The callsign format of department members can be easily modified, with options for fixed or random characters. Players and admins can conveniently edit callsigns directly in the MDT.
Department area selection has been improved over previous releases, allowing you to interactively define the area of each department. This ensures that only callouts within the specified area are dispatched to units.
A much-requested feature is here! Admins now have the ability to view all callouts within the MDT, verify their status, and choose which departments should or shouldn't receive them.
Ped data is now saved and reused, enabling multiple encounters with the same peds. More updates, including warnings, citations, and arrest reports, are coming to their profiles.
Correction: the dispatch system will be toggleable. In the video you can see how the "manual" one works, but an automatic system is also available which does not need any in-game dispatchers.
We know you've wanted something like this🫡It's still an early prototype, but this is how the dispatch system would work in v2.0. What do you think about it?