Three.js
19.1K posts






I am having a lot of fun with this ThreeJS game. Will probably be spending more time on this cosy flyer game for #vibejam And btw, shaders are awesome! I highly recommend anyone building a 3D game to add some shaders to make your game look good. Here's a quick primer on the different types of shaders you can tell your AI to level up your game's graphics: - Noise-based shader for water refractions or shimmer - Fresnel shader for a nice rim lighting effect on your 3D game objects - Post-processing shader to change your game's color scheme dynamically - Post-processing shaders like the VHS effect that @levelsio use for the Drone flyer game - Shader effect to make the trees sway or objects wobble - and many more uses Shaders are incredibly versatile and useful. I would recommend you to go YT to check out some shader basics videos and come up with more creative uses for them!







🕹️ Day 3 of the @cursor_ai #vibejam Proudly sponsored by @cursor_ai + @boltdotnew + @heyglif (Glif joined as a new sponsor and I'll tell you more tomorrow about how they will help your games!) It took a bit but things are finally starting to heat up! Here's some amazing games I saw today (in the videos): - unnamed by @DannyLimanseta - Risefall RPG by @vicki_petrovaa - Vibe Theft Auto by @oldfeet - unnamed by @imkieransmith Reply in this thread with updates on your current games to share your progress! I'll keep reposting all your updates during the Vibe Jam. The quality looks a lot higher than last year, AI models have come a long way and it's easier to build something that looks good and is playable! But you still need creativity and I see a lot of creative things in my timeline: x.com/search?q=%23vi… Wanna participate? Can submit any time before May 1, so if you want to start tomorrow that's fine too! There's $35,000 in prizes you can win, see thread below for more info!

All the people saying these AI games look mediocre need to remember this.







