David Szymanski

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David Szymanski

David Szymanski

@DUSKdev

Made Iron Lung, Dusk, Squirrel Stapler, Butcher's Creek, and more. Working on an isometric shooter called B.U.G.B.I.T.E

Pennsylvania, USA Sumali Mayıs 2016
527 Sinusundan193K Mga Tagasunod
David Szymanski nag-retweet
XANNIBAN | NeeTroo Games
XANNIBAN | NeeTroo Games@neetroogames·
Here's a preview of some of the changes in 1.1.0, including smoother default camera turning & extra cursor hud! The latter can be toggled & the amount of camera smoothing can be adjusted. Should be up on the beta branch tonight! #survivalhorror #indiegame #indiegames #GodotEngine
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jill² | bday in 10 (ten) days
trying to replay re1r but i keep getting distracted by how fat jill’s ass is i can’t even lie
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John Szymanski (Ducky)
John Szymanski (Ducky)@Ducky_Szymanski·
This is a video about fixing a DIRE issue in Wizard Boy that is actually just a way to convince you to purchase Wizard Boy while it is discounted for the Steam Spring sale.
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David Szymanski
David Szymanski@DUSKdev·
@CarcinogenSDA @ashdogx I'm playing through it (RE1 Remake) on steam deck right now actually and using it, so are you sure? Maybe I recreated it with Steam Input and I've forgotten
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David Szymanski
David Szymanski@DUSKdev·
@ashdogx Or maybe more accurately like a racing game. It's really satisfying to get a turn just right, especially when it's over a few different angles. Actually my favorite control layout in RE1 Remake literally uses right trigger as an accelerator lol
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David Szymanski
David Szymanski@DUSKdev·
@ashdogx I'm in a weird minority but I actually find that the fixed camera and tank controls are part of what makes older RE titles so satisfying. It's a little bit like a platformer where your brain is calculating how you need to precisely move at every moment as the angles flash past.
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INDUSTRIA 2
INDUSTRIA 2@INDUSTRIA_game·
@DUSKdev So I heard the audacity team is making gigantic changes currently and it got me very excited. Not really DAW yet, but going to?
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David Szymanski
David Szymanski@DUSKdev·
Anyone have recommendations for a good open source DAW for Linux?
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David Szymanski nag-retweet
GOG.COM
GOG.COM@GOGcom·
DUSK HD is now available as a GOG One-click Mod! 👉 gog.com/game/dusk_hd A total reimagining of the game you’ve come to know and love, available with zero effort and no modding knowledge required. Just click and play 💜 @NewBlood @DaveOshry
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David Szymanski nag-retweet
John Szymanski (Ducky)
John Szymanski (Ducky)@Ducky_Szymanski·
Surprise! The Wizard Boy "Spring Cleaning Update" is now LIVE! Prop collecting, prop possessing, broom flying, head spinning, new missions, new gadgets, and lots more. If you're on the public testing branch, there's even an in-progress version of our new big castle to explore.
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David Szymanski
David Szymanski@DUSKdev·
Honestly this is probably correct, and that's what makes me so frustrated. It's going to be normalized the same as the last 5+ years of dumb bullshit in graphics tech, which is only just starting to provide a semblance of improvement for the massive resources it demands.
David Szymanski tweet media
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darkpuri
darkpuri@darkpurivibe·
@DUSKdev no this is loser talk, we need to be angry, loud and obnoxious
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David Szymanski
David Szymanski@DUSKdev·
@bremea8975 @locust9 oh what the fuck you're right YOUNGER zoomers I guess? Or are we already at the point that it's gen alpha??? Am I that old???
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Puhomir
Puhomir@puhomir·
@DUSKdev If anything those who don't use UE/DLSS stuff will have an advantage, because their games will stand out more easily.
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David Szymanski
David Szymanski@DUSKdev·
@ManyATrueNerd Additionally, upscaling, TAA, frame generation, and raytracing are increasingly not optional because games are designed around them.
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Many A True Nerd
Many A True Nerd@ManyATrueNerd·
'Well actually Jon, you can just turn off and ignore DLSS5' Ok, sure, can I also turn off the massively inflated prices of PC parts caused by Nvidia fucking up the market as part of its huge AI push that's closely tied to DLSS5's AI models? Oh, so I can't just ignore it then.
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