8 years into the music industry and I’ll say this…. I’ve seen a lot of promoters, artists, agents, and managers come and go in just that time. Sometimes it’s not always about that big win or that big moment. Sometimes it’s just about outlasting and sticking to it through the ups and downs.
@PowerGPU It can and it will get worse every day because these idiots really want to push everyone out of buying and owning computers. They think everyone is gonna switch to a renting model
*PRICE INCREASE ALERT*
We just got word that SSD and other part prices have gone up again.
So what is in stock right now is the last at that price. Expect price increases by early next week.
We appreciate you all supporting us and want to remain transparent through everything.
We got even more info on FABLE in a developer interview and some of the info is genuinely insane.
Here's the big highlights:
- Every single building in the game has an interior, you can enter every house.
- You can also rob any house if you wanted
- You can buy every house and every business in the game
- "Fable is fairytale, not fantasy" guided the entire look and tone of the game, a principal they found in an old document left in Lionhead studios archives
- All NPCs are handcrafted, no procedural generation was used.
- All NPC personalities and daily schedules were handcrafted as well, 1,000 NPCs all named, voiced and designed to be unique.
- You can get divorced/married
- The reputation system is more involved than previous Fable games, an action could satisfy one NPC but make another hate you.
- The reputation system also doesn't impact the entire map, what you do in one town won't suddenly be known in another city across the map.
- The world is smaller than what you'd get in a Forza game as it is built for much slower exploration (no supercars here, just horses)
- Density of content was prioritized over sheer size, which allowed them to ensure every building and interior is detailed and handcrafted
- Fable runs on ForzaTech, the same engine used for obviously, the Forza series.
- A ton of work had to go into making sure ForzaTech can handle things as basic as cinematics and questing, but it is the engine they prefer to use and decided to invest into.
- There is no dog companion, they didn't have enough time for it but they are not ruling it out as something they can do in the sequel
- This game is a real passion project from Playground Games, it's been in development since 2016/2017 to some level and the entire team was built from Fable fans
- The developers are happy they are releasing on PS5, their wish is always to have as many people play their games as possible.
- They are not talking about the story yet, and have refused to confirm whether or not the original trilogy is canon
Fable is releasing Autumn 2026 and has quickly become one of my most anticipated games of the year, Just insane how this went from "oh cool, another action RPG" to actual GOTY potential material in just one showcase!