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@flowwy01

Brazil เข้าร่วม Şubat 2015
585 กำลังติดตาม54 ผู้ติดตาม
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Bella Morris
Bella Morris@Bellorris·
idk, i just find it a bit absurd that the man who set fire to a warehouse full of toilet paper is facing more immediate consequences than literally any of the men in the epstein files.
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Toad
Toad@AU_Toad·
My 4 year degree won’t get me a job but the guy who decided to nerf Sigma today gets to put food on the table
GIF
Overwatch Cavalry@OWCavalry

New #Overwatch Balance Changes 🛠️ 🎼 Sigma Hyper Regeneration (Minor Perk): → Now restores barrier health only when damaging enemy heroes. Experimental Barrier: → (6v6) Maximum health reduced from 650 to 600. 🔮 Ramattra Ravenous Vortex: → Vengeful Vortex moved from Perk to baseline ability. → Projectile now explodes on contact with the ground. → Explosion can now be manually detonated while airborne. → Explosion damage reduced from 50 to 15. Prolonged Barrier (Minor Perk): → New Minor Perk. → Void Barrier duration and size increased by 25%. Vengeful Vortex (Major Perk): → Removed. Void Surge (Major Perk): → Moved from Minor to Major Perk. → Delay between bursts reduced from 0.75 to 0.6 seconds. 🛡️ Reinhardt Shield Slam (Minor Perk): → Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped. 🐽 Roadhog Scrap Gun: → Reload time increased from 1.5 to 1.75 seconds. Chain Hook: → Cooldown increased from 6 to 8 seconds. Invigorate (Major Perk): → Removed. Hogdrogen Exposure (Major Perk): → New Major Perk. → Take a Breather now heals nearby allies for 50% of its healing amount. 🦍 Winston General: → (6v6) Base health reduced from 350 to 325. (Total health including armor and shields reduced from 550 to 525.) Tesla Cannon: → Deals 50% increased damage to deployables. 🐹 Wrecking Ball General: → (6v6) Base health reduced from 475 to 450. (Total health including armor and shields reduced from 575 to 550.) 🪭 Anran Fan the Flames: → Impact damage increased from 5 to 6. Inferno Rush: → Impact damage reduced from 50 to 30. Dancing Blaze: → Now heals Anran for 50 health on the first target hit and 25 health for each subsequent target. Hungering Blaze (Major Perk): → Increases the healing of Dancing Blaze’s subsequent strikes by 25%. Perk Costs: → Minor Perk cost reduced by 7%. → Major Perk cost reduced by 5%. 🧨 Ashe Double Barreled (Minor Perk): → Time required to retrigger Coach Gun increased from 1 to 2 seconds. 🧢 Bastion Configuration Reload (Minor Perk): → No longer fully refunds cooldown. → Now reduces cooldown by 4 seconds. Armored Artillery (Minor Perk): → Overhealth degeneration reduced from 100 to 50 per second. Perk Costs: → Minor Perk cost increased by 10%. → Major Perk cost increased by 6%. 🔵 Echo Duplicate: → Can now duplicate allied heroes. Focused Rush (Minor Perk): → Range increased from 4 to 6 meters. 💥 Emre Siphon Blaster: → Added an accessibility option which allows players to hold Secondary Fire to automatically fire Siphon Blaster at a reduced fire rate. Heat Sink (Minor Perk): → Heat generated from direct hits reduced from 100% to 60%. 💣 Junkrat Mine Recycling (Major Perk): → Moved from Minor to Major Perk. → Eliminations with Concussion Mine restore one charge. Bomb Voyage (Minor Perk): → Moved from Major to Minor Perk. → Attack speed bonus reduced from 35% to 25%. 🚀 Pharah Hover Jets: → Bonus movement speed reduced from 40% to 30%. Barrage: → Pharah can now move while using Barrage. → Explosion damage reduced from 30 to 25. Drift Thrusters (Minor Perk): → Removed. Concussive Force (Minor Perk): → New Minor Perk. → Concussive Blast deals up to 50 explosion damage. 💀 Reaper Dire Triggers: → Moved from Perk to baseline ability. → Cooldown increased from 3 to 6 seconds. Trigger Finger (Major Perk): → New Major Perk. → Using an ability or reloading refreshes Dire Triggers’ cooldown. 🎖️ Soldier: 76 Sprint: → Can now reload while sprinting. → Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration. → Added a custom setting allowing Sprint to cancel reload. Agility Training (Major Perk): → Removed. Full Stride (Major Perk): → New Major Perk. → Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds. 👾 Sombra Stealth: → Movement speed bonus reduced by 50% while revealed by damage. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. ⏫ Tracer Perk Costs: → Minor Perk cost reduced by 10%. → Major Perk cost reduced by 7%. 🐺 Vendetta General: → Armor reduced from 100 to 75. Onslaught (Passive): → Movement speed per stack reduced from 4% to 2%. Palatine Fang: → Overhead swing bonus range reduced from 2.5 to 2.0 meters. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. 🕷️ Widowmaker Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 4%. 💉 Ana Biotic Grenade: → Cooldown reduced from 14 to 12 seconds. 🪛 Brigitte Barrier Shield: → Health increased from 250 to 300. Combat Medic (Minor Perk): → Cooldown refunded increased from 0.5 to 0.75 seconds. 😺 Jetpack Cat Frenetic Flight: → Acceleration reduced by 11%. 🛸 Juno Pulsar Torpedoes: → (6v6) Cooldown increased from 10 to 12 seconds. Glide Boost: → Movement speed bonus reduced from 50% to 40%. 🪷 Lifeweaver Healing Blossom: → Maximum healing increased from 80 to 90. Rejuvenating Dash: → Healing increased from 45 to 55. Life Grip: → Now cleanses allies when pulled. Sow the Seed (Major Perk): → Cooldown reduced from 14 to 11 seconds. 🐸 Lucio Crossfade: → (6v6) Healing reduced from 20 to 18. Accelerando (Major Perk): → Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up. 🦊 Kiriko Swift Step: → Teleport range reduced from 35 to 30 meters. Healing Ofuda: → Fire rate increased from 5 to 7 per second. ⛓️ Mizuki Remedy Aura: → (6v6) Minimum healing reduced from 5 to 4.5. → (6v6) Maximum healing reduced from 20 to 18. Kekkai Sanctuary: → No longer spawns if Mizuki is eliminated during the cast time. Katashiro Return: → Can now activate return while other animations are active, excluding Kekkai Sanctuary’s cast animation. → Movement speed bonus reduced from 35% to 30%. Perk Costs: → Minor Perk cost increased by 16%. → Major Perk cost increased by 10%. 🪽 Mercy Flash Heal: → Moved from Perk to baseline ability. → Cooldown reduced from 15 to 12 seconds. → Base healing increased from 50 to 60. → Healing multiplier on allies below 50% health reduced from 3x to 2x. Caduceus Staff: → Healing reduced from 60 to 55. Guardian Angel: → Launch speed reduced by 10%. Double Dose (Major Perk): → New Major Perk. → Flash Heal gains an additional charge but its base healing is reduced by 10%. 🌊 Wuyang Rushing Torrent: → Duration reduced from 4 to 3.5 seconds. 🦿 Zenyatta Orb of Discord: → (6v6) Damage amplification reduced from 30% to 25%. What do you think of the changes? 💭

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GBX
GBX@GBX_Press·
Brazil has expelled the Israeli Ambassador.
GBX tweet mediaGBX tweet media
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Dr. Sneed
Dr. Sneed@Doctor_Sneed·
@The_Weeb_Crew behold fish piracy
GIF
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日本かぶれクルー
日本かぶれクルー@The_Weeb_Crew·
A monk (thief), copying (stealing) a manuscript to preserve it (steal profits from the original creator).
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Mari 🎮
Mari 🎮@Marionete04·
GIF
haiyama@haiyama0704

@Marionete04 @neosakutako 無料でプレイ出来るソシャゲってだけで 開発費はタダじゃねぇだろ 死体漁りに大義名分を掲げるのやめろや

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elaine
elaine@pullasoft·
let’s fix the ongoing gas leak in the overwatch head office and stop doing black tar heroin before signing into teams maybe
Overwatch Cavalry@OWCavalry

New #Overwatch Balance Changes 🛠️ 🎼 Sigma Hyper Regeneration (Minor Perk): → Now restores barrier health only when damaging enemy heroes. Experimental Barrier: → (6v6) Maximum health reduced from 650 to 600. 🔮 Ramattra Ravenous Vortex: → Vengeful Vortex moved from Perk to baseline ability. → Projectile now explodes on contact with the ground. → Explosion can now be manually detonated while airborne. → Explosion damage reduced from 50 to 15. Prolonged Barrier (Minor Perk): → New Minor Perk. → Void Barrier duration and size increased by 25%. Vengeful Vortex (Major Perk): → Removed. Void Surge (Major Perk): → Moved from Minor to Major Perk. → Delay between bursts reduced from 0.75 to 0.6 seconds. 🛡️ Reinhardt Shield Slam (Minor Perk): → Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped. 🐽 Roadhog Scrap Gun: → Reload time increased from 1.5 to 1.75 seconds. Chain Hook: → Cooldown increased from 6 to 8 seconds. Invigorate (Major Perk): → Removed. Hogdrogen Exposure (Major Perk): → New Major Perk. → Take a Breather now heals nearby allies for 50% of its healing amount. 🦍 Winston General: → (6v6) Base health reduced from 350 to 325. (Total health including armor and shields reduced from 550 to 525.) Tesla Cannon: → Deals 50% increased damage to deployables. 🐹 Wrecking Ball General: → (6v6) Base health reduced from 475 to 450. (Total health including armor and shields reduced from 575 to 550.) 🪭 Anran Fan the Flames: → Impact damage increased from 5 to 6. Inferno Rush: → Impact damage reduced from 50 to 30. Dancing Blaze: → Now heals Anran for 50 health on the first target hit and 25 health for each subsequent target. Hungering Blaze (Major Perk): → Increases the healing of Dancing Blaze’s subsequent strikes by 25%. Perk Costs: → Minor Perk cost reduced by 7%. → Major Perk cost reduced by 5%. 🧨 Ashe Double Barreled (Minor Perk): → Time required to retrigger Coach Gun increased from 1 to 2 seconds. 🧢 Bastion Configuration Reload (Minor Perk): → No longer fully refunds cooldown. → Now reduces cooldown by 4 seconds. Armored Artillery (Minor Perk): → Overhealth degeneration reduced from 100 to 50 per second. Perk Costs: → Minor Perk cost increased by 10%. → Major Perk cost increased by 6%. 🔵 Echo Duplicate: → Can now duplicate allied heroes. Focused Rush (Minor Perk): → Range increased from 4 to 6 meters. 💥 Emre Siphon Blaster: → Added an accessibility option which allows players to hold Secondary Fire to automatically fire Siphon Blaster at a reduced fire rate. Heat Sink (Minor Perk): → Heat generated from direct hits reduced from 100% to 60%. 💣 Junkrat Mine Recycling (Major Perk): → Moved from Minor to Major Perk. → Eliminations with Concussion Mine restore one charge. Bomb Voyage (Minor Perk): → Moved from Major to Minor Perk. → Attack speed bonus reduced from 35% to 25%. 🚀 Pharah Hover Jets: → Bonus movement speed reduced from 40% to 30%. Barrage: → Pharah can now move while using Barrage. → Explosion damage reduced from 30 to 25. Drift Thrusters (Minor Perk): → Removed. Concussive Force (Minor Perk): → New Minor Perk. → Concussive Blast deals up to 50 explosion damage. 💀 Reaper Dire Triggers: → Moved from Perk to baseline ability. → Cooldown increased from 3 to 6 seconds. Trigger Finger (Major Perk): → New Major Perk. → Using an ability or reloading refreshes Dire Triggers’ cooldown. 🎖️ Soldier: 76 Sprint: → Can now reload while sprinting. → Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration. → Added a custom setting allowing Sprint to cancel reload. Agility Training (Major Perk): → Removed. Full Stride (Major Perk): → New Major Perk. → Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds. 👾 Sombra Stealth: → Movement speed bonus reduced by 50% while revealed by damage. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. ⏫ Tracer Perk Costs: → Minor Perk cost reduced by 10%. → Major Perk cost reduced by 7%. 🐺 Vendetta General: → Armor reduced from 100 to 75. Onslaught (Passive): → Movement speed per stack reduced from 4% to 2%. Palatine Fang: → Overhead swing bonus range reduced from 2.5 to 2.0 meters. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. 🕷️ Widowmaker Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 4%. 💉 Ana Biotic Grenade: → Cooldown reduced from 14 to 12 seconds. 🪛 Brigitte Barrier Shield: → Health increased from 250 to 300. Combat Medic (Minor Perk): → Cooldown refunded increased from 0.5 to 0.75 seconds. 😺 Jetpack Cat Frenetic Flight: → Acceleration reduced by 11%. 🛸 Juno Pulsar Torpedoes: → (6v6) Cooldown increased from 10 to 12 seconds. Glide Boost: → Movement speed bonus reduced from 50% to 40%. 🪷 Lifeweaver Healing Blossom: → Maximum healing increased from 80 to 90. Rejuvenating Dash: → Healing increased from 45 to 55. Life Grip: → Now cleanses allies when pulled. Sow the Seed (Major Perk): → Cooldown reduced from 14 to 11 seconds. 🐸 Lucio Crossfade: → (6v6) Healing reduced from 20 to 18. Accelerando (Major Perk): → Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up. 🦊 Kiriko Swift Step: → Teleport range reduced from 35 to 30 meters. Healing Ofuda: → Fire rate increased from 5 to 7 per second. ⛓️ Mizuki Remedy Aura: → (6v6) Minimum healing reduced from 5 to 4.5. → (6v6) Maximum healing reduced from 20 to 18. Kekkai Sanctuary: → No longer spawns if Mizuki is eliminated during the cast time. Katashiro Return: → Can now activate return while other animations are active, excluding Kekkai Sanctuary’s cast animation. → Movement speed bonus reduced from 35% to 30%. Perk Costs: → Minor Perk cost increased by 16%. → Major Perk cost increased by 10%. 🪽 Mercy Flash Heal: → Moved from Perk to baseline ability. → Cooldown reduced from 15 to 12 seconds. → Base healing increased from 50 to 60. → Healing multiplier on allies below 50% health reduced from 3x to 2x. Caduceus Staff: → Healing reduced from 60 to 55. Guardian Angel: → Launch speed reduced by 10%. Double Dose (Major Perk): → New Major Perk. → Flash Heal gains an additional charge but its base healing is reduced by 10%. 🌊 Wuyang Rushing Torrent: → Duration reduced from 4 to 3.5 seconds. 🦿 Zenyatta Orb of Discord: → (6v6) Damage amplification reduced from 30% to 25%. What do you think of the changes? 💭

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Shu@flowwy01·
@AdemFoster @cupidjuno weaker than lucio, ana, kiri, illari, cat, arguably weaker than mizuki and wuyang as well. After everyone got the healing reduced passive (which I'm not complaining about, don't get me wrong), I think she deserved a buff to her damage or dropoff range or something...
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Foster
Foster@AdemFoster·
@flowwy01 @cupidjuno Idk about that, I think she just has a higher skill floor that many other supports. I do ageee she’s weaker than Lucio, Ana, Kiri but I think she was fine the way she was, not bad and not broken either. But definitely not in need of a nerf lmfao
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louˎˊ˗
louˎˊ˗@cupidjuno·
juno nerfed to the grounds mercy can barely fly mizuki forgotten kiriko a healbot dva still op hog still exists blizzard who you want to play your game
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Shu@flowwy01·
@AdemFoster @cupidjuno when she arguably needed a buff, as she's one of the supports with the lowest impact in a match (outside of her ult)
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Foster
Foster@AdemFoster·
@cupidjuno The Juno nerf was wholly unnecessary but she wasn’t « nerfed to the ground » lmao it’s a minor nerf
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jasmine ⚢ 🇵🇸
jasmine ⚢ 🇵🇸@bunnielesbian·
this might genuinely one of the worst patches of all time what the hell am i reading
Overwatch Cavalry@OWCavalry

New #Overwatch Balance Changes 🛠️ 🎼 Sigma Hyper Regeneration (Minor Perk): → Now restores barrier health only when damaging enemy heroes. Experimental Barrier: → (6v6) Maximum health reduced from 650 to 600. 🔮 Ramattra Ravenous Vortex: → Vengeful Vortex moved from Perk to baseline ability. → Projectile now explodes on contact with the ground. → Explosion can now be manually detonated while airborne. → Explosion damage reduced from 50 to 15. Prolonged Barrier (Minor Perk): → New Minor Perk. → Void Barrier duration and size increased by 25%. Vengeful Vortex (Major Perk): → Removed. Void Surge (Major Perk): → Moved from Minor to Major Perk. → Delay between bursts reduced from 0.75 to 0.6 seconds. 🛡️ Reinhardt Shield Slam (Minor Perk): → Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped. 🐽 Roadhog Scrap Gun: → Reload time increased from 1.5 to 1.75 seconds. Chain Hook: → Cooldown increased from 6 to 8 seconds. Invigorate (Major Perk): → Removed. Hogdrogen Exposure (Major Perk): → New Major Perk. → Take a Breather now heals nearby allies for 50% of its healing amount. 🦍 Winston General: → (6v6) Base health reduced from 350 to 325. (Total health including armor and shields reduced from 550 to 525.) Tesla Cannon: → Deals 50% increased damage to deployables. 🐹 Wrecking Ball General: → (6v6) Base health reduced from 475 to 450. (Total health including armor and shields reduced from 575 to 550.) 🪭 Anran Fan the Flames: → Impact damage increased from 5 to 6. Inferno Rush: → Impact damage reduced from 50 to 30. Dancing Blaze: → Now heals Anran for 50 health on the first target hit and 25 health for each subsequent target. Hungering Blaze (Major Perk): → Increases the healing of Dancing Blaze’s subsequent strikes by 25%. Perk Costs: → Minor Perk cost reduced by 7%. → Major Perk cost reduced by 5%. 🧨 Ashe Double Barreled (Minor Perk): → Time required to retrigger Coach Gun increased from 1 to 2 seconds. 🧢 Bastion Configuration Reload (Minor Perk): → No longer fully refunds cooldown. → Now reduces cooldown by 4 seconds. Armored Artillery (Minor Perk): → Overhealth degeneration reduced from 100 to 50 per second. Perk Costs: → Minor Perk cost increased by 10%. → Major Perk cost increased by 6%. 🔵 Echo Duplicate: → Can now duplicate allied heroes. Focused Rush (Minor Perk): → Range increased from 4 to 6 meters. 💥 Emre Siphon Blaster: → Added an accessibility option which allows players to hold Secondary Fire to automatically fire Siphon Blaster at a reduced fire rate. Heat Sink (Minor Perk): → Heat generated from direct hits reduced from 100% to 60%. 💣 Junkrat Mine Recycling (Major Perk): → Moved from Minor to Major Perk. → Eliminations with Concussion Mine restore one charge. Bomb Voyage (Minor Perk): → Moved from Major to Minor Perk. → Attack speed bonus reduced from 35% to 25%. 🚀 Pharah Hover Jets: → Bonus movement speed reduced from 40% to 30%. Barrage: → Pharah can now move while using Barrage. → Explosion damage reduced from 30 to 25. Drift Thrusters (Minor Perk): → Removed. Concussive Force (Minor Perk): → New Minor Perk. → Concussive Blast deals up to 50 explosion damage. 💀 Reaper Dire Triggers: → Moved from Perk to baseline ability. → Cooldown increased from 3 to 6 seconds. Trigger Finger (Major Perk): → New Major Perk. → Using an ability or reloading refreshes Dire Triggers’ cooldown. 🎖️ Soldier: 76 Sprint: → Can now reload while sprinting. → Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration. → Added a custom setting allowing Sprint to cancel reload. Agility Training (Major Perk): → Removed. Full Stride (Major Perk): → New Major Perk. → Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds. 👾 Sombra Stealth: → Movement speed bonus reduced by 50% while revealed by damage. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. ⏫ Tracer Perk Costs: → Minor Perk cost reduced by 10%. → Major Perk cost reduced by 7%. 🐺 Vendetta General: → Armor reduced from 100 to 75. Onslaught (Passive): → Movement speed per stack reduced from 4% to 2%. Palatine Fang: → Overhead swing bonus range reduced from 2.5 to 2.0 meters. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. 🕷️ Widowmaker Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 4%. 💉 Ana Biotic Grenade: → Cooldown reduced from 14 to 12 seconds. 🪛 Brigitte Barrier Shield: → Health increased from 250 to 300. Combat Medic (Minor Perk): → Cooldown refunded increased from 0.5 to 0.75 seconds. 😺 Jetpack Cat Frenetic Flight: → Acceleration reduced by 11%. 🛸 Juno Pulsar Torpedoes: → (6v6) Cooldown increased from 10 to 12 seconds. Glide Boost: → Movement speed bonus reduced from 50% to 40%. 🪷 Lifeweaver Healing Blossom: → Maximum healing increased from 80 to 90. Rejuvenating Dash: → Healing increased from 45 to 55. Life Grip: → Now cleanses allies when pulled. Sow the Seed (Major Perk): → Cooldown reduced from 14 to 11 seconds. 🐸 Lucio Crossfade: → (6v6) Healing reduced from 20 to 18. Accelerando (Major Perk): → Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up. 🦊 Kiriko Swift Step: → Teleport range reduced from 35 to 30 meters. Healing Ofuda: → Fire rate increased from 5 to 7 per second. ⛓️ Mizuki Remedy Aura: → (6v6) Minimum healing reduced from 5 to 4.5. → (6v6) Maximum healing reduced from 20 to 18. Kekkai Sanctuary: → No longer spawns if Mizuki is eliminated during the cast time. Katashiro Return: → Can now activate return while other animations are active, excluding Kekkai Sanctuary’s cast animation. → Movement speed bonus reduced from 35% to 30%. Perk Costs: → Minor Perk cost increased by 16%. → Major Perk cost increased by 10%. 🪽 Mercy Flash Heal: → Moved from Perk to baseline ability. → Cooldown reduced from 15 to 12 seconds. → Base healing increased from 50 to 60. → Healing multiplier on allies below 50% health reduced from 3x to 2x. Caduceus Staff: → Healing reduced from 60 to 55. Guardian Angel: → Launch speed reduced by 10%. Double Dose (Major Perk): → New Major Perk. → Flash Heal gains an additional charge but its base healing is reduced by 10%. 🌊 Wuyang Rushing Torrent: → Duration reduced from 4 to 3.5 seconds. 🦿 Zenyatta Orb of Discord: → (6v6) Damage amplification reduced from 30% to 25%. What do you think of the changes? 💭

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Shu@flowwy01·
@bunnielesbian Wuyang and Juno nerfed for literally zero reason too
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jasmine ⚢ 🇵🇸
jasmine ⚢ 🇵🇸@bunnielesbian·
no dva or zarya nerfs, anran basically nerfed, kiri turned more into a healbot but not meaningfully nerfed and they somehow made mercy even more of a throw pick. this balance team is too funny actually
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Feffies
Feffies@feffielow·
my bad for expecting the dev team to have a conscious thought
Feffies tweet media
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Humberto Matos
Humberto Matos@H1SaiaDaMatrix·
Dólar a menos de cinco conto. Vocês já repararam: quando o dólar sobe, tudo sobe, pq né, como que o capitalista vai suportar, tadinho. Quando o dólar baixa, nada baixa - vira margem de lucro maior. Capitalista é tudo safado.
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Shu@flowwy01·
@spiidertism I glossed it over thinking it was a buff at first and was like "yeah I'd rather have 250hp back but a cooldown reduction on torrent is alright ig" and then I read it again
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evil yurifan17
evil yurifan17@spiidertism·
STOP NERFING WUYANG FML
Overwatch Cavalry@OWCavalry

New #Overwatch Balance Changes 🛠️ 🎼 Sigma Hyper Regeneration (Minor Perk): → Now restores barrier health only when damaging enemy heroes. Experimental Barrier: → (6v6) Maximum health reduced from 650 to 600. 🔮 Ramattra Ravenous Vortex: → Vengeful Vortex moved from Perk to baseline ability. → Projectile now explodes on contact with the ground. → Explosion can now be manually detonated while airborne. → Explosion damage reduced from 50 to 15. Prolonged Barrier (Minor Perk): → New Minor Perk. → Void Barrier duration and size increased by 25%. Vengeful Vortex (Major Perk): → Removed. Void Surge (Major Perk): → Moved from Minor to Major Perk. → Delay between bursts reduced from 0.75 to 0.6 seconds. 🛡️ Reinhardt Shield Slam (Minor Perk): → Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped. 🐽 Roadhog Scrap Gun: → Reload time increased from 1.5 to 1.75 seconds. Chain Hook: → Cooldown increased from 6 to 8 seconds. Invigorate (Major Perk): → Removed. Hogdrogen Exposure (Major Perk): → New Major Perk. → Take a Breather now heals nearby allies for 50% of its healing amount. 🦍 Winston General: → (6v6) Base health reduced from 350 to 325. (Total health including armor and shields reduced from 550 to 525.) Tesla Cannon: → Deals 50% increased damage to deployables. 🐹 Wrecking Ball General: → (6v6) Base health reduced from 475 to 450. (Total health including armor and shields reduced from 575 to 550.) 🪭 Anran Fan the Flames: → Impact damage increased from 5 to 6. Inferno Rush: → Impact damage reduced from 50 to 30. Dancing Blaze: → Now heals Anran for 50 health on the first target hit and 25 health for each subsequent target. Hungering Blaze (Major Perk): → Increases the healing of Dancing Blaze’s subsequent strikes by 25%. Perk Costs: → Minor Perk cost reduced by 7%. → Major Perk cost reduced by 5%. 🧨 Ashe Double Barreled (Minor Perk): → Time required to retrigger Coach Gun increased from 1 to 2 seconds. 🧢 Bastion Configuration Reload (Minor Perk): → No longer fully refunds cooldown. → Now reduces cooldown by 4 seconds. Armored Artillery (Minor Perk): → Overhealth degeneration reduced from 100 to 50 per second. Perk Costs: → Minor Perk cost increased by 10%. → Major Perk cost increased by 6%. 🔵 Echo Duplicate: → Can now duplicate allied heroes. Focused Rush (Minor Perk): → Range increased from 4 to 6 meters. 💥 Emre Siphon Blaster: → Added an accessibility option which allows players to hold Secondary Fire to automatically fire Siphon Blaster at a reduced fire rate. Heat Sink (Minor Perk): → Heat generated from direct hits reduced from 100% to 60%. 💣 Junkrat Mine Recycling (Major Perk): → Moved from Minor to Major Perk. → Eliminations with Concussion Mine restore one charge. Bomb Voyage (Minor Perk): → Moved from Major to Minor Perk. → Attack speed bonus reduced from 35% to 25%. 🚀 Pharah Hover Jets: → Bonus movement speed reduced from 40% to 30%. Barrage: → Pharah can now move while using Barrage. → Explosion damage reduced from 30 to 25. Drift Thrusters (Minor Perk): → Removed. Concussive Force (Minor Perk): → New Minor Perk. → Concussive Blast deals up to 50 explosion damage. 💀 Reaper Dire Triggers: → Moved from Perk to baseline ability. → Cooldown increased from 3 to 6 seconds. Trigger Finger (Major Perk): → New Major Perk. → Using an ability or reloading refreshes Dire Triggers’ cooldown. 🎖️ Soldier: 76 Sprint: → Can now reload while sprinting. → Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration. → Added a custom setting allowing Sprint to cancel reload. Agility Training (Major Perk): → Removed. Full Stride (Major Perk): → New Major Perk. → Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds. 👾 Sombra Stealth: → Movement speed bonus reduced by 50% while revealed by damage. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. ⏫ Tracer Perk Costs: → Minor Perk cost reduced by 10%. → Major Perk cost reduced by 7%. 🐺 Vendetta General: → Armor reduced from 100 to 75. Onslaught (Passive): → Movement speed per stack reduced from 4% to 2%. Palatine Fang: → Overhead swing bonus range reduced from 2.5 to 2.0 meters. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. 🕷️ Widowmaker Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 4%. 💉 Ana Biotic Grenade: → Cooldown reduced from 14 to 12 seconds. 🪛 Brigitte Barrier Shield: → Health increased from 250 to 300. Combat Medic (Minor Perk): → Cooldown refunded increased from 0.5 to 0.75 seconds. 😺 Jetpack Cat Frenetic Flight: → Acceleration reduced by 11%. 🛸 Juno Pulsar Torpedoes: → (6v6) Cooldown increased from 10 to 12 seconds. Glide Boost: → Movement speed bonus reduced from 50% to 40%. 🪷 Lifeweaver Healing Blossom: → Maximum healing increased from 80 to 90. Rejuvenating Dash: → Healing increased from 45 to 55. Life Grip: → Now cleanses allies when pulled. Sow the Seed (Major Perk): → Cooldown reduced from 14 to 11 seconds. 🐸 Lucio Crossfade: → (6v6) Healing reduced from 20 to 18. Accelerando (Major Perk): → Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up. 🦊 Kiriko Swift Step: → Teleport range reduced from 35 to 30 meters. Healing Ofuda: → Fire rate increased from 5 to 7 per second. ⛓️ Mizuki Remedy Aura: → (6v6) Minimum healing reduced from 5 to 4.5. → (6v6) Maximum healing reduced from 20 to 18. Kekkai Sanctuary: → No longer spawns if Mizuki is eliminated during the cast time. Katashiro Return: → Can now activate return while other animations are active, excluding Kekkai Sanctuary’s cast animation. → Movement speed bonus reduced from 35% to 30%. Perk Costs: → Minor Perk cost increased by 16%. → Major Perk cost increased by 10%. 🪽 Mercy Flash Heal: → Moved from Perk to baseline ability. → Cooldown reduced from 15 to 12 seconds. → Base healing increased from 50 to 60. → Healing multiplier on allies below 50% health reduced from 3x to 2x. Caduceus Staff: → Healing reduced from 60 to 55. Guardian Angel: → Launch speed reduced by 10%. Double Dose (Major Perk): → New Major Perk. → Flash Heal gains an additional charge but its base healing is reduced by 10%. 🌊 Wuyang Rushing Torrent: → Duration reduced from 4 to 3.5 seconds. 🦿 Zenyatta Orb of Discord: → (6v6) Damage amplification reduced from 30% to 25%. What do you think of the changes? 💭

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Shu@flowwy01·
@SOLARGENlC nah bro you don't get it juno and wuyang were ruining the game we need more lucio kiri
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matty
matty@SOLARGENlC·
unnecessary juno nerf omg
Overwatch Cavalry@OWCavalry

New #Overwatch Balance Changes 🛠️ 🎼 Sigma Hyper Regeneration (Minor Perk): → Now restores barrier health only when damaging enemy heroes. Experimental Barrier: → (6v6) Maximum health reduced from 650 to 600. 🔮 Ramattra Ravenous Vortex: → Vengeful Vortex moved from Perk to baseline ability. → Projectile now explodes on contact with the ground. → Explosion can now be manually detonated while airborne. → Explosion damage reduced from 50 to 15. Prolonged Barrier (Minor Perk): → New Minor Perk. → Void Barrier duration and size increased by 25%. Vengeful Vortex (Major Perk): → Removed. Void Surge (Major Perk): → Moved from Minor to Major Perk. → Delay between bursts reduced from 0.75 to 0.6 seconds. 🛡️ Reinhardt Shield Slam (Minor Perk): → Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped. 🐽 Roadhog Scrap Gun: → Reload time increased from 1.5 to 1.75 seconds. Chain Hook: → Cooldown increased from 6 to 8 seconds. Invigorate (Major Perk): → Removed. Hogdrogen Exposure (Major Perk): → New Major Perk. → Take a Breather now heals nearby allies for 50% of its healing amount. 🦍 Winston General: → (6v6) Base health reduced from 350 to 325. (Total health including armor and shields reduced from 550 to 525.) Tesla Cannon: → Deals 50% increased damage to deployables. 🐹 Wrecking Ball General: → (6v6) Base health reduced from 475 to 450. (Total health including armor and shields reduced from 575 to 550.) 🪭 Anran Fan the Flames: → Impact damage increased from 5 to 6. Inferno Rush: → Impact damage reduced from 50 to 30. Dancing Blaze: → Now heals Anran for 50 health on the first target hit and 25 health for each subsequent target. Hungering Blaze (Major Perk): → Increases the healing of Dancing Blaze’s subsequent strikes by 25%. Perk Costs: → Minor Perk cost reduced by 7%. → Major Perk cost reduced by 5%. 🧨 Ashe Double Barreled (Minor Perk): → Time required to retrigger Coach Gun increased from 1 to 2 seconds. 🧢 Bastion Configuration Reload (Minor Perk): → No longer fully refunds cooldown. → Now reduces cooldown by 4 seconds. Armored Artillery (Minor Perk): → Overhealth degeneration reduced from 100 to 50 per second. Perk Costs: → Minor Perk cost increased by 10%. → Major Perk cost increased by 6%. 🔵 Echo Duplicate: → Can now duplicate allied heroes. Focused Rush (Minor Perk): → Range increased from 4 to 6 meters. 💥 Emre Siphon Blaster: → Added an accessibility option which allows players to hold Secondary Fire to automatically fire Siphon Blaster at a reduced fire rate. Heat Sink (Minor Perk): → Heat generated from direct hits reduced from 100% to 60%. 💣 Junkrat Mine Recycling (Major Perk): → Moved from Minor to Major Perk. → Eliminations with Concussion Mine restore one charge. Bomb Voyage (Minor Perk): → Moved from Major to Minor Perk. → Attack speed bonus reduced from 35% to 25%. 🚀 Pharah Hover Jets: → Bonus movement speed reduced from 40% to 30%. Barrage: → Pharah can now move while using Barrage. → Explosion damage reduced from 30 to 25. Drift Thrusters (Minor Perk): → Removed. Concussive Force (Minor Perk): → New Minor Perk. → Concussive Blast deals up to 50 explosion damage. 💀 Reaper Dire Triggers: → Moved from Perk to baseline ability. → Cooldown increased from 3 to 6 seconds. Trigger Finger (Major Perk): → New Major Perk. → Using an ability or reloading refreshes Dire Triggers’ cooldown. 🎖️ Soldier: 76 Sprint: → Can now reload while sprinting. → Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration. → Added a custom setting allowing Sprint to cancel reload. Agility Training (Major Perk): → Removed. Full Stride (Major Perk): → New Major Perk. → Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds. 👾 Sombra Stealth: → Movement speed bonus reduced by 50% while revealed by damage. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. ⏫ Tracer Perk Costs: → Minor Perk cost reduced by 10%. → Major Perk cost reduced by 7%. 🐺 Vendetta General: → Armor reduced from 100 to 75. Onslaught (Passive): → Movement speed per stack reduced from 4% to 2%. Palatine Fang: → Overhead swing bonus range reduced from 2.5 to 2.0 meters. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. 🕷️ Widowmaker Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 4%. 💉 Ana Biotic Grenade: → Cooldown reduced from 14 to 12 seconds. 🪛 Brigitte Barrier Shield: → Health increased from 250 to 300. Combat Medic (Minor Perk): → Cooldown refunded increased from 0.5 to 0.75 seconds. 😺 Jetpack Cat Frenetic Flight: → Acceleration reduced by 11%. 🛸 Juno Pulsar Torpedoes: → (6v6) Cooldown increased from 10 to 12 seconds. Glide Boost: → Movement speed bonus reduced from 50% to 40%. 🪷 Lifeweaver Healing Blossom: → Maximum healing increased from 80 to 90. Rejuvenating Dash: → Healing increased from 45 to 55. Life Grip: → Now cleanses allies when pulled. Sow the Seed (Major Perk): → Cooldown reduced from 14 to 11 seconds. 🐸 Lucio Crossfade: → (6v6) Healing reduced from 20 to 18. Accelerando (Major Perk): → Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up. 🦊 Kiriko Swift Step: → Teleport range reduced from 35 to 30 meters. Healing Ofuda: → Fire rate increased from 5 to 7 per second. ⛓️ Mizuki Remedy Aura: → (6v6) Minimum healing reduced from 5 to 4.5. → (6v6) Maximum healing reduced from 20 to 18. Kekkai Sanctuary: → No longer spawns if Mizuki is eliminated during the cast time. Katashiro Return: → Can now activate return while other animations are active, excluding Kekkai Sanctuary’s cast animation. → Movement speed bonus reduced from 35% to 30%. Perk Costs: → Minor Perk cost increased by 16%. → Major Perk cost increased by 10%. 🪽 Mercy Flash Heal: → Moved from Perk to baseline ability. → Cooldown reduced from 15 to 12 seconds. → Base healing increased from 50 to 60. → Healing multiplier on allies below 50% health reduced from 3x to 2x. Caduceus Staff: → Healing reduced from 60 to 55. Guardian Angel: → Launch speed reduced by 10%. Double Dose (Major Perk): → New Major Perk. → Flash Heal gains an additional charge but its base healing is reduced by 10%. 🌊 Wuyang Rushing Torrent: → Duration reduced from 4 to 3.5 seconds. 🦿 Zenyatta Orb of Discord: → (6v6) Damage amplification reduced from 30% to 25%. What do you think of the changes? 💭

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Shu
Shu@flowwy01·
Netanyahu wrote these, ain't no way
Overwatch Cavalry@OWCavalry

New #Overwatch Balance Changes 🛠️ 🎼 Sigma Hyper Regeneration (Minor Perk): → Now restores barrier health only when damaging enemy heroes. Experimental Barrier: → (6v6) Maximum health reduced from 650 to 600. 🔮 Ramattra Ravenous Vortex: → Vengeful Vortex moved from Perk to baseline ability. → Projectile now explodes on contact with the ground. → Explosion can now be manually detonated while airborne. → Explosion damage reduced from 50 to 15. Prolonged Barrier (Minor Perk): → New Minor Perk. → Void Barrier duration and size increased by 25%. Vengeful Vortex (Major Perk): → Removed. Void Surge (Major Perk): → Moved from Minor to Major Perk. → Delay between bursts reduced from 0.75 to 0.6 seconds. 🛡️ Reinhardt Shield Slam (Minor Perk): → Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped. 🐽 Roadhog Scrap Gun: → Reload time increased from 1.5 to 1.75 seconds. Chain Hook: → Cooldown increased from 6 to 8 seconds. Invigorate (Major Perk): → Removed. Hogdrogen Exposure (Major Perk): → New Major Perk. → Take a Breather now heals nearby allies for 50% of its healing amount. 🦍 Winston General: → (6v6) Base health reduced from 350 to 325. (Total health including armor and shields reduced from 550 to 525.) Tesla Cannon: → Deals 50% increased damage to deployables. 🐹 Wrecking Ball General: → (6v6) Base health reduced from 475 to 450. (Total health including armor and shields reduced from 575 to 550.) 🪭 Anran Fan the Flames: → Impact damage increased from 5 to 6. Inferno Rush: → Impact damage reduced from 50 to 30. Dancing Blaze: → Now heals Anran for 50 health on the first target hit and 25 health for each subsequent target. Hungering Blaze (Major Perk): → Increases the healing of Dancing Blaze’s subsequent strikes by 25%. Perk Costs: → Minor Perk cost reduced by 7%. → Major Perk cost reduced by 5%. 🧨 Ashe Double Barreled (Minor Perk): → Time required to retrigger Coach Gun increased from 1 to 2 seconds. 🧢 Bastion Configuration Reload (Minor Perk): → No longer fully refunds cooldown. → Now reduces cooldown by 4 seconds. Armored Artillery (Minor Perk): → Overhealth degeneration reduced from 100 to 50 per second. Perk Costs: → Minor Perk cost increased by 10%. → Major Perk cost increased by 6%. 🔵 Echo Duplicate: → Can now duplicate allied heroes. Focused Rush (Minor Perk): → Range increased from 4 to 6 meters. 💥 Emre Siphon Blaster: → Added an accessibility option which allows players to hold Secondary Fire to automatically fire Siphon Blaster at a reduced fire rate. Heat Sink (Minor Perk): → Heat generated from direct hits reduced from 100% to 60%. 💣 Junkrat Mine Recycling (Major Perk): → Moved from Minor to Major Perk. → Eliminations with Concussion Mine restore one charge. Bomb Voyage (Minor Perk): → Moved from Major to Minor Perk. → Attack speed bonus reduced from 35% to 25%. 🚀 Pharah Hover Jets: → Bonus movement speed reduced from 40% to 30%. Barrage: → Pharah can now move while using Barrage. → Explosion damage reduced from 30 to 25. Drift Thrusters (Minor Perk): → Removed. Concussive Force (Minor Perk): → New Minor Perk. → Concussive Blast deals up to 50 explosion damage. 💀 Reaper Dire Triggers: → Moved from Perk to baseline ability. → Cooldown increased from 3 to 6 seconds. Trigger Finger (Major Perk): → New Major Perk. → Using an ability or reloading refreshes Dire Triggers’ cooldown. 🎖️ Soldier: 76 Sprint: → Can now reload while sprinting. → Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration. → Added a custom setting allowing Sprint to cancel reload. Agility Training (Major Perk): → Removed. Full Stride (Major Perk): → New Major Perk. → Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds. 👾 Sombra Stealth: → Movement speed bonus reduced by 50% while revealed by damage. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. ⏫ Tracer Perk Costs: → Minor Perk cost reduced by 10%. → Major Perk cost reduced by 7%. 🐺 Vendetta General: → Armor reduced from 100 to 75. Onslaught (Passive): → Movement speed per stack reduced from 4% to 2%. Palatine Fang: → Overhead swing bonus range reduced from 2.5 to 2.0 meters. Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 5%. 🕷️ Widowmaker Perk Costs: → Minor Perk cost reduced by 6%. → Major Perk cost reduced by 4%. 💉 Ana Biotic Grenade: → Cooldown reduced from 14 to 12 seconds. 🪛 Brigitte Barrier Shield: → Health increased from 250 to 300. Combat Medic (Minor Perk): → Cooldown refunded increased from 0.5 to 0.75 seconds. 😺 Jetpack Cat Frenetic Flight: → Acceleration reduced by 11%. 🛸 Juno Pulsar Torpedoes: → (6v6) Cooldown increased from 10 to 12 seconds. Glide Boost: → Movement speed bonus reduced from 50% to 40%. 🪷 Lifeweaver Healing Blossom: → Maximum healing increased from 80 to 90. Rejuvenating Dash: → Healing increased from 45 to 55. Life Grip: → Now cleanses allies when pulled. Sow the Seed (Major Perk): → Cooldown reduced from 14 to 11 seconds. 🐸 Lucio Crossfade: → (6v6) Healing reduced from 20 to 18. Accelerando (Major Perk): → Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up. 🦊 Kiriko Swift Step: → Teleport range reduced from 35 to 30 meters. Healing Ofuda: → Fire rate increased from 5 to 7 per second. ⛓️ Mizuki Remedy Aura: → (6v6) Minimum healing reduced from 5 to 4.5. → (6v6) Maximum healing reduced from 20 to 18. Kekkai Sanctuary: → No longer spawns if Mizuki is eliminated during the cast time. Katashiro Return: → Can now activate return while other animations are active, excluding Kekkai Sanctuary’s cast animation. → Movement speed bonus reduced from 35% to 30%. Perk Costs: → Minor Perk cost increased by 16%. → Major Perk cost increased by 10%. 🪽 Mercy Flash Heal: → Moved from Perk to baseline ability. → Cooldown reduced from 15 to 12 seconds. → Base healing increased from 50 to 60. → Healing multiplier on allies below 50% health reduced from 3x to 2x. Caduceus Staff: → Healing reduced from 60 to 55. Guardian Angel: → Launch speed reduced by 10%. Double Dose (Major Perk): → New Major Perk. → Flash Heal gains an additional charge but its base healing is reduced by 10%. 🌊 Wuyang Rushing Torrent: → Duration reduced from 4 to 3.5 seconds. 🦿 Zenyatta Orb of Discord: → (6v6) Damage amplification reduced from 30% to 25%. What do you think of the changes? 💭

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