ทวีตที่ปักหมุด

Our presentations on how @Playdead made INSIDE now has a home github.com/playdeadgames/…
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Mikkel Gjoel
4.6K posts

@pixelmager
Chair Raving Graphics Programmer https://t.co/CNZdO3jUIc















How it feels working with Spartan Engine now that it has GPU driven rendering, a single geometry buffer, bindless textures and samplers, uber shaders, and only a few dozen PSOs, truly Spartan.




















