@circuitry.bsky.social

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@circuitry.bsky.social

@circuitry.bsky.social

@circuitry

Concept Artist at 2K Games / @31UnionOfficial. I preach the gospel of Peter Watts. No rules, only tools.

Madrid Присоединился Mayıs 2007
208 Подписки2.6K Подписчики
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@4nt1r34l·
bungie is of course not obligated to hire me when making a game that draws overwhelmingly from the same design language i have refined for the last decade, but clearly my work was good enough to pillage for ideas and plaster all over their game without pay or attribution.
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@4nt1r34l·
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017. @Bungie @josephacross
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@circuitry.bsky.social@circuitry·
Have you ever heard about Italian artist Francesco Locajono? Me neither. And yet he was painting absolutely wild stuff around Lagrigento and Palermo 150 years ago.
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thomas mahon
thomas mahon@mahonsunto·
this is my general approach to simplifying foliage, demo for my class at @NEW3DGE
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historyeraserbutton@historyeraser·
@worldofmishimi @DaddyWarpig Lighten up francis. I’m just joking around on X for chrissakes. I don’t have to prove shit to anyone. Maybe my memory is shot and I mad e a mistake, mister AI Art X Police Man!
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@circuitry.bsky.social@circuitry·
@SpotifyCares Thank you. Plenty of users bewildered by these changes in Reddit and your own support forums. Been a subscriber since 2009. I get the need to try and keep up with the times, but most updates in the last 5+ years have been unasked for, fundamentally downgrading the product.
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SpotifyCares@SpotifyCares·
@circuitry Hey! We understand how you feel about this. We always aim to improve, so we’ll get this passed on to the right team. If you need anything else, just shout and we'll come running.
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@circuitry.bsky.social@circuitry·
Hey @spotifycares the new UI changes on desktop are *bad*. The back button is now far away in the upper left corner, really uncomfortable to reach. The search bar doesn't need to be at the center. It was fine before. Who is making these misguided design decisions? Come on.
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@circuitry.bsky.social@circuitry·
@toddtempleman @SebastianPen15 Hey Todd. Thank you for your work. Ascendancy brought me such joy as a kid. It had a powerful vision that inspired many of us. I work as a concept artist in videogames now. I hope some day Ascendancy is back to the iOS store or in some other way. Fans of the game are legion.
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Todd Templeman
Todd Templeman@toddtempleman·
@SebastianPen15 Thanks so much, Sebastian! That means a lot and I will pass your comments on to Jase. I know he’ll appreciate it as much as I do.
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Sebastian Pen
Sebastian Pen@SebastianPen15·
I know it's been ages, but I just wanted to say a huge thank you to @toddtempleman (and your brother) for creating Ascendancy. I dreamed (or remembered in a dream?) about playing that game last night. Your creation has brought so much joy and inspiration to me!
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Vincent Proce
Vincent Proce@vproceart·
Calling all artists. This is making the rounds. There is hope for us yet!
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@circuitry.bsky.social@circuitry·
@Horthallus @jeffsimpsonkh I agree that Adam Adamowicz left an incredible imprint on the saga (particularly on char/creature design) but I want to mention the early visdev paintings by Craig Mullins that played a key role in establishing the environment vibe. Stellar work all around!
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Horthallus 🀄️
Horthallus 🀄️@Horthallus·
@jeffsimpsonkh I stand by the fact that the late Adam Adamowicz was the only reason Fallout 3 had any charm and life to it, and the loss of him plays a big role in why Fallout 4's designs fall short. My book of his concept art is very well loved, the pages falling out from how often I read it
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Jeff Simpson
Jeff Simpson@jeffsimpsonkh·
Another games podcast making a rare acknowledgement of “concept art”. Again they lament that nothing has interested them since Ralph Mcquarrie (who I assume is the only one they can even name)
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@circuitry.bsky.social@circuitry·
@Horthallus @jeffsimpsonkh It's hard to know what transpired during a game development. Most big titles have great artists in the team, but often the best ideas are discarded by ADs/mgmt. Not saying that's Fallout 4 case but I'm always mindful that we get to see (with luck) 10% of the concept team's work.
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@circuitry.bsky.social@circuitry·
Badass poster designed in 1965 by Wes Wilson after Vietnam and Bay of Pigs. Thankfully its message is not at all relevant today *phew*
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Friedemann 🎰🗡️ Slots & Daggers
My first solo game SUMMERHOUSE has just released!! I'm a bit overwhelmed by all the feelings, but mostly I'm excited and grateful I got to make this little game. It would mean the world if you could give this a retweet and try the game on Steam 💙🌻 s.team/a/2533960
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