Siarhei Štanheeu
31 posts

Siarhei Štanheeu
@Altum___
Technical Artist, 3D Generalist
Vilnius, Lithuania Sumali Ekim 2013
23 Sinusundan14 Mga Tagasunod

Made some gravity simulations with 1000 particles each using #geometryNodes in #Blender.
Tweaking different parameters and watching the results is really satisfying!
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I was making woodcutters logic and just... I just can't stop laughing after seeing this in my head🤣#indiedev
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What great news! Thank you @InstaMAT_io for providing this exciting opportunity. Working on this project was a true pleasure :)
InstaMAT@InstaMAT_io
🚨 The winners of our #Nodevember event are in: 🏆 1st Place: You really rocked this one with your cracked rock entry @Altum___
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@InstaMAT_io Congratulations to all the winners! Thank you @InstaMAT_io for this wonderful opportunity :)
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🚨 The winners of our #Nodevember event are in:
🏆 1st Place: You really rocked this one with your cracked rock entry @Altum___




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🌟 I had an absolute blast creating this cracked rock material in #InstaMAT! 📷 The process was inspired by the art style of Diablo IV. Huge thanks to #InstaMAT for the opportunity to participate in the #Nodevember competition! 📷 🙌




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Still working on my #nodevember2024 contribution made with #InstaMAT. Not happy yet, but it's coming together. At least I have two days left still :D

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Inspired by the incredible work of Mateo Chigli, I decided to make the same material, but completely procedural.
Check out my Artstation lnkd.in/d6-N_tGK
Alse here is Mateo Chigli work lnkd.in/djQrikCk
#gamedev #materials #art #instamat #procedural




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I tried out InstaMat, a new texturing software from Abstract, and enjoyed the process. Plan to delve deeper into its features.
Check out my Artstation for more renders lnkd.in/d6-WPQ_T
#gamedev #materials #art #gameart #instamat #substancedesigner #tutorial #texture



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Siarhei Štanheeu nag-retweet

Substance Designer Tutorial.
I would like to share some practical tips for crafting clean, readable, and natural stylized shapes in Substance Designer
Check my Artstation for more artstation.com/artwork/zPrm2q
#gamedev #materials #art #gameart #tutorial #texture




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Siarhei Štanheeu nag-retweet

Stylized grass material for an Unpublished Unity mobile game. Made in Substance Designer. Check out my Artstation for more renders artstation.com/artwork/qezB82
#SubstanceDesigner #3d #3dart #materials #textures #art #gamedev #gamedevelopment #ProceduralArt #Unity

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Stylized pavement tiles material for an Unpublished Unity mobile game. Made in Substance Designer. Check out my Artstation for more renders artstation.com/artwork/LRGz45
#SubstanceDesigner #3d #3dart #materials #textures #art #gamedev #gamedevelopment #ProceduralArt


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