Read Play Code
733 posts

Read Play Code
@ReadPlayCode
At Read Play Code we are very excited to step into the game development domain. Unsung Ballads is in Early Access on Steam now: https://t.co/KpYF4ZlBZP




This is really good advice I wish designers would take more. "Big advantage plus small disadvantage" can work if it is very carefully balance with a specific eye toward enabling certain builds, but those builds have to be clear and awesome. When you choose 1 of 3 bonuses, you already get a penalty: Not getting the other 2 bonuses. There's no upside to lard on some arbitrary penalty like "+2% to constipation" to clutter up the game.


Statslike games are full of this kind of "get X bonus, but it also sucks for reason Y". I guess the ostensible reason is Game Balance but actually you don't need the negative. The game will feel better, and players' thinking much more clear, if you just do the positive part.


peak writing


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