The Spider: Combat Arena
185 posts

The Spider: Combat Arena
@TheSpiderCombat
The Spider: Combat Arena is an action-focused single-player, third-person game.
LA เข้าร่วม Mart 2023
107 กำลังติดตาม515 ผู้ติดตาม

Giving players options from landing on an enemy is going to be fun to design (Rough anim for prototyping) #Spiderman #spidercombat #unrealengine
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Combat update: Vault lets you treat enemies like launch pads—pop over, pivot, and punish from a new angle. #SpiderCombat #indiegame #IndieGameDev #UE5

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LFG! New design coming to distance itself from the absurd 'Spider-Man' claims 😏
The Spider: Combat Arena@TheSpiderCombat
Straight gas, no brakes. #SpiderCombat #UnrealEngine5 #indiegame
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@BeyondEdd22 Actual wall combat. It's just not feasible with the budget and location atm.
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@TheSpiderCombat You mean like a contextual attack or actual wall combat? Because that feels like something you should add to the sequel or full game instead.
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How invested are we in wall combat? Secretly we've been looking into way to include it but due to it not being open world it's making it, lets say, tedious.
The solution I was pondering was to have maybe certain combo strings have him take the enemy to the wall...
#UnrealEngine
GIF
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Currently re-working perfect dodge and locomotion anims! It's about to get insane when you see what we have cooking.
#spidercombat #UnrealEngine5 #indiegame
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Currently trying to figure out how to incorporate this dodge into the game. #Iykyk #SpiderCombat #unrealengine #indiegame
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Here's WIP footage of the early main combo. (yes there will be variation, and pause combos)
Going to be silent for a bit as the cooking rams up. So I figured this should hold you guys off for a bit. #SpiderCombat
#Spiderman #SpiderMan2PC #indiegame #unrealengine
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Old footage, but was working on the hit reacts for the player.
See more progress by joining the Patreon! #SpiderCombat
#spiderman #spiderman2PC #UnrealEngine
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@SpiderMacMan His speed is truly underrated in movies and games, however transferring this into a combat is a bit of a challenge. We were messing around with something similar to the Fear Takedown of Arkham.
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@TheSpiderCombat Spider-Man is crazy fast. Low key a speedster honestly. At least in the comics. This would be dope in a game.
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Reworking the combat design. I want to bring this to life!!
#spidercombat
#UnrealEngine #indiegame #spiderman

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