ViRAL - A VR Approach in Learning about Doping

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ViRAL - A VR Approach in Learning about Doping

ViRAL - A VR Approach in Learning about Doping

@ViRALprojectEU

ViRAL is a virtual reality social simulator for physical and psychological 1st-person experiences of doping. The project aims to promote sports integrity.

Europe เข้าร่วม Ekim 2021
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ViRAL - A VR Approach in Learning about Doping
Last week, we hosted the final #ViRAL multiplier event – Enno Winkler presented the project to a diverse audience in Germany. He introduced the potential of our developed app that addresses a void in #dopingprevention interventions with its immersive approach.
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ViRAL - A VR Approach in Learning about Doping
Last week’s PhD defense was the perfect opportunity to inform about ViRAL. Congratulations to Marcus Melzer for successfully defending his thesis entitled "Beyond a Social-Cognitive Perspective on Doping - Towards an Integrative Model of Person−Situation Interactions".
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ViRAL - A VR Approach in Learning about Doping
We hosted a large dissemination event for our ViRAL project with a presentation by Theresa Manges and Enno Winkler. We are happy that also many of our master's students attended – also from @uth_gr in Thessaly – and are keen on participating in the #virtualreality game.
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ViRAL - A VR Approach in Learning about Doping รีทวีตแล้ว
Esben Durhuus Lejsgaard
Esben Durhuus Lejsgaard@ELejsgaard·
We are not short on talents in @driven_sdu! Particularly these mesmerising, in-house voice actors who lend me their voices to produce some fabulous dialogue for @ViRALprojectEU VR-intervention. Brilliant job, @kristinapfef and Julie!
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ViRAL - A VR Approach in Learning about Doping รีทวีตแล้ว
Danish Centre for Motivation and Behaviour Science
Welcome to Esben Durhuus Lejsgaard, the new research assistant on the @ViRALprojectEU , a project testing VR education for anti-doping behaviours in fitness settings.
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