
John dark souls
287 posts

John dark souls
@VirtualYetti
Hi, whats up?😀













Shyvana changes: - AD growth increased from 3 to 4 - Base attack speed increased from 0.625 to 0.638 - Attack speed ratio reduced from 0.699 to 0.638 - Q cooldown refund reduced from 1 second to 0.5 - Q passive AP ratio removed (1.1% per 100 AP) - Q active AP Ratio increased from 25% to 30% - W base shield increased from 60 - 140 to 75 - 155 - W shield health ratio changed from 5% max HP to 12% bonus HP - W damage bonus AD ratio removed (40%) - W damage AP ratio increased from 20% to 65% - W cooldown reduced from 14-12 seconds to 13-9 - Dragon W base heal reduced from 75-200 to 60-100 - Dragon W heal no longer scales with 10% bonus AD and 5% AP - Dragon W heal now scales with 4-8% missing HP - Dragon W heal no longer increased up to 100% based on missing HP - E base damage reduced from 50-200 to 50-110 - E damage no longer scales with 35% bonus AD - E AP ratio increased from 70% to 75-95% - E now deals 5% of target's max HP, capped at 200 against monsters - E slow changed from 20-40% to 30% flat (rank 3) - E cooldown reduced from 12-10 seconds to 12-8


Shyvana changes: - AD growth increased from 3 to 4 - Base attack speed increased from 0.625 to 0.638 - Attack speed ratio reduced from 0.699 to 0.638 - Q cooldown refund reduced from 1 second to 0.5 - Q passive AP ratio removed (1.1% per 100 AP) - Q active AP Ratio increased from 25% to 30% - W base shield increased from 60 - 140 to 75 - 155 - W shield health ratio changed from 5% max HP to 12% bonus HP - W damage bonus AD ratio removed (40%) - W damage AP ratio increased from 20% to 65% - W cooldown reduced from 14-12 seconds to 13-9 - Dragon W base heal reduced from 75-200 to 60-100 - Dragon W heal no longer scales with 10% bonus AD and 5% AP - Dragon W heal now scales with 4-8% missing HP - Dragon W heal no longer increased up to 100% based on missing HP - E base damage reduced from 50-200 to 50-110 - E damage no longer scales with 35% bonus AD - E AP ratio increased from 70% to 75-95% - E now deals 5% of target's max HP, capped at 200 against monsters - E slow changed from 20-40% to 30% flat (rank 3) - E cooldown reduced from 12-10 seconds to 12-8



The team has been working on some Shyvana changes for 16.9. They should be showing up on the PBE soon.


With these things to Shyvana: - AD Shyvana will be worse/dead (due to cd refund nerf, less aoe damage and durability) - AP Bruiser will be optimal (Dusk > Titanic > Riftmaker) - FULL AP Shyvana will be playable (welcome back idare) and will have funny clips I'm sure. - She will have a lot better AOE with ap builds, therefore AP will be required in most games to carry 1v5. AD Shyvana cannot truly 1v5, although AD can carry games as I've discovered with enough AD. However, AP may just be more optimal as mentioned due to AOE buff.
































