Marce ⊬ 🍵👧
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Marce ⊬ 🍵👧
@_marrce_
24 | You treat me like a criminal. So why shouldn’t I treat you like you're a cop? | Banner : @Osyako_oekaki
prns : whatever เข้าร่วม Mart 2023
1K กำลังติดตาม190 ผู้ติดตาม
ทวีตที่ปักหมุด
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว

Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว

Not even a billionaire has contributed a single cent, and yet it’s been achieved.
Today and always: Only the people save the people.
Kekius Maximus@Kekius_Sage
🚨A MIRACLE HAPPENED! The community has donated over €2.5 million to help turn the dream of curing pancreatic cancer into reality. The project will be relaunched. Stand with Mariano Barbacid! No billionaires needed!
English
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว

Not A SINGLE Resident Evil fan asked for this crap
FSC Gaming@FromSoftCentral
Open world is the LAST thing I would want from a Resident Evil game 🤨
English
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว

Leon disappears for 2 days and comes back with a 22yo daughter and 8yo granddaughter
Verooo@Veroq77
English
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว
Marce ⊬ 🍵👧 รีทวีตแล้ว

Les riches ne deviennent pas riches sans exploitation.
actu Lyon@actufr_lyon
🔴 Près de Lyon. Le fast-food d'un célèbre influenceur fermé à cause de ses pratiques illégales sur ses salariés ➡️ l.actu.fr/S4ga
Français
Marce ⊬ 🍵👧 รีทวีตแล้ว

Marce ⊬ 🍵👧 รีทวีตแล้ว

'Journal with Witch -Ikoku Nikki-' Director Miyuki Oshiro says that excessive "sakuga" can negatively impact anime
"If the animation stands out too much, it can distract from the story, so I avoided going overboard, but I made sure to be meticulous. It's not a work that relies on flashy animation, after all."
"Of course, it's better to have high quality, but when there's too much movement, your eyes get pulled to that. Even in scenes where I want people to focus on the actors' performances or the music, if the visuals move excessively, attention shifts there instead. That might be what people call sakuga (amazing animation), but sometimes that's not what I'm trying to convey. Deciding where to move things and where not to is something I've been conscious of ever since the storyboard stage."


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