Stride

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Stride

Stride

@stridedotnet

Community-based, Open-Source (MIT) 2D and 3D C# Game Engine. 🗣️ https://t.co/QcxYnHr77p 🛠️ https://t.co/1yv0AebM7w ⬇️ https://t.co/oP8ICToYYs

Tokyo, Japan เข้าร่วม Mart 2012
57 กำลังติดตาม3.2K ผู้ติดตาม
ทวีตที่ปักหมุด
Stride
Stride@stridedotnet·
Hello 👋, While our social media presence has been quieter🤫, we're actively collaborating with developers and contributors on Discord. Considering recent shifts away from Unity, Stride might be your ideal choice. 🚀. #GameDev #OpenSource #FOSS #unity #unity3d #indiedev
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Slitherine Games
Slitherine Games@SlitherineGames·
On Monday 14th starting from 7 AM CEST / 6 AM BST we’re hosting a special Ask Me Anything (AMA) with members of the Distant Worlds 2 development team. Don’t miss this opportunity. Check out the news for a little extra info: store.steampowered.com/news/app/15315…
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Stride
Stride@stridedotnet·
Gesture Gaming! 🤏🎮 Controlling in-game movement by hand orientation via EPS32 and an MPU 6050/6-axis gyroscope mounted on a glove. Bluetooth and #StrideEngine's ability to use NuGet packages made this possible in no time! 🚀 #GameDev #IndieGame #Gaming #FOSS #DotNet
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Doprez
Doprez@DoprezGameDev·
I had some time to work on more experimental scene plugins for my project in Stride. I can now give a component a set of entities and it will create a mesh for debugging and be able to check entities within it as a convex shape! @stridedotnet #Stride3d youtu.be/0D0Fm1nNlHU
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Stride
Stride@stridedotnet·
@Agredo10 If you talk about main loop, message queue, and windowing implementation there are WinForms, SDL, and mobile. The project would be to write a main loop for WPF, MAUI, and Avalonia. The code for a main loop is quite minimal. Have a look at the sources...
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Christian Agredo
Christian Agredo@Agredo10·
@stridedotnet Very nice I will think about it. Do Stride have WinUI3 support? I thought there was UWP and WPF(Not Supported by Maui)
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Christian Agredo
Christian Agredo@Agredo10·
@stridedotnet I really wish there would be WinUI Support. Then it would be finally possible to create a .NET MAUI Control for all relevant platforms. I really want to use Stride as Embedded engine in my Apps
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Game From Scratch
Game From Scratch@gamefromscratch·
Wow @TimSweeneyEpic has to be doing a happy dance right now. US DOJ just filed antitrust lawsuit against Apple over EXACTLY what Epic Games have been claiming.
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Kenney
Kenney@KenneyNL·
Stronger and googlier together. 💪
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.NET Foundation
.NET Foundation@dotnetfdn·
The free and open-source .NET game engine Stride just released version 4.2 with support for .NET8 and C#12. hubs.li/Q02kh2ZL0 via Stride @stridedotnet
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Doprez
Doprez@DoprezGameDev·
Finally making some slow but exciting progess with my ECS NPC logic. Job oreiented logic over GOAP has been a big upgrade and fully multithreaded where possible allow ~300FPS. Next steps are improved memory management. #Stride3d #Dotnet @stridedotnet youtube.com/watch?v=9ZcEGq…
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