I like being transparent about what’s going on, and someone at Steam answered:
“Hello,
If the game's review process hasn't passed yet, we don't think it's wise to move the date to something very soon – within the next 30 days or so. We only help change the date once per app. And we can't predict if the game will pass the review process by the date you asked.
If we help now and move your release date, but the game still isn't ready to release by the new date, you'll be in a much worse position: the release date will still be wrong, but you'll no longer have the option to get our help fixing it.
----
Our recommendation is to temporarily move the date very far ahead – maybe a few months, or even a couple years. This will give you control over changing the date again. We don't think you should change the date to something earlier until the review passes though, when you can be certain of the release date.
This option also lets you set the public date to "Coming soon" or "To be announced", so the temporary date isn't mistaken as your actual release date. If you change the public display with one of those options, make sure it gets changed back to showing the full date when you decide on an actual release date.
----
Of course, there's also another option: If you understand these risks, and you still want the release date changed to what you're asking for, we can help with that. Let us know if you prefer this option.
Best Regards,
Matt”
I’m speechless.
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@softbugzVA@lifeindolltown but its just for prototyping scripts for the early stages of the demo. I don't feel the need to crucify an indie developer for this.
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