DerfG

937 posts

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DerfG

DerfG

@derf_g

professional nooba :D

เข้าร่วม Ocak 2021
143 กำลังติดตาม51 ผู้ติดตาม
DerfG
DerfG@derf_g·
@Mogswamp Anything special planned, or is it secret ?
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Mogswamp
Mogswamp@Mogswamp·
I reached 1 billion views on YouTube. Pretty insane, thanks for watching everyone.
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DerfG
DerfG@derf_g·
Hot Take, firefly's need a buff. Hear me out, I think firefly's are in a weird spot, they're too strong to be a normal arc, but too weak to be a strong arc (like the rocketeer) I believe they should buff the firefly, decrease it's spawn rate and increase its loot value.
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DerfG
DerfG@derf_g·
@_iamtbag A perfect eraser tells a story full of lies.
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T-Bg
T-Bg@_iamtbag·
when you realise the eraser dies slowly because of your mistakes
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DerfG
DerfG@derf_g·
I literally never get any likes on my posts but someone said this gif is free likes, so let's see if that's true..
GIF
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DerfG
DerfG@derf_g·
The universe is a Minecraft world and Pie is our seed.
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DerfG
DerfG@derf_g·
@jiunnkuo Your Samira splash is top tier, it's now my desktop background it's that good 💯
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Jiunn Kuo
Jiunn Kuo@jiunnkuo·
Looking back on last year’s work. Grateful to have such an amazing team! Thank you all for the support and hard work🙏 #ArtvsArtists
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DerfG
DerfG@derf_g·
Eeper
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DerfG
DerfG@derf_g·
Riot, take my money, I'm so buying this chroma
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DerfG
DerfG@derf_g·
Literally the ugly sonic..
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DerfG
DerfG@derf_g·
@laridaeeee Maybe neeko? Maybe even beeko ?? (These look so cool btw)
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千野鴎
千野鴎@laridaeeee·
Squishy soft badges for smash! reply w other champs you’d like to see so i can add more :3
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DerfG
DerfG@derf_g·
@aphneiios That is actually so good, if that was an emote, it would be one of the best, the emotion and facial expression is insane !
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DerfG
DerfG@derf_g·
My sound was on mute, yet I could still hear him...
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♨️🐇
♨️🐇@kyyubea·
there is a forgotten number between 3 and 4
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DerfG
DerfG@derf_g·
@cancerratarded And make both buttons a different colour so you unconsciously know which is which without even thinking.
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Double
Double@cancerratarded·
maybe a hot take but these 2 requests should make completely different sounds
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Tryndamere
Tryndamere@MarcMerrill·
Five years ago this week, we launched @VALORANT, a tac shooter built by a team with a deep love for the genre and a bold vision for what the future of competitive shooters could be. Internally, it was known as Ares, originally a passion project driven by @slimborama and a small team of hardcore devs who believed Riot could elevate everything they loved about tac shooters for a new generation of players. We knew that players in this genre had incredibly high expectations, and we wanted to meet them with the depth, precision, and competitive integrity they deserved. But we also believed there were players out there who hadn’t fallen in love with tac shooters (yet) who should and would love them if we could make the experience more inviting without sacrificing the things that make the genre great. The team believed that tac shooter players needed improvements on many parts of the experience that become pain points after hundreds of hours of play: great anti-cheat (Vanguard), improved server and network responsiveness (128-tick servers), aspirational characters with unique kits designed to enhance gunplay and raise the skill ceiling, and a global esports ecosystem where the best could compete to be the best. That vision grew, and so did the team. Grateful to and proud of @RiotSuperCakes for building the production team and leading with a vision for the players, the community, the IP, and the cultural force VALORANT could become. Her leadership helped shape what VALORANT is today and continues to guide what it’s becoming. Since launch, VALORANT has continued to grow and push forward. We’ve brought it to console. Mobile is on the way. And around the world, players have made it their own through competition, creativity, and community. And while we’re focused on continuing to improve the core VAL experience, we’re also thinking seriously about where else this IP can go in games, in other creative, and in ways that connect even more deeply with players. From the OG Ares team led by Slim, to the launch and production team built and still led by Anna, to the continued leadership of Andy on the core game, the future of VALORANT is very bright. This team is firing on all cylinders: still dreaming big, still building with care, and still building for the players who make it all worth it. The impact of VALORANT reinforces why we do this. Why we fight, you might say. Rioters aren’t here to chase trends, we’re here to fight for moments that matter for players. We take risks and we won’t get it all right, but we learn and improve. And we stay in it for the long haul, because that’s what it takes to deliver special experiences to players. Happy 5 years, VAL. Here's to what’s next. GG.
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