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Dkoi
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Dkoi
@DkoiOP
Peeping my bio weirdo? https://t.co/CG3YhQiSSB Email: [email protected]
🇨🇦 เข้าร่วม Eylül 2021
358 กำลังติดตาม834 ผู้ติดตาม

@Simon_Hypixel @Hytale What do you me "people will automatically install it" thought everything was server side. Are you talking installing the ACTUAL mod or just data packages of sorts?
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After launch, we will add an in-game mod browser so you can easily download or share your mods, and players can install them with a single click.
If you host the mod, people will automatically install it when they join you; no need to pre-install on their end.
Imagine this: You install a mod that adds a new world with 6+ zones and 100+ biomes, created by a community member, in a single click.
Then have your friend join you via a code (no server installation required), and they will see the new world you just installed. Ready to explore.
This is Hytale. Player experience is essential for mods to shine.
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In today’s exciting new blog post, Dan and Amber dive deep into the future of Hytale’s world generation!
Discover the incredible new features, capabilities, and potential for both our players and creators. Screenshots, videos and more!
hytale.com/news/2026/1/th…

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NEW Mod Footage made by @Buuz135mods showing off a Hytale Mod with a different approach to a fortune enchant...
"Mining the same ore will give you an increasing chance of reappearing to be mined again."
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@thereal_feli_ @Simon_Hypixel Was meaning in terms of seeing what a delay would look like. For example, if you want to add a 'double jump' mod. Would it be noticeable and effect game feel?
Client sends jump request to server - #1
Server Checks - #2
Server sends data to client - #3
Client double jumps - #4
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@DkoiOP @Simon_Hypixel I think this doesn’t matter. Client <-> Server Bridge is the Same in both cases
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The following video showcases a server-side Hytale mod created by a Hytale team member in their spare time. It’s intended purely as inspiration for how different genres could be realized within Hytale!
The gameplay shown represents only a small subset of our modding capabilities and was used to build a simple, survivor-like experience.
This mod is not planned for release as part of the game.
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We've heard the community discussion around lobby disbanding, and we're focused on keeping players together from match to match more often in #BlackOps7.
Today, we're excited to announce we'll have persistent lobbies at launch, and will have more details closer to launch.
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Open Matchmaking confirmed.
At launch, Open Matchmaking with minimal skill consideration will be the default matchmaking for #BlackOps7 MP.
Our team is committed to providing players with a more varied experience, and the Beta was a valuable opportunity to test this approach.
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@Chapo_SixFo @svx_tv62078 @FearedBuck Kick uses the same servers as Twitch. Both are Amazon Servers.
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@svx_tv62078 @FearedBuck Twitch has 140 million users compared to Kicks 12 million, they may have a slightly better app but you can’t not take the strain of that many users into account when comparing the two.
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@PlayFragPunk Gotta add these previews in-game so we can see what the skins have prior to purchase.
IMO I thought the skins were mid but the Broker football throw actually makes the skin kinda dope ngl 👌
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Broker, Axon, and Sonar are geared up and ready to dominate the court—on and off the battlefield. ⚡
Suit up and bring your A-game!
#FragPunk #BreakTheRules
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