Branny
986 posts

Branny
@BrannyTweets
Programmer / Game Designer! Passionate about VR, AI and Games! Facilitate the Imagination!
Manchester เข้าร่วม Şubat 2021
853 กำลังติดตาม651 ผู้ติดตาม

@BrannyTweets Could you please share more details about the work you want?
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@PiltoverArch
Fairly minor thing. When deckbuilding and selecting cards to add to your deck, hovering the card doesn't show a zoomed in preview of the card.
Makes it very difficult to use your website to theory craft decks (if I don't know the cards, that is)
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@RiftboundReport My main source of Riftbound news! Your hard work is appreciated 🫡
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All cards from Riftbound Unleashed Preview Season are now available to view on the Riftbound Card Gallery!
🔗 riftbound.leagueoflegends.com/en-us/card-gal…
Riftbound Unleashed launches to English audiences May 8th with Pre-Rift events starting from May 1st.
#Riftbound #RBUnleashed

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@evankinney @AlexMuirQA Excuse me? Thats insane - so sorry to hear
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guess who got laid off today! 🫠
i am genuinely so confused and bewildered
like, i spent the past week debugging the rivalry system while recovering from pneumonia
and just in the past few days i’ve had multiple directors tell me how much they appreciate everything i do
Epic Games Newsroom@EpicNewsroom
Information on today's layoffs epicgames.com/site/en-US/new…
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@JonathanSantoro The patch aesthetic looks so good! Really great work, can’t wait to hold this in-person
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Hey I made a #Riftbound card!! Incredibly humbled to join the ranks of the word’s best artists for this amazing game that I love. I don’t hold a candle to any of them, but it was an honor to have had the opp to bring my silly idea to life for players! GLHF with #RBUnleashed!
Riftbound Report@RiftboundReport
@CGMagonline Signature Variant
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We’re still 15 days away from April?
NVIDIA GeForce@NVIDIAGeForce
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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@spankysully Very fair.
Unfortunately to be expected from a company trying to draw attention to their platform…
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@BrannyTweets Clear if you were to read yeah, but never mentioned at GDC, UEFest, etc. Everyone else was just shown the flashy 40% and how ever many hundred million they've given away so far
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Fort Souls was selected for a MegaGrant !
@the_sun_pirate and I will be hard at work overhauling it for later in the year !
@TimSweeneyEpic I’m incredibly grateful to be able to make a living doing what I love and TY so much for keeping UE free and encouraging innovation !

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@Pontypants Dead as Disco goes hard
store.steampowered.com/app/3404260/De…
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Balatro proved poker could be a roguelike.
I’m proving chess can too.
#indiedev #indiegame #indie #gamedev #game #indiegamedev


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Taking heavy inspiration from XorDev's shader once again — I made this UI material for the highlighted/selected states of buttons in the pin pad modal I'm working on.
Will show the pin pad as well as a fun gameplay mechanic done using my cursor component soon😅😅
#UEFN #Fortnite
Xor@XorDev
Starting a new series of super lightweight shaders: "Nova" vec2 p=(FC.xy*2.-r.x)/r.y;float l=1.-length(p);o+=tanh((1.1+sin(p.x+t+vec4(0,2,4,0)))/2e2/max(l,-l*.1));
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@TrickTyger I don't know man, could be kinda cosy with all that goop
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@BrannyTweets haha well i imagine being eaten by a slime is quite painful!
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I'm proud of this one...
Introducting Eat Everything!
Entirely built in scenegraph, supports up to 8 players and has friendly (or not so) wandering NPC slimes for you to battle it out with.
Eat Everything! Can you collect all 1000+ stickers?
#UEFN
play.fn.gg/island/6621-82…
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