Gatomico

223 posts

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Gatomico

Gatomico

@Gatomicoo

Futuro creador de contenido de Hytale!

شامل ہوئے Nisan 2023
41 فالونگ9 فالوورز
Gatomico
Gatomico@Gatomicoo·
@OctrDev Thanks for that precious piece of information
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Paris 🏳️‍⚧️
Paris 🏳️‍⚧️@OctrDev·
Did you know that using shears on "Crops" in #Hytale doesn't actually do anything special? 🤔
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Gatomico
Gatomico@Gatomicoo·
@AcademiaOrbis Pero los diamantes ya estaban disponibles desde el lanzamiento del EA... y tambien pueden aparecer en cuevas....
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Academia Orbis | Noticias Hytale
Academia Orbis | Noticias Hytale@AcademiaOrbis·
📢DIAMANTE CONFIRMADO en #Hytale !! + truco de buceo infinito 😱 FARMEALO YA porque puede que nos sirva para un futuro y en muchos mods YA ES NECESARIO! Puedes verlo entero en nuestro canal! 💚 youtu.be/J7Zdb7pIWkM
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Aumo
Aumo@AumoNamoly·
My first #Hytale mod! Ashen Twinblade. I took an existing very incomplete weapon and reworked just about everything. New animations, effects, sounds, etc! Its absurd how accessible @Hytale has made their modding. @Simon_Hypixel you're my favorite.
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Gatomico
Gatomico@Gatomicoo·
@Simon_Hypixel Thanks you Simon ✨️ and congrats to the whole team for making it possible.
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Simon
Simon@Simon_Hypixel·
It’s now been 7 days since early access launch and I can confidently say that I have no regrets saving Hytale, it’s been the most challenging but rewarding experience of my life. Thank you everyone for the amazing support, and a big thank you for the rebuilt Hytale team for trusting me to get this to the finish line in just a few months. I haven’t been involved with Hytale development for many years and coming back was a big unknown and risk for me, and my family. I fully trusted the people and it just worked. Amazing team, every single one made a big difference.
Simon@Simon_Hypixel

We did it. Hytale is saved. We have acquired Hytale from Riot Games.

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Gatomico
Gatomico@Gatomicoo·
@Simon_Hypixel Also there is actually a mod that makes it possible: curseforge.com/hytale/mods/en… Another suggestion I read on reddit is that there could also be some special blocks that let you collect rain water. Like an open barrel or something more elaborated. I think it's also worth exploring.
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Gatomico
Gatomico@Gatomicoo·
Let's save the lakes and rivers! #Hytale Right know, if you want to cook most of the tier 3 food you need dough wich needs water. And at the moment water is not renewable nor infinite. That leeds to drained rivers and lakes. Also, in some cases, to deformes oceans. So... +
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Pastelito
Pastelito@MrPastelitoo_·
I made a Blockbench plugin for Hytale that exports your full model with correct colors! Perfect for renders, thumbnails, and anything you can imagine. github.com/PasteDev/block… I’d really appreciate a star and your support ❤️ #Hytale #Blockbench
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Gatomico
Gatomico@Gatomicoo·
@Simon_Hypixel I would like to be able to select the color of the sclera. That way we could have more eye personalization. And also cool things like full back eyes for example.
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Simon
Simon@Simon_Hypixel·
Looking for your Hytale avatars requests! I'll have the art team take a look at what you want added to the avatar creation! More hats? More hairstyles? More colors? Give your suggestions and ideas in this thread!
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Gatomico
Gatomico@Gatomicoo·
@Simon_Hypixel @eckoxsoldier @OctrDev I love the shovel :) the only thing is that is kinda buggy. Sometimes destroys 2 blocks, others 3. It doesn't always destroys the ones I want... if you could fix it would be great. And while you are at it, maybe right click could be 1 block and left click 3 blocks
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Scott (ECKOSOLDIER)
Scott (ECKOSOLDIER)@eckoxsoldier·
I hope Hytale grass can spread in the future, also maybe it's just me but the shovel wiping out 2/3 blocks at a time isn't for me. Would love a toggle for it.
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Gatomico
Gatomico@Gatomicoo·
@Hytale @DevSlashNulled In the NPC's part I didn't see anything related to scaraks taking damage from bushes. In scaraks hives usually spawn a bush with spines that kills a lot of them before you even have to fight them.
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Hytale
Hytale@Hytale·
📢 Hytale’s first update is now LIVE! 📢 New content + a range of fixes and QoL improvements! Read the Patch Notes (Update 1) here: ➤ hytale.com/news/2026/1/hy… - World & Environment - NPCs/Creatures - Crafting/Items/Farming - Audio/VFX - UI, Performance & QoL - Combat Balance - Commands & Server - Bug Fixes & Stability - And more! ✨
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Rea
Rea@ReaToJa·
New Creative Tool idea: Thumbnail Maker Goal: Tool that easy as it can be. Much more easy then machinima and entity tools 1. Spawn Players (through Nickname) and Models with easy bones to move. 2. Set Your camera with options. (Like mine imator) 3. Render in game. 4. No more AI
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Gatomico
Gatomico@Gatomicoo·
@Comu_HytaleBR I got full iron in zone 1 and then explored, fighted and survived in zones 2, 3 and 4 without improving my equipment. You don't necessary have to go in order. Obviously would be more easy if you do, but is not like they don't give you the option to do otherwise.
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Comunidade Hytale 🇧🇷
Comunidade Hytale 🇧🇷@Comu_HytaleBR·
#Hytale - IMPROVEMENT SUGGESTION! 💡 An important suggestion to improve the Hytale experience is to rethink progression that relies exclusively on zones. Right now, the game feels too linear: Zone 1, then Zone 2, Zone 3, and finally Zone 4, almost like a level-based game. Zone 4 being more difficult makes sense, since it represents devastated lands with no healthy ecosystem. The issue lies with the other three zones. Zones 1, 2, and 3 are natural zones and should have similar difficulty and progression, each with its own environmental challenges, without limiting player growth. Ideally, players should be able to become strong in any of these zones. The differences could naturally come from the environment: cold and slippery terrain in snowy areas, heat and scarcity in deserts, dense forests, rivers, and swamps in Zone 1. That alone already creates meaningful challenges. One strange example is crocodiles spawning in the desert, when they would make much more sense in swamps in Zone 1. Choices like this end up turning Zone 1 into a disposable area, visited only at the start and then abandoned, which does not fit a sandbox game. Structures can also help balance this. A structure in Zone 1 does not need to be easy. Making it dangerous, with stronger enemies and risky access, already forces players to think twice before entering just for the loot. Loot can be balanced without breaking progression by offering structure-exclusive items that are useful and interesting, but not overly advanced. This gives more value to exploration. Enemies also need better scaling. If a monster is weak in Zone 1 and appears the same way in Zones 2 and 3, it will remain weak. Variations in strength, behavior, and challenge make a big difference. Hytale is a sandbox, adventure, and RPG game. Having RPG elements does not mean turning the world into mandatory stages. Keeping Zone 4 as the peak difficulty makes sense, but allowing equivalent progression across the three main zones would make the world feel more organic, alive, and rewarding to explore. Suggestion for @Simon_Hypixel, @slikey, @ItsBuddhaCat and the @Hytale team! 💙
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Gatomico
Gatomico@Gatomicoo·
@Simon_Hypixel Not yet!! I have been too much on the underground. But I found the skeleton dungeon. It was peak.
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Simon
Simon@Simon_Hypixel·
Have you found the sleeping frost dragon in Hytale?
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Gatomico
Gatomico@Gatomicoo·
@slikey @ZeroErrors I don't know what to do :( I was playing perfectly fine. Opened Curse Forge and downloaded Violet's Furnishings and Macaw's Hy Furniture and then I couldn't play anymore. I tried deleting the mods, creating a new world and restarting my PC but couldn't fix it
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BuddhaCat
BuddhaCat@ItsBuddhaCat·
📢 FYI to all creators! There is now a Press / Media Kit available at hytale.com/community Hi-res logos, vectors/watermarks, key arts, etc!
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