0xMarioNawfal

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0xMarioNawfal

0xMarioNawfal

@RoundtableSpace

@MarioNawfal’s Crypto & AI Account

เข้าร่วม Haziran 2022
6.3K กำลังติดตาม252.8K ผู้ติดตาม
0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
People are making millions by automating youtube channels One of the easiest ways to make money in 2026
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
Anthropic CEO "Fable 5 is already writing 90% of Anthropic's own code"
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
PEOPLE ARE LITERALLY BUILDING FULL GAMES USING FABLE 5 Shame it got restricted
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
It started as a joke. Now he’s making thousands of dollars by pretending to be women and anime characters on stream.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
Greg just dropped the best episode on running and getting good at local models Check it out
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
CLAUDE FABLE 5 BUILT A FULLY EXPLORABLE STARSHIP IN ONE PROMPT AND FIXED ITSELF UNTIL IT HIT 60FPS Working cockpit, crew quarters, dynamic lighting and a planet drifting past real windows. All from a single request.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
AN OXFORD GRADUATE IS MAKING $11,000 A MONTH WHILE CLAUDE RUNS THREE REPOSITORIES IN PARALLEL He spent 4 years learning to code at Oxford, used that knowledge to set up the repositories correctly, then handed everything else to Claude. Claude plans the architecture, writes the code, runs the tests and pushes the commits. He approves from across the room with a game controller in his hand. Most Oxford graduates spend their careers writing code for someone else's product. He spent one afternoon on setup and now collects the output every month.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
AI DESIGNS LOOK GENERIC BECAUSE THE AI HAS NEVER BEEN TAUGHT REAL COMPOSITION RULES Someone built a free skill that teaches your agents the Müller-Brockmann grid system, the foundation behind modern editorial design, condensed into 162 pages. Your agent stops guessing and starts applying real grid structure, visual hierarchy and typography rules directly in code.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
THE US GOVERNMENT SHUT DOWN AN AI MODEL OVERNIGHT AND MILLIONS LOST ACCESS INSTANTLY Claude Code runs from your terminal, plugs into VS Code, JetBrains and Slack, and Agent OS lets you switch models in one workflow. One gets pulled, you flip to another and keep building.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
GM CT☀️ ENJOY YOUR DAY☕
0xMarioNawfal tweet media
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
THIS $10K/MONTH CREATIVE STRATEGIST INSIDE CLAUDE CODE RUNS ON $3 IN API COSTS Apify pulls every active competitor ad from Meta Ad Library. Gemini watches each video and maps out what keeps repeating across 3 or more ads. Claude takes those patterns and writes 10 ready-to-brief concepts matched to your brand voice. What used to be a media buyer with 40 tabs open and a Google Doc full of screenshots is now a 15 minute pipeline built entirely inside Claude Code.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
CLAUDE FABLE 5 VS OPUS 4.8 VS GEMINI 3.1 PRO VS GPT 5.5.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
KARPATHY SAID SOMETHING WORTH PAYING ATTENTION TO AND SOMEONE JUST BUILT THE SYSTEM AROUND IT Remove yourself as the bottleneck. Loop engineering is how that actually happens. A scheduler decides what runs, a loop produces the work, a checker grades the output and a file on disk holds the state so it can pick up again after days without you touching anything. The loop runs until it's done, hits max iterations or burns through the budget. You set the exit condition before it starts, not while it's running. x.com/_avichawla/sta…
Avi Chawla@_avichawla

Karpathy said something you'll regret ignoring: "Remove yourself as the bottleneck. Maximize your leverage. Put in very few tokens, and a huge amount of stuff happens on your behalf." Loop engineering is the exact thing that does that. In a hand-run session, the operator handles two things: - deciding what the agent runs next - and checking its output before the next step Both are manual, and both decide how far the agent gets on its own without the operator. Loop engineering moves both steps into the system. A core operating structure surrounds the loop, and the diagram below depicts it. - A schedule decides what to run - Loop is the maker that produces the work - A separate checker agent grades the output - A file on disk holds the state they both read. The loop runs until either done, max iterations, or an exhausted budget. Here are some practical engineering considerations: 1) A model grading its own output justifies what it already did instead of catching where it failed. That's why a separate checker's findings return to the maker as the next instruction. And the cycle repeats until the checker finds nothing left to fix. 2) A loop with no stop condition burns tokens, and the cost climbs fast once sub-agents and long runs add up. That's why the exit must be set before the loop runs, not while it is running. A simple exit could be: ↳ fix only the major issues, run one final pass, and stop after two loops, with "all tests pass and lint clean" as the rule that ends it. 3) State has to live on disk, not in context. The model forgets everything between runs, so an MD file or a knowledge graph holds what is done and what is still open. Each run reads it and writes back to it, which lets a loop pick up again after days. 4) The lower the verification bar, the safer the loop. Boring, repetitive checks like a stale version string or a missing test are trivial to verify, so a loop runs them with little risk while the operator is away. Judgment-heavy work is loopable too, but only as far as the checker can confirm the result. Let's look at how an unattended loop fails in two ways. 1) It reports done when nothing is actually verified. The separate checker exists to prevent it, but it merges code faster than anyone reads it, so over weeks, the team stops understanding its own codebase while every check stays green. Green tests say the code passed the tests, not that anyone knows what shipped. Someone still has to read what the loop merges. 2) The checker keeps a running loop honest, but it only catches failures inside a run. The harness around the loop, like the prompts, tools, and checks wrapped around the model, still drifts and breaks in production as models change. That repair loop is usually run by hand based on observability traces. My co-founder wrote a detailed walkthrough (with code) on making that harness repair itself, where a failing trace gets diagnosed, the fix is verified against the exact input that failed, and the failure is locked as a regression test so it cannot recur. Read it below.

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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
CLAUDE CODE HAS AN OFFICIAL PLUGIN THAT SETS UP YOUR ENTIRE AI DEV ENVIRONMENT FOR YOU It scans your project and recommends hooks, skills, MCP servers, subagents and automations then sets everything up step by step.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
YOUR NOTES CAN NOW GET SMARTER EVERY TIME YOU READ SOMETHING USING CLAUDE CODE Karpathy shared the pattern. Someone built it into a free plugin. You dump sources, Claude reads them, links them and files them automatically.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
THE LEAKED CLAUDE FABLE 5 SYSTEM PROMPT WAS TESTED AND THE RESULTS SAY A LOT ABOUT HOW AI ACTUALLY WORKS Someone dropped the leaked Fable 5 system prompt into Claude Code and ran plain Opus 4.8 in the other pane as a control. Same model underneath both, same 1M context window. The prompt alone shifted everything. Branding, voice, section structure and the overall feel of the output all changed without touching the model itself. Both were given the same task: build a modern Apple style landing page. The difference in output was visible immediately. This raises a real question about where the line is between prompt engineering and actual model behavior. x.com/theonejvo/stat…
Jamieson O'Reilly@theonejvo

Did I just unlock claude-fable-5-lite? 😂 Since Fable 5 got pulled (US export control order, Anthropic is contesting it), I wanted to see how much of its character lives in the system prompt vs. the model itself. I ran the leaked Fable 5 prompt on Opus 4.8 head-to-head against stock 4.8.

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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
A FULL GAME WITH MAPS, ENEMIES AND MAGIC SYSTEMS BUILT BY ONE PERSON FOR $13,000 Claude Fable 5 handled everything from the jungle exploration to the combat drops. A team would have taken months to ship the same thing.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
CORPORATIONS ARE PAYING ONE PERSON $15,000 A PROJECT AND HE DELIVERS IN 72 HOURS He routes tasks across multiple AI models at once. Opus 4.8 orchestrates, GPT-5.5 handles copy, Gemini processes multimodal, and parallel subagents make sure nothing slows down. Studios are still hiring coordinators to manage the pipeline. He automated it and became the studio. Over $40,000 a month from three clients and one laptop.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
FIGMA AND CLAUDE CODE JUST KILLED THE ENTIRE LANDING PAGE REBUILD WORKFLOW Someone built a pipeline that captures any competitor's page through Figma's new Chrome extension and hands it to Claude Fable 5. It comes back rebuilt in your brand. Your copy, your fonts, your images, your voice. Start to finish in about 15 minutes and $2 in API costs.
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0xMarioNawfal
0xMarioNawfal@RoundtableSpace·
CLAUDE MYTHOS JUST CHANGED HOW WEBSITES GET BUILT A 12 minute tutorial showing how to build animated, award-winning websites with Claude Fable 5. The kind of site that used to take a team and weeks of work is now an afternoon project.
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