Reinforcement Learning

79 posts

Reinforcement Learning

Reinforcement Learning

@GameDevPipeline

@METU_ODTU MMI 706 Course / 2018-2019 Spring Semester - by Asst. Prof. Elif Surer (@ElifSurerMETU)

Sumali Eylül 2018
34 Sinusundan372 Mga Tagasunod
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Georgios N. Yannakakis
Georgios N. Yannakakis@yannakakis·
A few months ago @togelius, Ruck Thawonmas and I invited 32 researchers in Japan to work together on various aspects of general artificial intelligence in games (general playing, designing, and modeling). Here is the report of that Shonan seminar!
Julian Togelius@togelius

We (@yannakakis, Ruck Thawonmas and I) ran a seminar at Shonan in Japan on Artificial General Intelligence in Games, with 32 researchers from industry and academia participating. Here's the report: shonan.nii.ac.jp/seminars/130/

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Google DeepMind
Google DeepMind@GoogleDeepMind·
Our new paper, “Reinforcement Learning, Fast and Slow”, reviews recent techniques in deep RL that narrow the gap in learning speed between humans and agents, & demonstrate an interplay between fast and slow learning w/ parallels in animal/human cognition: cell.com/trends/cogniti…
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METU / ODTÜ
METU / ODTÜ@METU_ODTU·
ODTÜ Enformatik Enstitüsü'nden Dr. Öğretim Üyesi Elif Sürer'in yürüttüğü eNotice ile HoloArch projeleri hakkında Habertürk televizyonunda yayımlanan haber için: #git" target="_blank" rel="nofollow noopener">basinda.odtu.edu.tr/17-04-2019/123…
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IEEE Conference on Games
IEEE Conference on Games@ieee_cog·
@mike_preuss @nojustesen @risi1979 @togelius @SimonMarkLucas @a_dockhorn @gvgai @Cote_Marc @tavianator @ericxyuan @APTrizzle @SanazMostaghim @webpigeon @santiontanon The StarCraft AI Competition at #CoG2019 encourages the submissions of bots for playing 1v1 Starcraft Broodwar games! Registration deadline: June 17th (submissions due July 10th). cilab.sejong.ac.kr/sc_competition/ Organised by Kyung-Joong Kim and Seonghun Yoon youtu.be/DiWMS4K3qJ8
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Mark Nelson
Mark Nelson@mm_jj_nn·
Here's a zoom into the subset of game design/dev languages that were published in AI conferences.
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Reinforcement Learning
Reinforcement Learning@GameDevPipeline·
We will also discuss NVIDIA team's "GPU-based A3C for Deep Reinforcement Learning" paper (M. Babaeizadeh, I.Frosio, S.Tyree, J. Clemons, J.Kautz) and I would like to thank Iuri Frosio for providing us presentation materials.
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Reinforcement Learning
Reinforcement Learning@GameDevPipeline·
MMI 706 - Reinforcement Learning course will start next Wednesday and this account will be used for important announcements of the course and research update. We will be using "Reinforcement learning: An introduction" (Sutton, R.S. and Barto, A.G., 2011) as textbook.
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GlobalGameJam
GlobalGameJam@globalgamejam·
The theme for this year’s Global Game Jam is ‘What home means to you.’ Well done secret keepers and happy #GGJ19
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AI and Games
AI and Games@AIandGames·
The Starcraft 2 AlphaStar stream is still live, but the key details of how it works have been explained! youtube.com/watch?v=cUTMhm…
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Kai Arulkumaran@kaixhin

Initial details on #AlphaStar. As expected, bootstrapped from imitation learning, and then using population-based self-play (Lamarckian evolution with RL). Finally, there's a specialisation to find a set of the least exploitable agents (Nash equilibria).

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Reinforcement Learning
Reinforcement Learning@GameDevPipeline·
GATEWay'19 is over! Thanks a lot for your participation, enthusiasm, genuine feedback and excellent research outcome! Looking forward to organizing and experiencing GATEWay'20 already! :)
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Reinforcement Learning
Reinforcement Learning@GameDevPipeline·
Doruk Coşkun's (@Doruk_Coskun) game "Rise of the Square Pyramid" will take you a journey in beautiful landscapes. Come to GATEWay today at 3 pm to enjoy this game!
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