rekill.io
182 posts

rekill.io
@rekill_io
Browser PvPvE battle royal arena! $REKILL Token on @BagsApp : ADnE9o6B7WHhzaRctmbqdPCRiLiA34WBXzYPbrFqBAGS

Large $rekill update has landed! Major update v1.5.0 Important: - Show weapon drop ammo indicator. - Added X-ray feature that highlights units behind obstacles. - Added a player level indicator next to the health bar, improved visuals, and made it visible behind obstacles. - Armor item is now breakable; when its durability reaches 0, the item disappears. - Updated HeroConfig, Shop, Leaderboard, Settings, and Wallet pages and menus. Minor: - Gem pickup is now prioritized over other drops. - Improved pre-match → match transition. - Added version control. If the web client is updated, all open tabs will prompt users to refresh the page. - Improved texture quality of rocks and other elements. - Improved terrain rendering and removed tiling repetition. - Slightly improved the map. - High & Ultra graphics presets now use higher-resolution terrain textures. - Hero health bar is now hidden in pre-match. - Hero health bar, inventory, and level UI are now shown only after the hero lands. - Improved mobile support. - Added Telegram community link in the lobby. Bug fixes: - Fixed zombie animation issues. - Fixed Game Over background issues on certain screen - sizes and during resizing. - Fixed cases where coins didn’t spawn after hero death. - Fixed FXAA aliasing post-processing. - Fixed grass blinking LOD artifacts. - Fixed arena map edge background color. #webgl #threejs #webgl






After running some tests and collecting logs for the auto-adjust quality feature, I noticed a bunch of issues. So now update v1.11.1 is live with an improved version of quality auto-adjust. You can always switch to any quality setting manually in the lobby if you prefer selecting quality yourself.









