Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪

952 posts

Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 banner
Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪

Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪

@schleinzer_dev

Software Developer // Author // Trainer // GameDev 🗨️ https://t.co/s4WEKyDDFo ⚽ https://t.co/Vl5fTTTeN3 🌐 https://t.co/yBQgYZTZom 📕 https://t.co/CjsplD78Wg

Frankfurt/Main, Germany เข้าร่วม Eylül 2019
1.1K กำลังติดตาม168 ผู้ติดตาม
Yash
Yash@YashHustle_22·
Which was your first operating system? - Windows - MacOS - Linux
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Thrilla the Gorilla
Thrilla the Gorilla@ThrillaRilla369·
What did we have growing up that children need more of today? I’ll go first: Social skills
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Sociable Soccer
Sociable Soccer@Sociable_Soccer·
As of today, Sociable Soccer 25 is no longer available for purchase on any digital storefronts. With this change, we are entering the final phase of the game’s lifecycle. We would like to inform our community that the online servers for Sociable Soccer 25 will be permanently deactivated in 180 days. Key Dates & Information: Final Shutdown Date: Wednesday, September 28, 2026 Impact on Gameplay: After this date, all online features—including multiplayer matchmaking (where available), online leaderboards, and data syncing—will no longer be available. Career Mode will become inaccessible. Offline Play: Players who already own the game will still be able to access and play all local offline modes after server deactivation. This includes local friendlies, as well as access to over 80 real-world leagues, cups, and tournaments. We would like to sincerely thank every manager who took to the pitch, built their squads, and competed in Sociable Soccer 25. Your support has meant a great deal to us.
Sociable Soccer tweet media
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
trish
trish@TrisH0x2A·
arena allocators get dismissed as "toy allocators" but in C they're often the only sane way to handle complex lifetime management when you're dealing with hundreds of small allocations that all die together it avoids the malloc/free explosion and eliminates entire bug classes this pattern shows up all over production systems including LLVM, game engines, and every serious compiler
trish tweet media
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
itch.io
itch.io@itchio·
You can now push builds with butler directly within the itch app, no terminal needed itch.io/updates/pushin…
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
Goodgis
Goodgis@Gooodgis·
After 6 incredibly long years, my Paper Mario meets Hollow Knight Metroidvania called Dewdrop Dynasty is finally coming out on July 21st, 2026. If that sounds like your cup of tea, please give it a wishlist or a share. (Wishlist link in the comments) #pixelart #gamedev #indiegame #metroidvania #ドット絵 #gametrailer
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
Akhilesh Mishra
Akhilesh Mishra@livingdevops·
Finally Nvidia confirmed something I have been sayings for 2 years. Using AI to replace human engineer is more expensive and less reliable. AI is always going to be the side kick of good engineers.
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Marc Backes
Marc Backes@marcba·
I’m so bored with tech lately. Nothing exciting happening.
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
Niraj
Niraj@nirajxdev·
what are you building, anon ?
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
Bastichb64k
Bastichb64k@bastichb64k·
'Impossible Mission III' is out , check out my full review and Developers interview for this modern #c64 classic . 👇 youtu.be/pH7oQnPxof8
YouTube video
YouTube
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Gini
Gini@sherifgjini·
The world doesn’t need more ideas. It needs more people who actually finish things.
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
Fatal Exit
Fatal Exit@FatalExit·
100%... biggest advice to any gamedev beginner or someone just looking to start out: the tool you begin with is quite likely not gonna be what you are using in 3/5/10 years, and NO that does not mean it's wasted time or an excuse to spend longer trying to decide where to start.
Wavedash@wavedash

The engine you pick today is not a permanent decision. Skills transfer. Tools are tools.

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Ikoms
Ikoms@Ikoms4·
yall who're using godot do you use the forward+ or compatibility renderer?
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Thorsten 👨‍💻🖋👨‍🏫🕹🇩🇪 รีทวีตแล้ว
Gini
Gini@sherifgjini·
Most people do not quit because the idea is bad. They quit because the idea stayed invisible long enough to feel fake.
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Jil Theo
Jil Theo@theo_jil·
Stop talking about your plans. Work quietly and let your results speak fiercely.
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Dave Smith
Dave Smith@djsmith42·
Remember when the best AI coding tools did auto-complete right in your editor? Feels like that only lasted like 3 weeks.
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