@LilacPR_ While I do think she still needs buffs to her actual abilities, her passive cards feel way less debilitating, and I find myself using more world+combos and not being so mad with having the moon card. Her new emote is cute too! W update and W devs, nothing bad! ^^
@LilacPR_ And for the big one AMY. Imo the buffs to her cards were much much needed. The world is worth using now and opens up her kit way more. And the speed boost increases on certain cards when you're hit make her actually able to survive being hit by people like fleetway/2011!
This post is to just gather general feedback,
We released a Patch for OM (Adding Some Stuff, Changing tails and fleetway) what's your feedback on the update?
#outcomememories
@LilacPR_ The fleetways end lag doesn't really seem noticeable at all tbh though, and his chaos dash from what a lot of people who have been playing fleetway in my servers/as well as myself, seems a bit stronger now, noticeablely more than it was before. It seems way stronger.
@LilacPR_ Imo the buff for metal wasn't even too strong either, since he still suffers from being close to last alive/alone/hard pressured. He's worth using now.
@burntbones27001 They should lower his base Hp, make his chaos dash slower/longer cd, and make his range shorter. I feel like the stun duration can be tweaked a bit, but as it is, if they increase his stun cd by a good bit then he'd feel way more balanced. (also please show me my bullets left)
@burntbones27001 Imo shadow is probably hard to balance, considering he is absolute ahh against a good kolossos to me, and 2011x is a pretty fair matchup against him. Tripwire kinda sucks against shadow and fleetway is war trenches against shadow. They should make snap more noticeable/less range
so, i guess i should upload this, huh !
this is the second visualizer drawing i did for when fist of fire was gonna be finished (which ended up being cancelled, again !)
fist of fury's instrumental is in the game now so i technically got to contribute to OM..
#outcomememories