Ayden

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Ayden

Ayden

@AydenCS2

Owner of @YCreate_CS2 Youtube: https://t.co/TlJDF1uYD7 Discord: https://t.co/xbmJBA3nhq

Australia เข้าร่วม Kasım 2015
110 กำลังติดตาม159 ผู้ติดตาม
dfragtv
dfragtv@dfragtv·
Aussie aussie aussie oi oi oi ☺️
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YCreate Esports
YCreate Esports@YCreate_CS2·
After our ESEA playoffs run this season, our team has been in a roster overhaul. We're a bit desperate for personnel to compete in the ongoing Dfrag main league. If you or a friend is looking for a team, reach out to @AydenCS2 on Twitter or Discord.
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Ayden
Ayden@AydenCS2·
@risen_cs Happy birthday, unlucky on Dfrag
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Dannysjustkidding
Dannysjustkidding@risen_cs·
Turned 24! But also didn’t make dfrag🥺 GGS to everyone we versed
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Winnieeeee
Winnieeeee@WinnieeeeeCS2·
LFT rifle roles retweets and likes appreciated
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Ayden
Ayden@AydenCS2·
@kassad For the path they chose, it's expected. I would have preferred a VRS core. They're playing the long game with 2 players in their 30's, it feels like a risk based on finances.
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Aleksandar Trifunovic
Aleksandar Trifunovic@kassad·
I wonder what people think about the new 100T. Is it expected? Are they going to make it to some event or is it totally shit? I feel like it's exactly how people thought it was going to be at the start
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dfragtv
dfragtv@dfragtv·
Some big news #CS2 fam. We’re excited to welcome @HyperXANZ as our official PC partner for DFRAG Wildcard, made possible in part thanks to #OMEN by @HP. We’ll be pushing some serious FPS on LAN with the new OMEN high-end gaming PCs and HyperX Cloud III headsets. 🥰
dfragtv tweet media
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dfragtv
dfragtv@dfragtv·
We’re excited to announce ANZC LOCALS AUTUMN 2026, returning as a Tier 2 Counter-Strike 2 LAN hosted at DFRAG Studios; March 2026! -Registration goes live: Feb 21st, 2026 via FACEIT -Open Qualifier: March 9–10, 2026 (Online) - LAN Event: March 16–17, 2026 dfrag.gg/counterstrike/…
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PGL
PGL@pglesports·
🚀 PGL Bucharest 2026 | Open Qualifiers 🇷🇴 📢 Registration is now LIVE! 📅 Open Qualifier Dates: February 14 - 17 Secure your spot and begin the journey to the main event this April. 🔗 All details and links here: news.pglesports.com/news/177064714… PGL Bucharest 2026 🏆 📅 Dates: April 4 - 11, 2026 📍 Venue: PGL Studios, Bucharest 💰 Winnings: $1,250,000 USD 💵 👥 Teams: 16 (12 invited + 4 from Qualifiers) #PGLBucharest
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Ayden
Ayden@AydenCS2·
@WattsyEsports @tucks403 @tsutsutsutonton @BLASTtv This is a terrible sign-up process for anyone in OCE. That'll need to be changed for all future qualifiers you host in the region. I also suggest linking up with a 3rd party event organiser, such as DFrag here in Australia, as they can host LAN qualifications.
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tucks
tucks@tucks403·
Has there been any information announced around the BLAST Rising - Yuqilin Pinnacle of Battle Season 2 Qualifiers? Aware of Closed Qual being 6-8th Feb, and should be open qualifiers for asian + oceanic region, but can't seem to find any more info about this. @BLASTtv
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Daniel 'mavrick' Lang
Daniel 'mavrick' Lang@mavrickmaster·
Let’s make some sexy looking computers 😍
Daniel 'mavrick' Lang tweet media
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Ayden
Ayden@AydenCS2·
Big respect to Dinq for rescheduling our ESEA game at the last minute. My motherboard died today & I had been in a mad dash to get it switched out.
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Soham
Soham@valens·
The Argument That Wins the Match In almost every great comeback in esports, there's a round where someone on the winning team says something they wish they hadn't. It usually happens in comms, not in the post-game interview. An IGL gets sharper than he meant to and says, "We need to slow this down." Someone answers, "I don't know what we're doing anymore." A timeout starts with tension instead of confidence. None of that makes the highlight reel, but it shows up in almost every match that ends in a win. Inside the server, it isn't heroic. It's loud and ugly. Players are gripping their mice harder than usual. Shots they normally hit start missing. Rotations get rushed. Info comes in late or not at all. One voice gets too loud. Another disappears. Everyone feels the game slipping and nobody wants to be the reason this round breaks. Sounds like collapse? Not quite-- That's the moment before collapse. What people forget is that this is usually the round that decides everything. The bad call forces honesty. The lost fight forces simplicity. The tense timeout forces someone to say the thing everyone was avoiding. The coach stops cooking and says to play the map. The IGL stops gambling and calls the boring round. The star player stops talking and starts hitting. The support player says one sentence that resets the room. The mess turns into structure. Fans remember the clutch, not the argument before it. They remember the 3K, not the round where someone said, "dude stop dying early" But that's the real pivot. Comebacks aren't built on hype. They're built on correction. There's another trap hiding in all of this. The players who say pressure never affects them. The ones who claim they're always calm. Those are often the ones who crack the hardest, just quietly. They don't snap in comms. They don't argue. They internalize it, play through it, and let it leak out later as bad decisions and passive mistakes. Nobody sees it. They don't talk about it. They never really reflect on it. And sometimes that's worse for a team than a loud mistake, because nothing gets fixed if nobody admits there was a problem. The goal isn't to avoid these moments. You can't. If you care, they're coming. The goal is to get good at what happens after them. To hear the bad sentence and not spiral. To lose the ugly round and not lose the plan. To feel the pressure and not let it turn into panic. Elite players don't stay calm. They get back to calm faster. Strong teams aren't the ones that never crack. They're the ones that know how to put themselves back together in real time. They can survive a bad call, a missed shot, a tense timeout, and a sentence they wish they could take back, then walk into the next round believing in the same idea. That might be the real skill ceiling in esports. Not aim or brain. It's recovery speed. A comeback isn't a miracle. It's five people choosing discipline after almost choosing chaos. "We suffer more often in imagination than in reality." - Seneca
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Ayden
Ayden@AydenCS2·
@kassad It's honestly insane that we don't hear of people being fired when this happens. Poor managerial decisions, like in Fnatic, potentially cost the organisation millions. As a viewer, it's just painful to watch.
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Aleksandar Trifunovic
Aleksandar Trifunovic@kassad·
Ukrainian Fnatic was also dead last in the IEM Rio qualifier. How did they convince those people to sign them, keep KRIMZ, and fuck up potentially good lineup up with MATYS and BlameF i will never know. Who is making calls there, i need a name?
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AWorks
AWorks@AWorksCSGO·
LFT AWP - ANZ Champs experience. DM if interested x
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ᴄʀᴀʏ
ᴄʀᴀʏ@craym0n·
If you're mad, it's probably true... List is made for comedic purposes, lighten up, have a laugh & enjoy the new year 🎉🎊
ᴄʀᴀʏ tweet media
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Ayden
Ayden@AydenCS2·
I've released a new video series, "CS2 More-to-Give". I wanted to create a format where I could make 50+ videos & still not run out of ideas, unlike "The Book of Ayden", which I could probably only do 1-3 more videos of. youtu.be/pv4amnfeFg4
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Ayden
Ayden@AydenCS2·
@kassad Nobody is ready. Stage 1 = Faze 2025 Stage 2 = Faze 2024 Stage 3 = Faze 2023 Playoff = Faze 2022
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Aleksandar Trifunovic
Aleksandar Trifunovic@kassad·
SLTV Budapest Major : Stage 1 = CCT Stage 2 = PGL Stage 3 = BLAST Playoff = ESL
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