
Larian publishing boss takes some spicy swipes at Crimson Desert, calling it a 'cynical amalgamation of borrowed mechanics'—but I think he might be the cynical one this time pcgamer.com/games/rpg/lari…
Chris Meyer, Earthbound Design Spirit
9.4K posts

@TheRealKeyens
Lead Designer @FiraxisGames. I have only two states, vibing and prototyping. He/Him.

Larian publishing boss takes some spicy swipes at Crimson Desert, calling it a 'cynical amalgamation of borrowed mechanics'—but I think he might be the cynical one this time pcgamer.com/games/rpg/lari…

I’ll always find it strange how bad writing is seen as a massive issue for Crimson Desert but Breath of the Wild and TOTK both get away with having the most basic, generic writing and boring storytelling. Why do some games get a pass for focusing on gameplay & others don’t?

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…

@DirtyEffinHippy there is no game design that will make you 15 again, we have to find that joy ourselves

My unpopular opinion is that for Fighting Games to ever reach Chess/CS levels, 99% of FG’s would need to disappear. If the entire community got behind ONE title (see: Japan and SF), we could see actual momentum and growth. But this would suck! I’m happy being a “niche” genre.

why there are seemingly so many fighting games fans (judging by my TL) hopping on Deadlock? Aren't these are two complete different genres? Maybe having melees and parries has something to do with it?