I was in the GATE program as a kid. Enjoyed getting out of normal classes, but I now can't remember what we did on GATE program days after being taken out of class.
The biggest reason I believe Apple isn’t giving up on Vision Pro is that I’m certain the people at the company are smart enough to understand that they built something genuinely incredible that just hasn’t yet found product-market fit.
The good news is that the path to PMF is obvious: make it cheaper and make it lighter.
The bad news is that actually achieving cheaper and lighter is a massive challenge!
I don’t think Apple is giving up Vision Pro or VisionOS, but I wouldn’t be surprised if they have new price/weight goals internally, and will wait years to reach those goals before launching a new Vision device.
I had the silver one. It was sold out everywhere, I had to buy one on eBay for slightly higher than retail - I considered it a steal at the time. I remember getting it from the post office and opening it in the car and playing the Metroid Prime Hunters demo - it was unreal. Touch screens were uncommon at the time, this was before smartphones - so the stylus approach was an entirely new way to play games.
Teenage Mutant Ninja Turtles: Empire City as a whole is better than the sum of its parts, and lives up to its source material.
Read our full review: uploadvr.com/teenage-mutant…
It's probably old news, but I was signing into steam on GeForce now and noticed that you can now sign into a Steam Frame in the steam app. We must be getting closer.
Scientists have developed a VR experience that simulates touching a cat as if it is real
The system uses sound waves to create tiny pulses of pressure on your skin, tricking your brain into feeling touch even though nothing is actually there
While others say "VR is Dead" or "No one wants to wear ski goggles," I'd like to direct you to The Prodigy Beat Saber pack, Teenage Mutant Ninja Turtles: Empire City, Little Nightmares: Altered Echoes, Extra Dimensional, Birdseed and Wrath: Aeon of Ruin VR. All released in April.
I just tried a game that is on PCVR and I won’t say what it is yet but holy hell.
I got access to it and can’t say much yet.
I’ll give a hint though.
At least that’s what I did in it a lot on purpose lol.
Microsoft is working on a Windows 11 update codenamed Windows K2 with a focus on improving gaming performance and reducing bloatware, according to @WindowsCentral
They are using SteamOS as a benchmark for performance. It will also lower idle memory use and less AI clutter.
We’re on the verge of interactive, real-time, photorealistic video generation with what are called World Models. These require a fair amount of expensive compute, but costs will come down over time. Today, these interactions are essentially real-time dreams. They lack the persistence and shared logic that turns a video into a multiplayer game. Or concert. Or classroom. Or the holodeck.
We believe the ultimate architecture for gaming (and the holodeck) is Roblox Reality. It’s a hybrid architecture that marries the structured data and logic of the Roblox Engine and Roblox Cloud with the generative power of Video World Models. The Roblox Engine provides the underlying synchronized ground truth—the score, physics, multiplayer sync, etc.—while our video model acts as a Super Upsampler to layer on photorealistic detail.
We believe this will ultimately remove barriers to high-fidelity creation, allowing a team of three people to build a narrative-driven, photorealistic masterpiece in a single week. This is an early look at turning solitary AI dreams into a social, playable reality.
about.roblox.com/newsroom/2026/…