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foolish triangle
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foolish triangle
@foolishtriangle
" Actor " & Artist 👨🏼🎤Art Below 🟣 Follow Foolish Triangle on TikTok 🇳🇿iconic dubstep producer on Spotify 💜
Many Places เข้าร่วม Haziran 2016
453 กำลังติดตาม438 ผู้ติดตาม
foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว

the funniest thing about soulja boy doing everything first is that there’s somehow always proof too
flexxico@ripflexxico
Soulja Boy bumping The Weeknd's "House of Balloons" 15 years ago when nobody knew him Most say this mini vlog helped put him on
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foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว

@JasperDolphin Hey it’s Jasper
Not even a rapper
Only on this beat
To make my racks grow faster
Got a tv show
So I guess I’m an actor
Pot head
Half baked
Living like Chappelle
Rolling up that blunt
With the fire from hell
Still ignorant
Still hit a bitch
English

lol my bad. I never wanted to rap, just spent so much time in the studio with the boys
Yung Julio@LeechGod
you had me waiting on a mixtape for years bruh
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foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว

You’re watching a game that took 2,000 people eight years to build. Some of them are still dealing with what it cost them.
Red Dead Redemption 2 started production in 2010, right after the first game came out. Rockstar merged every studio it owned across five countries into one team. By the end, roughly 2,000 people had touched the project, and the budget landed somewhere between $370 million and $540 million, making it one of the most expensive entertainment products ever created.
The numbers inside the game are hard to process. 300,000 individual animations (every hand movement, every horse gallop, every raindrop reaction). 500,000 lines of voiced dialogue spread across 1,200 actors. Recording those performances took 2,200 days in a motion capture studio, where actors wear sensor suits so their movements translate directly into the game. The main story script was about 2,000 pages. Dan Houser, Rockstar’s co-founder, said if you stacked every script in the game, including random people walking around town, the pile would be eight feet tall. Even background characters you’d never talk to had 80-page scripts each, about the length of a short film screenplay for a character with zero plot importance. The composer wrote 60 hours of original music. Most players hear about a third of it.
The level of detail borders on insane. Horse testicles shrink when the weather gets cold. Your character gains weight if he eats too much, loses stamina if he doesn’t eat enough. Guns degrade without cleaning. Rockstar’s studio co-head Rob Nelson explained the logic: every tiny detail you don’t consciously notice makes you forget you’re inside a game. Stack enough of those moments and you get something no other studio has matched.
That immersion had a price. In October 2018, Dan Houser told New York Magazine the team had been working “100-hour weeks” multiple times that year. He later clarified that was four senior writers over three weeks. But when Kotaku’s Jason Schreier interviewed 77 current and former Rockstar employees, the picture was wider. Nobody hit 100 hours, but many averaged 55 to 60 per week for months at a time. That’s six 10-hour days, often with weekend shifts too. Most were salaried with no overtime pay, their only extra compensation tied to year-end bonuses that depended on how well the game sold.
Multiple developers described depression and anxiety during and after production. One told Kotaku they’d been “pushed further into depression and anxiety than I had ever been.” Others reported breakdowns and heavy drinking. Kotaku noted some of the worst stories couldn’t be published because the people involved would’ve been identifiable.
The game made $725 million in three days, the second-biggest entertainment launch in history. It has now sold over 82 million copies, won more than 175 Game of the Year awards, and is the fourth best-selling video game ever made. Every frame of that clip was paid for, one way or another.
GTA 6 Info@GTASixInfo
crazy how mfs see this and still choose fifa
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foolish triangle รีทวีตแล้ว

you look like you boutta take us to find the moose man
pupsephone@3thyr3al
holy shit im in gta 5
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foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว

foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว
foolish triangle รีทวีตแล้ว






















