Vulkan

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Vulkan

Vulkan

@VulkanAPI

API for High-efficiency Graphics and Compute on GPUs

Worldwide شامل ہوئے Şubat 2015
91 فالونگ19.3K فالوورز
Vulkan
Vulkan@VulkanAPI·
In this blog, Tobias Hector, explains how the new extension fundamentally changes how Vulkan applications interact with descriptors. The working group is looking for feedback before making it part of the core specification. Learn more: khr.io/1n2 #vulkan #gpu
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Phoronix
Phoronix@phoronix·
The @VulkanAPI VK_EXT_present_timing Merged To Mesa 26.1 For X11 & Wayland It's merged! Thanks Valve! Big improvement for Linux gaming ahead! phoronix.com/news/Mesa-Merg…
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LunarG
LunarG@LunarGInc·
📢 The 2026 LunarG Vulkan Ecosystem Survey is LIVE! Your feedback shapes Vulkan's future: SDK tools, validation layers, extensions, platform support & more. Quick, anonymous, and it helps every dev in the ecosystem. Take it now! 👉 surveymonkey.com/r/LRFD7V6 To see the results from last year's survey, check out our just-released 2025 Ecosystem Survey progress report: lunarg.com/2025-ecosystem… #Vulkan #GraphicsAPI @KhronosGroup @VulkanAPI
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Vulkan
Vulkan@VulkanAPI·
Today the Vulkan Working Group has released two important updates to the API and ecosystem: an entirely new Descriptor system and the Vulkan Roadmap 2026 Milestone.  These new features will be discussed at the forthcoming Vulkanised 2026 conference. khr.io/1mj
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Vulkan
Vulkan@VulkanAPI·
Khronos Group Welcomes Lisuan Technology as Contributor Member Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. lisuantech.com
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Sascha Willems
Sascha Willems@SaschaWillems2·
My "How to Vulkan in 2026" @VulkanAPI #Vulkan guide is now publicly available at howtovulkan.com I still consider it a preview, though I'm mostly happy with it and only plan on changing minor things and incorporating some feedback.
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Vulkan
Vulkan@VulkanAPI·
Newly released VK_EXT_present_timing extension combines two fundamental features: -The ability to receive timing feedback about previous presentation requests -The ability to explicitly specify a target presentation time for each request Learn more: khr.io/1m8
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Vulkan
Vulkan@VulkanAPI·
The Khronos Group has announced that Shader Execution Reordering in #Vulkan has advanced from a vendor-specific extensionto a multi-vendor Vulkan extension, reducing issues with divergence in ray tracing workloads. Learn more: khronos.org/blog/boosting-… #ray #tracing #shader
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