Vittek
6.5K posts

Vittek
@VittekC64
I fix old stuff so the next generation can also enjoy it! Neco Arc is the best!
Присоединился Temmuz 2018
5.2K Подписки536 Подписчики

@polyoperao Well see what Rice Shower says, that's gonna melt your heart in ways you didn't think were possible
English

@ClownWorld I like how they always turn the TV off and back on, hoping it will fix it.
English

Once again, a reminder:

PotterWorldwide@PotterWorldW
RUMOUR 🚨 Hogwarts Legacy 2 to be announced soon. Pegged for release next year.
English
Vittek ретвитнул
Vittek ретвитнул

@Straka_For_Hire @CriminalVids Did you dipshit watch the video? The woman did, in fact, not get in the watch and even helped her dude. And when he got the upper hand she watched and didn't try to "get involved". Fucking clown.
English

@CriminalVids Women need to learn to stop getting involved in fights between men. I always see guys' girlfriends pulling on or trying to get in the way, which usually ends up handicapping their man, putting him in a position to get slept and/or killed.
English


Peter Molyneux's right about one thing: It's sad how no one seems to care about god games anymore pcgamer.com/games/sim/pete…
English

@exQUIZitely Very. Same dev so it makes sense. I just really liked the exploring part of heart of africa, still blown away how complex it was for the time.
English

The Seven Cities of Gold (1984) by Ozark Softscape.
If you’re from the older generation and enjoyed classics like M.U.L.E., Elite, or Pirates, I'm pretty sure you also played this little gem.
It's an open-world strategy game designed by Danielle Bunten Berry (one of the masterminds behind M.U.L.E. the year before). You take on the role of a 15th-century Spanish explorer sponsored by the Crown.
You sail from Spain to the New World - either a detailed historical map of the Americas or a random one - with ships, a crew, some gold, and trade goods.
Your goal is straightforward (but far from easy): explore unknown lands, map coastlines and rivers, discover native settlements, trade or conquer for gold, and establish forts or missions. That, in a nutshell, is the core of the game.
You can return to Spain at any time to earn promotions, titles, and sponsorship for even better expeditions. One of the most interesting aspects was your interaction with the natives, which could range from peaceful trade to bloody conflict. Your "moral" choices actually affected the outcome - not quite to the same degree as in Ultima IV but still noticable...
One thing that I always wondered about was the small screen (C64 version) - I assume there might have been software or hardware limitations?
English

























