Jun

392 posts

Jun

Jun

@artyjun

RealTime VFX @EmbarkStudios

Stockholm Sumali Eylül 2013
868 Sinusundan393 Mga Tagasunod
Jun nag-retweet
Victoria 3
Victoria 3@PDXVictoria·
Announcing the newest Grand Strategy Game from Paradox Interactive, Victoria 3! Guide your nation in the ultimate society simulation from the Industrial Revolution through the Great War. Wishlist now: pdxint.at/3v0TMTL youtube.com/watch?v=siZXs4…
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𝐄𝐍𝐎
𝐄𝐍𝐎@_MyNameIsEno·
Whats a good collaborative sketch program? Would like to both get better at digital and learn to draw in the presence of others. If anyone ever wants to hang and see how much worse my stuff is digitally.
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Jun nag-retweet
Partikel
Partikel@PartikelVFX·
Are you interested in making VFX for games? I have a #realtimeVFX wiki project I tinker with now and then. This weekend I started setting up a list of tutorials and presentations, categorized from prerequisite to advanced. Check it out! realtimevfx.fandom.com/wiki/Tutorials
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Jun nag-retweet
Partikel
Partikel@PartikelVFX·
Got the Grid2d advection setup converted over to multiple particle emission, and added a splash of color. Made it look quite pretty I think :) #realtimeVFX youtube.com/watch?v=QcY5Ul…
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Jun nag-retweet
Partikel
Partikel@PartikelVFX·
Got some help from @Deathreycg and finally understood how to handle the transforms when adding data from a particle attribute reader into Grid2d. What does that mean? I can emit and advect from particles in another emitter! Well, one particle, for now. youtube.com/watch?v=1qjXgZ…
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Jun nag-retweet
Partikel
Partikel@PartikelVFX·
Seen all those cool examples of advection and fluids in Niagara? They all use Grid2d. Unfortunately, it's an experimental feature with little documentation. Fortunately I've recorded a couple of videos showing how to do the basic setup: youtube.com/watch?v=XVKpof…
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Jun nag-retweet
Rocketcat Games
Rocketcat Games@rocketcatgames·
New Cannibal Crossing update! Easier finding of survivors in Radio Silence, Nail Biter fixes, gamepad players now able to unload ammo from weapons, and more. Full details: steamcommunity.com/games/1304090/… Also, testing branch is up, on there we're working on gamepad controls remapping!
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Jun
Jun@artyjun·
@jamdatFX Hello, I'm interested. How do I go about contacting you?
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Jun
Jun@artyjun·
@Katten_VFX Yep, just make sure you're collapsing/shrinking them at their modified pivot points. So, add your transformations/displacement to your scale pivot and scale em that way using normals or whatever. Give it a try!
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Katten
Katten@Katten_VFX·
@sifavfx I have a problem, I can now make it go up, I can make the rock shrink, but I can't make it go up and the rock shrink.Have you ever thought about what you can do to make those broken rocks shrink and disappear?
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Katten
Katten@Katten_VFX·
@sifavfx @Cdaugherty5 @madewithUnreal @realtimevfx Yes, I read his tutorial, and the vertex information problem has been bothering me ever since.but I just found out what the problem is. I set it up.Thank you so much for sharing.😀
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