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xxxxxx
xxxxxx@transformarray·
i will say tho subwoofers gameplay style can be annoying to play sometimes, there are always little issues with parts that all add up
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Hαzel
Hαzel@AlphaExtraction·
@transformarray I mean for most of these highly featured demons the unsightreadable parts don't come from intended design, but more like a side effect of trying to focus on deco
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zeenoh 🍥
zeenoh 🍥@zeenohh·
@transformarray Okay but the problem with citadel is that the level is literally incomprehensible and as a result the gameplay is just "follow the particles that show you how to beat the level" it's not fun. Imo it's quite unbelievable that a level this high-profile makes such a rookie mistake.
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Alphalaneous
Alphalaneous@Alphalaneous·
@transformarray I'd have to agree with citadels gameplay being kinda bad, but only that vertical ship part at the end, it is just awkward and feels rushed.
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Minion24 💙 Was at Hibana
Minion24 💙 Was at Hibana@Im_Miniongamer·
@transformarray i get your point and that's why almost never leave vomments about the gameplay however sometimes they're just necessary (this level is 7*)
Minion24 💙 Was at Hibana tweet media
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Kohl
Kohl@ColRealPro·
@transformarray literally cant tell what is actually part of the level and what is deco
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KevGT
KevGT@ech0bra1n·
@transformarray People sometimes forget that Geometry Dash is supposed to be hard and be a challenge, not being a game you can beat in one attempt
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Ironic Panda
Ironic Panda@Ironic_Panda_·
@transformarray Because it feels weird to spend as much time beating an unsightreadable easy demon than a sightreadable hard demon
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landonn
landonn@landonrtr·
@transformarray i mean you can’t sight read it but it also wasn’t made to be a memory demon so it just has this icky feel to me idk
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ZeusGD
ZeusGD@Zeus_GMD·
@transformarray if people can 1-attempt a level they won’t really get frustrated and therefore won’t complain, even if the gp isn’t good
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HoliU
HoliU@Holi_U_·
@transformarray yeah it seems past most players haven't grown past 2015 when people disliked hard levels just because they're hard
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Bustin
Bustin@BustinBurger·
@transformarray Meanwhile I’m the opposite cuz I love memory levels lol
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BlueSailor
BlueSailor@BlueSailor_198·
@transformarray Because they're entitled, impatient idiots who want instant gratification, rather than having to work for anything.
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LyonaMK 🍉
LyonaMK 🍉@Lyona_MK·
@transformarray Yea it’s just people being straight up ass at the game, being lazy bums, or both lmao
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Jadearo
Jadearo@Jayden59463986·
@transformarray Because I feel the expectation going into playing a level less than 8 stars is that your going to beat it in >3 attempts, for me when not I feel it’s usually unintentional bad gameplay design. But people should learn that some levels are designed purposefully to not be sight-read
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nico
nico@nicoreii_·
@transformarray idk if 2.2 gp is just not my thing but why did i have to do like 4 practice runs of this easy demon just to learn it 😭😭
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Lily
Lily@Zyph8·
@transformarray i kinda like citadel's gameplay, except the ending sideways section, which feels a bit awkward. but i really didn't like the previous event level's gp, i wont lie
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Umbraleviathan
Umbraleviathan@umbraleviathan·
@transformarray One notable reason is stat-grinding efficiency: a lot of players want to increase the efficiency at which they obtain certain stats. Even if practicing a 7* or 8* has a marginal effect on the time they spend on a level, it adds up on a 30,000 ft view
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Tiggler 🦭
Tiggler 🦭@Tigger4046·
@transformarray Children dont have the attention span to sit down and learn an easy demon for 10 to 20 minutes.
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