others get inspired to do their own setups; just found weird the clear similarities and timing without a mention. E.g. x.com/Probiner/statu…
probiner graphics@Probiner

Inspired by @SketchpunkLabs, I gave a calculation approach to some bend constrains a try. Yet for the 2nd one I still fallback to sampling from a cooked geometry, as I solved these before. Will figure it out. linkedin.com/posts/p-sousa_…

English
0
0
1
31
probiner graphics
probiner graphics@Probiner·
@ArtOfPilgrim No, I've made them my challenge back then and also made some reference tables about them :)
GIF
probiner graphics tweet mediaprobiner graphics tweet media
English
0
0
14
685
Pilgrim
Pilgrim@ArtOfPilgrim·
ngons around a cylindrical hole, and so what? your university tutor hates this
Pilgrim tweet media
English
31
29
550
46.9K
probiner graphics
probiner graphics@Probiner·
@SketchpunkLabs I did sent you a private message back then with a demo. Let me know if it made it through.
English
1
0
1
17
VoR
VoR@SketchpunkLabs·
@Probiner is the code available online at some point, would enjoy checking out how you did it with sinc.
English
1
0
0
16
probiner graphics
probiner graphics@Probiner·
Why am I interested in having DASH nodes support array operations as much as possible? Here, for example, from pcfind's collected near point ids, I could source their attributes and do calculations on them without needing an explicit for loop VOP. @sidefx #Houdini
English
2
0
15
433
probiner graphics
probiner graphics@Probiner·
@sidefx "I don't always do particle simulations but when I do, it's to test DASH vop nodes in a sop solver and get subpar @mxsage looking results" :)
English
0
0
1
183
probiner graphics
probiner graphics@Probiner·
DASH::package v6.1.0 is a comprehensive release focusing on geometry VOPs. Continues the effort to support array operations (avoiding loops), comfy quick menus, and exploring alternative approaches. Release: github.com/probiner/DASH/… @sidefx #houdini Music: "Rebirth" - Phole
English
0
3
32
1.2K