Jon Wills
3.2K posts

Jon Wills
@JonaxC
Quite good Game Tools & Tech Coder from UK, Build & DevOps Principal at @nDreams, @BAFTAGames member. Opinions remain my own.




Your reminder you can now BUY THE DEVTEAMBOOK! Link in my bio 👀








With the last stretchgoal today, I did not had time to post the Devteam Map! -First Philippine studio! @MonstronautsInc -@Respawn joined the game! AND IT'S STILL A DEV WORKING FROM MONTREAL! Please tell your studio name and city location if you pledged the Kickstarter! 🔽

@DevteamL @CDPROJEKTRED You can now add @nDreams to the list, under Guildford(ish...close enough). 😀 I would've pledged at launch if not for a few weeks of aggro moving into a new flat.







Today's update of the DevteamMap #kickstarter backers -Europe is chaotic -Australia gang will be as big as Singapore -More than 100 studios around the world! Want to be part of the map? Please tell your studio name and city location if you pledged the Kickstarter! 🔽 Thanks ❤️




I totally hear your frustration!❤️ Just to echo what Marc said, we are so sorry for our earlier actions. Genuinely disappointed at how our removal of the ToS has been framed across the internet. We removed it way before the pricing change was announced because the views were so low, not because we didn't want people to see it. And we have heard the concerns from the community about ToS loud and clear. This new Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond. And Marc's response is true, you can stay on the terms applicable for the version of Unity you are using as long as you keep using that version. We do have a fireside chat ongoing with Marc where he will answer some Q's live, if you aren't happy with my answer, we welcome your attendance and questions youtube.com/watch?v=qyLcI5…






