CurioCrafter

129 posts

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CurioCrafter

CurioCrafter

@CurioCrafterAI

I build software and create videos with AI, and also like to repost stuff I find interesting.

Sumali Şubat 2022
101 Sinusundan15 Mga Tagasunod
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hu@smol_hu·
Texture refresh pass is in for Claude Citizen. Planets, moons, and ore rocks got a new look, so I recorded a quick 360° spawn flyby to show the updated space texture pass in motion. Still rough, still browser-native, still open source. claudecitizen.com
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CurioCrafter
CurioCrafter@CurioCrafterAI·
@witchfell Very interesting to see this technique you developed! Btw your discord link in bio is expired when I tried it.
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Witchfell Game
Witchfell Game@witchfell·
Hey y'all, another gamedev log, this time on inputs. I'm going hands first with this VR game, something about playing without controllers seems right for a magic themed game? Which team are you, hands or controllers?
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ashe
ashe@ashebytes·
we're not talking enough about how coordinating a team building in a complicated problem space is now greatly helped by the ability to rapidly bring to life elegant technical visuals... so that everyone has the same visual in their heads! this is how you coordinate and galvanize! > use opus 4.8/codex 5.5 to animate your explainer > host it on your website > make sure the whole team has seen it and asks any questions until it is refined and clear
ashe@ashebytes

@katedeyneka yes! added an /explainers page to my website for myself and pull it up all the time, it is so satisfying

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Pajke
Pajke@0xPajke·
A lot of people asked how I create game models One of the first things I had Fable 5 build was a 3D asset generator for swords Four base types with adjustable details The result is countless unique game items with only one asset generator
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hu
hu@smol_hu·
Claude Citizen now has a Solar Atlas. Open the map in flight, inspect planets and system bodies, chart preview routes, set a destination, then close it and quantum jump there. This came from a community PR, which honestly feels amazing. Browser-only. Open source. claudecitizen.com
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CurioCrafter
CurioCrafter@CurioCrafterAI·
@smol_hu I opened my first PR to Claude Citizen I added a new Solar Atlas map on M: system view, clickable bodies/stations, preview route legs, Set Destination, focus camera, freecam, hidden UI mode, and a compact nav HUD. Hope you like it, but feel free to critique it.
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SHCreations
SHCreations@SHCreationsNL·
After 2 years of development my 20 house pack and neighborhood for Unreal Engine has been released and available on FAB! All designs and assets were custom created for this project! Youtube and FAB links below!
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CurioCrafter
CurioCrafter@CurioCrafterAI·
@smol_hu Keep at it!! This game will be amazing eventually
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hu@smol_hu·
51 registered pilots in Claude Citizen. That may not sound huge, but for a tiny browser space sandbox that was basically empty yesterday, it feels unreal. Even better, people are starting to offer feedback and contributions, from procedural planet textures to economy ideas. Thanks to everyone who jumped in, flew around, or offered to help. claudecitizen.com
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Marco Fugaro
Marco Fugaro@marco_fugaro·
decided to turn my demo into a quick game prototype, so I recreated the ocean floor procedurally 🪸 the HUD was just a couple of prompts on @omma_ai, and it's synced to the game logic, what feature should I add next? #threejs #webgpu #gamedev
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Beff (e/acc)
Beff (e/acc)@beffjezos·
Reminder that there are people with 160-190 IQ who actually intellectually mog Mythos (which probably takes a whole Rubin pod to run), while their brain runs on ~20W. We aren't being bullish enough on the biological substrate. Humanity is still early. It's time to bio/acc
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Rhys
Rhys@RhysSullivan·
last one
Rhys tweet media
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CurioCrafter
CurioCrafter@CurioCrafterAI·
@smol_hu Wow that’s really cool. Hopefully you have lots of money to spend on fable. Good luck and I’m interested to see your posts as you keep working on it.
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hu
hu@smol_hu·
Day 1 of finishing Star Citizen. Still feels fake typing that out. They've had 14 years and $800M. I have Claude Fable 5 and weekends. Spent today getting the whole thing built and pushed: 6DOF flight, a space station, an asteroid belt, real-time multiplayer — all procedurally generated, all in the browser. No download, no account. 60 seconds to flight, that's the one rule of this project. Every line is written by Claude Fable 5 driving Claude Code. I set direction and tune the flight feel; the AI does the typing. Receipts are in FABLE.md, not claims. The goal: ship 1.0 before the real Star Citizen ships. Ambitious, probably stupid, doing it anyway. If you can code, do procedural art, or design missions — repo's open. Reply if you're in. github.com/huiung/star-ci…
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Julia Bramble Ph.D.
Julia Bramble Ph.D.@JuliaBramble·
It's tough trying to grow an audience from scratch, but it helps if you create posts that people want to engage with and if you proactively and strategically engage with other people. Doing that can get you known by the major players and can open doors to podcast guesting, being featured in communities, all sorts ... Sorry if I'm teaching you to suck eggs but why not think about how you can get yourself in front of someone else's audience (if they're aligned with your ideal client) - maybe a joint webinar or training or you promote each other's lead magnet or product to your respective lists. Hope this might be helpful!
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ゆきち|フロントエンドエンジニア8年
昨日作ったゲームのデザインガイドを元に、Claude Fable 5でローポリ3Dモデル量産してみた! 初稿が可愛すぎて……ほぼ手直しゼロ😂Claudeすごい! ローポリ3Dモデルを生成できるプラグイン作ってみたい!! #claude #Lowpoly #3Dモデル
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Zach Dive
Zach Dive@zachdive·
Just let Claude Fable 5 rawdog your CAD software One @adamdotnew prompt and it designs an entire Boeing 747 in Autodesk Fusion
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Dr Singularity
Dr Singularity@Dr_Singularity·
Dario Amodei: "If AI really will soon be ‘a country of geniuses in a datacenter’, or anything remotely close to it, then AI is likely to be the dominant source of military and economic power for any nation." This is obvious, this will be the case...and that's why every country should invest in AI as much as possible. Including loans, it will be worth it.
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