Hi all my #javascript friends! I've dropped another #funwithjavascript video on the Race Game series. I think I have the test car working quite well on the test track, and I'm real excited to share it with you. Check it out!
youtu.be/Unfi1x07y9k
After about a MONTH, I've finally dropped an update to our #funwithjavascript video series on developing a gravity racing game. We show you some improvements we've made in the curves, and a car that actually runs on the track. Check it out! #javascriptyoutu.be/QUpbxm8XlSA
Hi all my #javascript friends. It's been two weeks since I published a #funwithjavascript video, so I owe you one. I just wanted to give an update on how the Track and Car POC was going along, and yes, we've now have a procedural track! Check it out.
youtu.be/vgrzV--fgVo
Hi all my #javascript friends! I just dropped another #FunWithJavaScript video, featuring the physics involved in getting the new Racing game up and running. Don't know what Collider Meshes are? Check out the video and find out! #babylonjs#ammojsyoutu.be/6CGp8LGEi_Y
HI all my #javascript friends! I've dropped another #funwithjavascript video. This one shows the refactoring on our 'Dice' class. Basic TDD - test, design, code, refactor. Shows a service built with generator functions. Check it out!
youtu.be/AIijPVgQYZ4
Hi all my #javascript friends. I've started another #funwithjavascript series where we will simulate 1:64 scale race cars on a gravity controlled track. It's going to be serious work and serious fun - especially the modelling. Check it out!
youtu.be/_DAwurgGTLM
Hi all my #javascript friends! I've just dropped another #FunWithJavaScript video covering the code or my 'Dice' class series. Did a refactored on the fly, and some tests failed. Great video in showing you how to fix code after changes. Check it out!
youtu.be/pFn1VnwCIzI
Hi all my #javascript friends. I've just posted Video 2 in my #funwithjavascript series on my 'Dice' class. This one covers the tests to make sure we can not only roll the dice, but correctly parse the equation. Check it out!
youtu.be/ijbALusVamI
Published the next #funwithjavascript video. I created a static class called 'Dice' that will roll dice using the 'xdy' format. But it gets better - included is an equation parser so you can use it in equations like '3d6+1'. Check it out! #javascriptyoutu.be/L_KeaR4-AgI
HI all my #javascript friends! I've just dropped another #funwithjavascript installment, this time the complete "Davenport" browser-based card game in one epic video. View what the game looks like at 1:04:51. Check it out, and let me know what you think.
youtu.be/VycdyiVD8VA