DS4Windows
984 posts

DS4Windows
@ds4windows
DS4 to XInput controller mapper to use for playing modern PC games

ReviewTechUSA is currently putting out his worst stream ever. Promised a Death Stranding 2 stream as a goal. He showed up late, played for half an hour, dicked around on a computer, ate Chinese food, and rambled about wanting Trump to die and it’s only been 2 hours. He has 4 left

For decades, the U.S. has imported highly-skilled tech workers from around the world on H-1B visas. But the Trump administration changed the way they are granted. CBS News’ Shanelle Kaul reports on how that is impacting the pipeline of global talent coming to America.

🚨 BREAKING: Former Halo art director Glenn Israel makes serious allegations against studio leadership following his departure after 17 years - Claims harassment, retaliation & blacklisting - Alleges “unethical and potentially unlawful acts” by senior staff - Says HR ignored complaints and allegedly threatened retaliation - Recently cited Washington State law, hinting at possible legal action - Previously stated he’ll reveal everything “when it is absolutely safe” (Via his LinkedIn)

Quartering in a desperate attempt to protect his criminal bull has flagged down our promo video exposing his crimes! Full on Jarbo cuck flaggot shit from Jer! OUR CHANNEL IS UNDER ATTACK!!!


He can’t dispute it so instead you get this




The choice to make Marathon will result in Bungie closing or being re-assigned. This is why Steam numbers matter, btw. Just like sales. Commercial AAA gaming is not for art projects and participation awards.


20 million developers used to be the gatekeepers to software. Wabi CEO Eugenia Kuyda on who gets to build now: "The only people who could make software up until last year or so [were] just professional developers... Very few people in the world." "Even if you have a good idea, go ahead, find an engineer, find a co-founder, find a technical co-founder to build this. But you can't really otherwise build it... It requires a lot." "But now anyone can." "This is just wild." "Before we had to spend months developing that, developing an app and figuring out some illustrations and sounds. Now you just write one prompt and it's there." @wabi CEO @ekuyda on @solofounders with @julianweisser


It is not timing alone. I personally see two major reasons, both equally impactful for Sony’s first party games not being very successful on PC overall. The first and most obvious is timing, yes. Sony builds all the marketing around the PlayStation version, launches the game exclusively on PlayStation, and then years later, tries to revive the hype without any meaningful marketing push and releases it on Steam at nearly the same price people paid on day one. What Sony has been trying to do for years with its Steam releases is basically trying to have it both ways at the same time. That approach has not worked, and it never will. The second reason, and PlayStation fans might not like this, is that Sony overestimates the value of its first party games compared to how the broader gaming audience actually sees them. Games like Uncharted, God of War from 2018 onward, and The Last of Us do have strong appeal, but mainly among the Western PlayStation audience. This is especially true for gaming journalists, who tend to favor cinematic experiences filled with cutscenes with less focus on gameplay and more emphasis on emotional storytelling. That kind of structure also makes it easier to build reviews and reinforces their ideals, which are generally aligned with progressivism, through their narratives. All of this while titles like Demon’s Souls and Bloodborne would likely be massive hits on Steam, yet Sony still refuses to bring them to a platform that would certainly embrace them more than PlayStation ever did. Marketing campaigns for those cinematic titles do not resonate as strongly with PC players in general. PC audiences tend to prefer games that focus more on gameplay mechanics, as well as multiplayer experiences which also demand stronger hardware performance. The priorities are simply different. The PC market is extremely competitive, and Sony needs to understand that its games are not automatically seen as something special outside its own ecosystem. So either it launches its games day one on PC with proper marketing directed at Steam users, or it releases them later at a significantly lower price. As things stand, the relatively modest sales numbers are not surprising at all.


Linus Tech Tips shows off his new private jet









