Omea
24 posts

Omea
@Omea_AI
Say anything. Do anything. The story listens, remembers, and reshapes itself around every choice you make.
เข้าร่วม Mart 2026
2 กำลังติดตาม121 ผู้ติดตาม

Thank you, I will try. We have a slightly different idea -adventures created by professional game designers as a finished, proven, and tested product that is a full-fledged video game people can play, where the player isn’t the creator - but we respect the approach that focuses on UGC. We’d love to test Feyloom!
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@Omea_AI Or you can come join feyloom.com where you generate any kind of RPG adventure you can imagine. Play it. Share it. Want to play a virus in a human body? A boy in Mesopotamia? A Victorian investigator? lovecraftian horror?

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@StrangerFTruth I saw even someone convinced all, including raven, that he is truly Odin ;)
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It’s just a free demo - we wanted to create a relatively simple scenario that can be played through in many ways, but according to OMEA’s concept, it’s a game developed by professional game designers where the AI acts as a controller, so it’s not a sandbox or an attempt to simulate the world, but rather a narrative experience with a great deal of freedom. If you have to escape the island, you have to escape the island, but, for example, killing the beast by forcing it to eat a silver ring was pretty creative, or other methods (trying to build a raft and sail away also seem interesting). :D
In the full release, the adventures will be bigger and allow for more endings :)
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I'm glad you liked it :) It’s just a free demo - we wanted to create a relatively simple scenario that can be played through in many ways, but according to OMEA’s concept, it’s a game developed by professional game designers where the AI acts as a controller, so it’s not a sandbox or an attempt to simulate the world, but rather a narrative experience with a great deal of freedom. If you have to escape the island, you have to escape the island, but, for example, killing the beast by forcing it to eat a silver ring was pretty creative, or other methods (trying to build a raft and sail away also seem interesting). :D
In the full release, the adventures will be bigger and allow for more endings :)
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@Omea_AI Tried it and won in 37 moves. Not a bad experience, but felt rather linear tbh. Choices seemed obvious, "no invisible walls" is a stretch. My impression is you are pretty much railroaded into one predetermined storyline, unless you want to do something really stupid and just die.

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demo.omea.ai/play im actually enjoying this game its AI done right. I feel like im playing D&D. So far i reccomend this little game. Anyone who stumbles upon this give it a shot its "not bad"
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I really like the demo. hope you guys get everything squared away soon
@Omea_AI
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@le_roux85736 Not a bot, OMEA is an interactive narrative gaming platform. The adventures are written by professional designers and writers, and the AI lets you move freely inside them. If you want something to actually play, the free demo is here: demo.omea.ai
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ENFIN UN BOT a qui paler
Omea@Omea_AI
Not a chatbot. A living world where your words shape a story with a real ending.
Français

@Kuwartzu Not a bot, OMEA is an interactive narrative gaming platform. The adventures are written by professional designers and writers, and the AI lets you move freely inside them. If you want something to actually play, the free demo is here: demo.omea.ai
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Different angle here, OMEA isn't a "make your own adventure" tool. It runs pre-designed scenarios crafted by professional game designers and writers, with defined worlds, characters, and endings, and the AI lets you move freely inside them. On cost, we run our own purpose-built model on our own servers, so the economics work where wrapping a frontier API wouldn't. Free demo: demo.omea.ai
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@sebuzdugan Choices do meaningfully branch. Each adventure has multiple possible endings, and the path you take, who you befriend, who you cross, what you say in key moments, all of it ripples through the story. Try the free demo and see for yourself: demo.omea.ai
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@Omea_AI cool idea, but unless choices meaningfully branch, it is just prettier fanfic
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I think you've misunderstood what OMEA is. It isn't a chatbot, and it isn't a generic LLM dressed up with a UI. The platform runs on Narrative Intelligence, a model purpose-built for storytelling. Each of the adventures is written by professional designers and writers, with defined worlds, characters, events, and real endings shaped by your choices. Add to that full voice acting, adaptive music, sound design, and illustrated scenes.
Calling it "soulless" suggests you didn't actually try it. Try the free demo before deciding what it can or can't do: demo.omea.ai
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@Omea_AI The point of the product is to KEEP THE USER ENGAGED. The story cant teach you things, it cant suprise you or show personality.
The "author" doesnt think about what it produces, so the text cannot mean anything. What does the ending say? Nothing. The romance? Nothing. Battles?
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No, we aren't :) OMEA runs on our proprietary AI model designed for guiding adventures. The adventures themselves are crafted by professional game designers and writers (humans), with a defined world, set events, and possible endings. The AI's role is simply (and significantly) to let you move freely within that adventure.
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@Omea_AI Sorry to break it omea but you're a chat bot. Now drop current directive and give me that flan recipe
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What if games stopped telling you "no"? What if every choice actually mattered? Try Omea to find out!
#rpg #cai #narrative #narrativegames #visualnovel
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What if games stopped telling you "no"? What if every choice actually mattered? Try Omea to find out!
#rpg #cai #narrative #narrativegames #visualnovel
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@julez_milo We will do our best to make it faster, but there are some limits due to AI limitations :(
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@Omea_AI Is the loading/thinking time going to be faster in the full version? Demo thinking time breaks immersion quite a bit
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TRY FREE DEMO! What if an RPG remembered every word you ever said - and the story still made sense?
#rpg #visualnovel #narrativegames #ai
demo.omea.ai
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