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Beli

@lightborn666

i love my gf @dxrkbxrn0 vlad otp; instagram @lightborn666

เข้าร่วม Aralık 2022
24 กำลังติดตาม13 ผู้ติดตาม
Beli รีทวีตแล้ว
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‏ً@wlthdrawls·
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Alexicon 🍉 🏳️‍⚧️
@CrB_Games @Fleyta_Fley If you think this kills blight you just weren't good with him Anyone who knows blight will be just fine with this nerf and tbh it won't do much because his whole thing is using power at loops
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@Fleyta_Fley·
THE BLIGHT NERF > Speed Reduced to 4.4 m/s (was 4.6) > Pallet Break Reduces Rush Tokens
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Beli
Beli@lightborn666·
@drewlevin Hi Drew, my league of legend is the only app on my computer which puts my disk at 100% after the new patch. I got a game remaked as we speak and got punished with lp loss. Can you please give me back my lp, I cannot fathom the fact that this is even possible in 2026.
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Beli@lightborn666·
@MakkroLoL Simply, make marksmen and control/burst mages deal 20% less damage and take 20% less damage till they finish the quest. They outscale u and since they are stronger in lane. It only makes sense that they outscale u if they are WEAKER in lane
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Makkor, Ornn Messiah 🐏
Playing vs Mages top and bot gotta be the most boring meta ever. I am only fighting Anivia Aurora Mel Asol Cassio and Ryze top and Gwen/Gnar. Legit get these mages back to mid and buff Dshield/Second Wind back because ITS SO BORING TO FIGHT I JUST FARM😭I think we should make it so mages leave bot lane and give an innate passive to top quest and adc quest for them to either have more passive HP regen or MR vs Mages because this shit is getting so boring and uninteractable. They just oneshot the wave and perma poke and do nothing without having mana problems and they have self reliant CC. At least vayne has waveclear problems but mages are so BORING!!! Buff Dshield Second Wind or make a passive on the role quests and get mages back to mid.
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Invis🧜‍♀️
Invis🧜‍♀️@invis4yo·
I’ve never seen anything like the Epstein files in my life -Raped -Cannibalized -Trafficked -Filmed -Terrorized -Tortured -Murdered -13, 14, 15 year children ZERO arrests I don't understand how we're not having a global revolution right now.
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Beli@lightborn666·
@risteband Great detection system!
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riste
riste@risteband·
So let me get this straight. If your current Summoner Spells with Unsealed Spellbook are Ghost Cleanse, someone in your game can snapshot report you and then your account becomes suspended? What the HECK LMAO
Palco@palcopaint

Hey guys! I am REALLY REALLY confused as to how I am banned for trying my best to win at league of legends! Your automatic system thinks I am trying to lose? Why should I even try to create content for your broken game? Despicable. @RiotPhroxzon @drewlevin @RiotAugust

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liam1944
liam1944@liam_in_paris·
Szn16
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Kaguya’s Top Gal
Kaguya’s Top Gal@hayasaka_aryan·
THE JEWISH CREATOR OF ONLYFANS DIED
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Beli รีทวีตแล้ว
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Veigarv2
Veigarv2@Veigar_v2·
Played this game for more than a decade Getting +0-1lp in Diamond 1 is better system than whats currently happening in Apex Tiers. Players currently just spam queue, and 1 lucky day = 500 LP above other guy Szn16
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Azer Dugalić
Azer Dugalić@Azzapp_LoL·
Your MMR instructs your gains, and over time, your performance instructs your MMR. After season resets, MMR is used to catch you up. This is the source of the inflation over the years. Inaccuracies compound over time. MMR has no business existing in master and above at all. All we need is elo, one number to represent your skill level. Also, implying that people already had such high MMR so that rank 1 player gets +30 is a testament to how broken this system really is.
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Beli@lightborn666·
@kcrrcn u are gay indian bro
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Darean
Darean@httcfjhy·
thank god you can face 1.8k lp mid laner as 800 lp player win against him and get +23 meanwhile he loses 12. Wow this makes sense!
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David Challe
David Challe@insanitylol·
its 2027. after 7 months of grinding, little timmy has finally reached grandmaster tier at 5000 LP. he has hopes to once achieve challenger, which is 10k LP his mom walks in, sees the screen, and says: “wow sweetie, 5000 points? you must be like… top 10 in the world!” timmy gulps. he tabs over to the ladder. rank 1: 47230 LP rank 10: 31000 LP rank 300: 10000 LP challenger cutoff: 10001 LP timmy checks his last game: +15 LP for a win. -26 LP for a loss. he does the math. “so if i just…win 90% of my games before the season resets, i might be able to do it…” he queues up. his jungler is autofilled. his mid is on a 17-game loss streak but still somehow 20k LP. little timmy contemplates whether he wants to continue to queue up this season after this game or call it quits.
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Beli@lightborn666·
@cncersaint He is the type of guy to excuse billionaires raping kids just because officials won't prosecute them therefore they are innocent in his eyes. Tumor of a person rly
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Ida
Ida@cncersaint·
You’re a tumor to the community find a new game please
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G2 Asyc
G2 Asyc@AsycLoL·
that one masters player with +20 -20 when 3000LP players are getting +30
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ck reborn 286
ck reborn 286@ckreborn_·
TL;DR Step 1. Permaban Tarzaned Step 2. Inflate the ladder so everyone Tarzaned has ever flamed will now outpeak him Step 3. Eventually revert LP inflation back to normal Step 4. Unban Tarzaned Step 5. Tarzaned misses out entirely on S16 inflation and as a low he cannot type
Matt Leung-Harrison@RiotPhroxzon

Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.

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